Player Matchup

Neith
Neith
ARS2101
Neith
Level 26
God Stats
4W - 4L
1,519 SR
Queue Stats
29W - 24L
1,488 Elo+
Solo
Nox
Nox
Argentinosaurio
Nox
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,479 Elo+
Solo
Cabrakan
Cabrakan
Felipemoren
Cabrakan
Level 26
God Stats
2W - 0L
1,742 SR
Queue Stats
19W - 21L
1,479 Elo+
Solo
Bellona
Bellona
iceSuMM
Bellona
Level 24
God Stats
3W - 1L
1,654 SR
Queue Stats
73W - 53L
1,571 Elo+
Solo
Thor
Thor
xTekashigod
Thor
Level 17
God Stats
4W - 3L
1,467 SR
Queue Stats
36W - 19L
1,548 Elo+
Solo
Team Averages
Level 24
1,577 SR
1,513 Elo+

VS

Team Averages
Level 19
1,535 SR
1,347 Elo+
Aphrodite
Aphrodite
LadyMeira
Aphrodite
Level 45
God Stats
25W - 21L
1,175 SR
Queue Stats
89W - 91L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
Lord-M_-
Cthulhu
Level 6
God Stats
25W - 16L
1,589 SR
Queue Stats
126W - 130L
1,474 Elo+
Party 1
Artemis
Artemis
PerfectSlayer27
Artemis
Level 9
God Stats
1W - 3L
1,752 SR
Queue Stats
25W - 23L
1,182 Elo+
Party 1
Bastet
Bastet
guiximwii
Bastet
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
94W - 69L
1,523 Elo+
Solo
Zeus
Zeus
toninhowow
Zeus
Level 5
God Stats
6W - 7L
1,418 SR
Queue Stats
15W - 10L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ARS2101
Neith
20
11 / 3 / 12
12,944
563
21,947
13,816
7,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 2 / 11
12,632
549
10,727
14,372
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Felipemoren
Cabrakan
16
4 / 4 / 17
11,016
479
7,023
16,279
25,406
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
iceSuMM
Bellona
18
6 / 8 / 16
11,877
516
17,251
21,868
24,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
17 / 3 / 8
13,817
601
23,888
19,299
8,505
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LadyMeira
Aphrodite
13
1 / 10 / 3
8,660
377
7,271
16,128
7,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lord-M_-
Cthulhu
13
1 / 11 / 3
8,308
361
10,007
26,288
24,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 11 / 5
9,420
410
13,253
19,492
6,618
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
guiximwii
Bastet
20
15 / 3 / 1
14,543
632
24,478
28,920
12,418
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 13 / 5
9,304
405
7,504
14,527
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
48
Kills
19
20
Deaths
48
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
ARS2101
Neith
11
3
12
5.67
W
10
2
11
7.75
W
Cabrakan
Felipemoren
Cabrakan
4
4
17
3.13
L
Aphrodite
LadyMeira
Aphrodite
1
10
3
0.25
L
Cthulhu
Lord-M_-
Cthulhu
1
11
3
0.23
L
2
11
5
0.41
L
Bastet
guiximwii
Bastet
15
3
1
5.17
W
Bellona
iceSuMM
Bellona
6
8
16
1.75
L
0
13
5
0.19
W
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,836
Damage
62,513
85,634
Taken
105,355
71,088
Mitigated
54,806
19,878
Healing
25,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ARS2101
Neith
21,947
7,933
0
3,946
13,816
7,227
5,553
1,570
12,089
0
99,282
W
10,727
1,165
0
1,724
14,372
5,402
1,475
7,079
6,450
44,781
0
W
Cabrakan
Felipemoren
Cabrakan
7,023
738
0
1,560
16,279
25,406
981
3,923
11,675
18,624
0
L
Aphrodite
LadyMeira
Aphrodite
7,271
647
3,792
5,042
16,128
7,358
631
3,202
12,906
28,753
0
L
Cthulhu
Lord-M_-
Cthulhu
10,007
1,053
0
1,000
26,288
24,595
275
5,757
20,161
29,793
0
L
13,253
5,272
0
1,472
19,492
6,618
732
2,969
16,483
0
60,764
L
Bastet
guiximwii
Bastet
24,478
7,657
0
12,989
28,920
12,418
1,230
4,920
23,852
0
106,089
W
Bellona
iceSuMM
Bellona
17,251
3,588
0
4,947
21,868
24,548
2,848
4,623
16,697
12,339
69,717
L
7,504
1,105
0
1,170
14,527
3,817
643
3,086
11,249
60,014
0
W
23,888
4,325
0
7,701
19,299
8,505
0
4,738
13,941
0
130,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,286
Gold Earned
50,235
607
Minions Killed
484
0
Camps Cleared
0
1,883,182
Distance Traveled
1,944,258
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,944
563
181
8
0
379,896
8
W
Nox
12,632
549
81
4
0
381,338
4
W
Cabrakan
11,016
479
26
1
0
324,431
0
L
Aphrodite
8,660
377
41
2
0
389,105
0
L
Cthulhu
8,308
361
23
1
0
413,424
1
L
Artemis
9,420
410
124
5
0
336,718
0
L
Bastet
14,543
632
185
8
0
430,914
10
W
Bellona
11,877
516
143
6
0
380,501
5
L
Zeus
9,304
405
111
5
0
374,097
0
W
Thor
13,817
601
176
8
0
417,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role