Player Matchup

Da Ji
Da Ji
Boogi3e
Da Ji
Level 25
God Stats
1W - 0L
1,771 SR
Queue Stats
73W - 50L
1,665 Elo+
Solo
Chang'e
Chang'e
DannyMdrsz
Chang'e
Level 12
God Stats
1W - 0L
1,499 SR
Queue Stats
2W - 3L
1,473 Elo+
Solo
Ra
Ra
Divany13
Ra
Level 24
God Stats
2W - 2L
1,472 SR
Queue Stats
38W - 39L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
MAYPORHS
Sun Wukong
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,471 Elo+
Solo
Artemis
Artemis
Peregrine6000
Artemis
Level 25
God Stats
1W - 0L
1,116 SR
Queue Stats
1W - 3L
1,184 Elo+
Solo
Team Averages
Level 19
1,472 SR
1,456 Elo+

VS

Team Averages
Level 16
1,620 SR
1,504 Elo+
Morgan Le Fay
Morgan Le Fay
Akemistical
Morgan Le Fay
Level 17
God Stats
3W - 11L
1,494 SR
Queue Stats
49W - 77L
1,412 Elo+
Solo
Thor
Thor
BOOTYCONSUMER02
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,669 Elo+
Solo
Amaterasu
Amaterasu
JahkaFlames
Amaterasu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,334 Elo+
Party 1
Jormungandr
Jormungandr
florusse11
Jormungandr
Level 27
God Stats
6W - 4L
1,730 SR
Queue Stats
47W - 52L
1,452 Elo+
Party 1
Charybdis
Charybdis
ryuhabusa
Charybdis
Level 21
God Stats
1W - 1L
1,877 SR
Queue Stats
48W - 37L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Boogi3e
Da Ji
20
20 / 0 / 4
13,033
621
27,049
19,721
8,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
DannyMdrsz
Chang'e
13
1 / 4 / 6
8,520
406
5,398
13,627
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 5 / 10
10,122
482
10,492
15,412
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
MAYPORHS
Sun Wukong
14
4 / 6 / 7
9,958
474
9,749
18,974
10,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
16
1 / 2 / 11
10,251
488
9,158
10,128
3,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Akemistical
Morgan Le Fay
15
3 / 9 / 2
9,596
457
15,824
16,566
5,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 7 / 4
10,382
494
7,326
17,037
5,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amaterasu
JahkaFlames
Amaterasu
14
0 / 4 / 3
8,844
421
5,545
13,703
8,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
florusse11
Jormungandr
13
1 / 5 / 11
8,651
412
10,465
19,887
17,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
ryuhabusa
Charybdis
16
8 / 5 / 1
10,583
504
10,139
18,004
5,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
29
Kills
17
17
Deaths
30
38
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Akemistical
Morgan Le Fay
3
9
2
0.44
L
5
7
4
1
W
Da Ji
Boogi3e
Da Ji
20
0
4
22
W
Chang'e
DannyMdrsz
Chang'e
1
4
6
1
W
3
5
10
1.6
L
Amaterasu
JahkaFlames
Amaterasu
0
4
3
0.38
W
Sun Wukong
MAYPORHS
Sun Wukong
4
6
7
1.25
W
Artemis
1
2
11
3.25
L
Jormungandr
florusse11
Jormungandr
1
5
11
1.3
L
Charybdis
ryuhabusa
Charybdis
8
5
1
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,846
Damage
49,299
77,862
Taken
85,197
33,911
Mitigated
42,828
29,516
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Akemistical
Morgan Le Fay
15,824
2,981
79
3,398
16,566
5,603
0
1,141
15,345
61,302
0
L
7,326
1,527
0
3,814
17,037
5,767
1,768
2,360
14,514
0
64,679
W
Da Ji
Boogi3e
Da Ji
27,049
9,826
0
7,162
19,721
8,884
574
4,852
14,677
0
98,053
W
Chang'e
DannyMdrsz
Chang'e
5,398
159
2,634
3,667
13,627
4,243
336
6,781
6,434
29,074
0
W
10,492
960
2,468
7,574
15,412
6,838
0
5,807
9,471
68,148
0
L
Amaterasu
JahkaFlames
Amaterasu
5,545
1,629
0
4,419
13,703
8,517
455
2,037
11,525
0
38,566
W
Sun Wukong
MAYPORHS
Sun Wukong
9,749
1,866
0
1,819
18,974
10,679
1,096
5,253
13,471
0
35,961
W
Artemis
9,158
3,968
1,085
3,107
10,128
3,267
2,303
2,717
7,345
0
70,254
L
Jormungandr
florusse11
Jormungandr
10,465
2,620
143
2,296
19,887
17,077
0
6,108
13,033
32,703
0
L
Charybdis
ryuhabusa
Charybdis
10,139
3,485
0
4,548
18,004
5,864
514
3,737
13,925
0
76,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,884
Gold Earned
48,056
436
Minions Killed
464
0
Camps Cleared
0
2,101,087
Distance Traveled
1,933,462
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,596
457
97
5
0
382,090
8
L
Thor
10,382
494
114
5
0
372,518
3
W
Da Ji
13,033
621
105
5
0
478,801
0
W
Chang'e
8,520
406
55
3
0
392,371
1
W
Ra
10,122
482
97
5
0
409,585
2
L
Amaterasu
8,844
421
69
3
0
402,285
4
W
Sun Wukong
9,958
474
57
3
0
405,873
1
W
Artemis
10,251
488
122
6
0
414,457
1
L
Jormungandr
8,651
412
47
2
0
404,101
1
L
Charybdis
10,583
504
137
7
0
372,468
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role