Player Matchup

Olorun
Olorun
JuvenileOpossum
Olorun
Level 17
God Stats
61W - 57L
1,504 SR
Queue Stats
75W - 84L
1,341 Elo+
Party 1
Chaac
Chaac
QalebFloor
Chaac
Level 99
God Stats
10W - 20L
1,336 SR
Queue Stats
358W - 477L
1,371 Elo+
Party 1
Apollo
Apollo
Unhuman363
Apollo
Level 123
God Stats
7W - 17L
1,345 SR
Queue Stats
373W - 409L
1,414 Elo+
Solo
Team Averages
Level 80
1,395 SR
1,375 Elo+

VS

Team Averages
Level 37
1,563 SR
1,313 Elo+
Hun Batz
Hun Batz
Mythic_Brayden
Hun Batz
Level 67
God Stats
6W - 6L
1,775 SR
Queue Stats
106W - 120L
1,376 Elo+
Party 2
Achilles
Achilles
Onimarushu
Achilles
Level 20
God Stats
11W - 17L
1,415 SR
Queue Stats
42W - 63L
1,259 Elo+
Solo
Nu Wa
Nu Wa
TSM Requiss
Nu Wa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 47L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 15
10,928
683
14,374
15,557
6,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
16
11 / 3 / 8
12,368
773
17,417
20,832
16,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Unhuman363
Apollo
15
8 / 2 / 10
11,605
725
15,575
13,452
4,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
2 / 8 / 4
10,421
651
15,336
14,769
7,075
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Onimarushu
Achilles
14
5 / 3 / 1
10,748
672
10,940
28,175
42,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 10 / 4
8,759
547
9,793
15,572
5,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
7
7
Deaths
21
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
15
4.75
L
Hun Batz
2
8
4
0.5
L
Achilles
Onimarushu
Achilles
5
3
1
1.83
W
Chaac
11
3
8
5
L
0
10
4
0.2
W
Apollo
Unhuman363
Apollo
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,366
Damage
36,069
49,841
Taken
58,516
26,855
Mitigated
55,527
26,084
Healing
9,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,374
5,871
1,031
8,613
15,557
6,036
1,052
4,016
11,277
39,810
3,342
L
Hun Batz
15,336
3,306
0
0
14,769
7,075
0
3,743
10,746
0
39,592
L
Achilles
Onimarushu
Achilles
10,940
2,245
747
7,040
28,175
42,947
75
6,616
20,913
0
21,561
W
Chaac
17,417
4,331
1,316
10,620
20,832
16,813
253
3,537
16,425
0
43,990
L
9,793
2,478
509
1,026
15,572
5,505
0
3,068
12,325
28,543
0
W
Apollo
Unhuman363
Apollo
15,575
6,807
824
3,680
13,452
4,006
1,343
2,794
9,906
0
52,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,901
Gold Earned
29,928
175
Minions Killed
103
11
Camps Cleared
1
884,533
Distance Traveled
681,322
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,928
683
61
4
1
269,348
0
L
Hun Batz
10,421
651
59
4
1
228,244
0
L
Achilles
10,748
672
25
2
0
257,902
2
W
Chaac
12,368
773
52
3
4
317,865
1
L
Nu Wa
8,759
547
19
1
0
195,176
0
W
Apollo
11,605
725
62
4
6
297,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role