Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gra4enator
Cthulhu
Level 28
God Stats
6W - 2L
1,622 SR
Queue Stats
19W - 12L
1,478 Elo+
Party 1
Medusa
Medusa
cecidit4ngelo
Medusa
Level 29
God Stats
2W - 4L
1,378 SR
Queue Stats
23W - 27L
1,390 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,456 Elo+

VS

Team Averages
Level 21
1,314 SR
1,346 Elo+
Jormungandr
Jormungandr
Irizzen
Jormungandr
Level 16
God Stats
3W - 4L
1,476 SR
Queue Stats
10W - 19L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
Mariion
Gilgamesh
Level 17
God Stats
0W - 1L
1,313 SR
Queue Stats
34W - 41L
1,424 Elo+
Party 2
Vulcan
Vulcan
sotoponcio
Vulcan
Level 29
God Stats
0W - 2L
1,153 SR
Queue Stats
4W - 10L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
8 / 0 / 5
8,288
829
8,028
6,575
3,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Gra4enator
Cthulhu
12
4 / 0 / 8
8,043
804
7,571
8,508
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 11
6,921
692
7,175
4,306
1,693
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Irizzen
Jormungandr
8
0 / 5 / 0
5,698
570
5,330
9,365
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Mariion
Gilgamesh
9
0 / 4 / 0
5,660
566
3,437
10,920
3,534
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
sotoponcio
Vulcan
10
0 / 4 / 0
5,912
591
5,120
6,161
1,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
13
Kills
0
0
Deaths
13
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
0
5
10.5
W
Cthulhu
Gra4enator
Cthulhu
4
0
8
8
L
Jormungandr
Irizzen
Jormungandr
0
5
0
0
L
Gilgamesh
Mariion
Gilgamesh
0
4
0
0
W
1
0
11
6.5
L
Vulcan
sotoponcio
Vulcan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,774
Damage
13,887
19,389
Taken
26,446
11,217
Mitigated
8,673
6,884
Healing
2,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,028
2,399
0
3,055
6,575
3,291
262
2,933
3,642
0
31,783
W
Cthulhu
Gra4enator
Cthulhu
7,571
219
569
2,171
8,508
6,233
504
5,040
3,468
14,711
0
L
Jormungandr
Irizzen
Jormungandr
5,330
2,076
162
1,155
9,365
3,368
0
3,117
6,096
16,234
0
L
Gilgamesh
Mariion
Gilgamesh
3,437
913
0
542
10,920
3,534
0
3,111
7,510
0
13,486
W
7,175
3,185
0
1,089
4,306
1,693
739
3,020
1,286
0
24,194
L
Vulcan
sotoponcio
Vulcan
5,120
1,481
0
410
6,161
1,771
0
1,539
4,322
18,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
17,270
135
Minions Killed
89
6
Camps Cleared
2
568,677
Distance Traveled
488,868
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,288
829
71
7
4
188,389
5
W
Cthulhu
8,043
804
20
2
1
190,405
1
L
Jormungandr
5,698
570
28
3
1
150,279
2
L
Gilgamesh
5,660
566
28
3
1
185,973
1
W
Medusa
6,921
692
44
4
1
189,883
3
L
Vulcan
5,912
591
33
3
0
152,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role