Player Matchup

Neith
Neith
AnimosLuz
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CyberTRoNFReaK
Ah Puch
Level 27
God Stats
0W - 1L
1,468 SR
Queue Stats
9W - 18L
1,314 Elo+
Solo
Cliodhna
Cliodhna
Elmaspijudo0
Cliodhna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 2
Chang'e
Chang'e
GustavoBrunetti
Chang'e
Level 22
God Stats
5W - 3L
1,846 SR
Queue Stats
11W - 11L
1,547 Elo+
Solo
Odin
Odin
Zaimos004
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,129 Elo+
Party 2
Team Averages
Level 13
1,563 SR
1,324 Elo+

VS

Team Averages
Level 37
1,334 SR
1,315 Elo+
Ymir
Ymir
Franco-RL-
Ymir
Level 6
God Stats
2W - 3L
1,398 SR
Queue Stats
3W - 7L
1,257 Elo+
Party 1
Bakasura
Bakasura
Trxpeus
Bakasura
Level 25
God Stats
9W - 9L
1,409 SR
Queue Stats
70W - 120L
1,284 Elo+
Solo
Xbalanque
Xbalanque
Zz-RedDemon
Xbalanque
Level 101
God Stats
3W - 5L
1,234 SR
Queue Stats
390W - 435L
1,396 Elo+
Party 1
Bastet
Bastet
alexyaworski
Bastet
Level 39
God Stats
6W - 8L
1,480 SR
Queue Stats
200W - 303L
1,344 Elo+
Party 1
Ra
Ra
tuberculon18
Ra
Level 15
God Stats
1W - 5L
1,147 SR
Queue Stats
15W - 30L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AnimosLuz
Neith
10
1 / 4 / 2
6,688
372
4,106
8,268
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 14 / 2
7,183
399
3,763
13,061
2,438
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
Elmaspijudo0
Cliodhna
8
3 / 2 / 0
6,965
387
3,366
5,954
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 8 / 2
8,430
468
7,118
11,590
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
7
1 / 3 / 2
6,397
355
1,497
4,813
1,861
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 4 / 1
8,991
500
3,950
11,220
7,748
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bakasura
Trxpeus
Bakasura
13
2 / 4 / 3
8,701
483
2,652
11,223
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
Zz-RedDemon
Xbalanque
14
11 / 1 / 4
9,979
554
12,467
8,259
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
16
9 / 3 / 9
10,324
574
11,641
12,785
4,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 2
8,772
487
2,492
6,262
2,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
11
Kills
29
31
Deaths
12
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
AnimosLuz
Neith
1
4
2
0.5
L
1
14
2
0.14
L
Cliodhna
Elmaspijudo0
Cliodhna
3
2
0
1.5
W
5
4
1
1.38
L
5
8
2
0.75
W
Bakasura
Trxpeus
Bakasura
2
4
3
0.88
L
Odin
1
3
2
0.67
W
Xbalanque
Zz-RedDemon
Xbalanque
11
1
4
13
W
Bastet
9
3
9
4.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,850
Damage
33,202
43,686
Taken
49,749
10,317
Mitigated
21,756
5,892
Healing
18,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AnimosLuz
Neith
4,106
1,520
0
1,505
8,268
2,461
94
869
7,287
0
25,535
L
3,763
466
0
568
13,061
2,438
33
2,232
10,786
19,441
0
L
Cliodhna
Elmaspijudo0
Cliodhna
3,366
421
0
1,426
5,954
1,493
0
424
5,499
0
26,300
W
3,950
1,527
174
1,831
11,220
7,748
1,891
3,068
8,138
29,980
0
L
7,118
1,339
509
1,769
11,590
2,064
106
1,602
9,902
21,907
0
W
Bakasura
Trxpeus
Bakasura
2,652
2,046
0
3,460
11,223
3,976
4,553
1,850
9,121
0
32,528
L
Odin
1,497
355
0
115
4,813
1,861
0
1,098
3,715
0
9,156
W
Xbalanque
Zz-RedDemon
Xbalanque
12,467
5,441
0
3,260
8,259
2,660
1,813
1,863
6,312
0
54,072
W
Bastet
11,641
1,777
409
5,380
12,785
4,700
101
2,392
10,115
0
57,197
W
2,492
57
801
2,870
6,262
2,672
2,260
1,235
4,965
43,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,663
Gold Earned
46,767
182
Minions Killed
399
0
Camps Cleared
0
1,043,436
Distance Traveled
1,682,727
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,688
372
57
3
0
196,224
1
L
Ah Puch
7,183
399
26
1
0
231,256
2
L
Cliodhna
6,965
387
53
3
0
187,587
3
W
Ymir
8,991
500
74
4
0
284,262
1
L
Chang'e
8,430
468
29
2
0
260,206
0
W
Bakasura
8,701
483
85
5
0
348,462
1
L
Odin
6,397
355
17
1
0
168,163
2
W
Xbalanque
9,979
554
96
5
0
323,833
2
W
Bastet
10,324
574
79
4
0
399,863
0
W
Ra
8,772
487
65
4
0
326,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role