Player Matchup

Xing Tian
Xing Tian
DigiIgre483
Xing Tian
Level 26
God Stats
6W - 6L
1,493 SR
Queue Stats
52W - 55L
1,508 Elo+
Solo
Hercules
Hercules
MAFIFA01
Hercules
Level 26
God Stats
24W - 13L
1,583 SR
Queue Stats
52W - 36L
1,554 Elo+
Solo
Fenrir
Fenrir
NotSh1v4
Fenrir
Level 10
God Stats
7W - 1L
1,828 SR
Queue Stats
13W - 9L
1,541 Elo+
Party 2
Cernunnos
Cernunnos
VMS-Ch4p1
Cernunnos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,689 Elo+
Party 2
Vulcan
Vulcan
xImDrezzy
Vulcan
Level 23
God Stats
4W - 0L
1,886 SR
Queue Stats
29W - 15L
1,634 Elo+
Party 2
Team Averages
Level 23
1,658 SR
1,585 Elo+

VS

Team Averages
Level 13
1,598 SR
1,493 Elo+
Thor
Thor
Agusjl20
Thor
Level 17
God Stats
0W - 2L
1,299 SR
Queue Stats
17W - 23L
1,356 Elo+
Party 1
Yemoja
Yemoja
LookAtUGo
Yemoja
Level 6
God Stats
3W - 5L
1,556 SR
Queue Stats
13W - 19L
1,458 Elo+
Party 3
Xbalanque
Xbalanque
Oggabah
Xbalanque
Level 11
God Stats
6W - 4L
1,723 SR
Queue Stats
21W - 26L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
X_ExtreMenda_X
Sun Wukong
Level 17
God Stats
8W - 8L
1,550 SR
Queue Stats
17W - 22L
1,368 Elo+
Party 1
Kukulkan
Kukulkan
aTinyAnt
Kukulkan
Level 12
God Stats
2W - 2L
1,863 SR
Queue Stats
24W - 8L
1,782 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DigiIgre483
Xing Tian
13
6 / 3 / 7
8,591
505
6,211
13,306
12,587
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
MAFIFA01
Hercules
16
6 / 0 / 9
10,048
591
11,539
12,491
12,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
NotSh1v4
Fenrir
15
8 / 5 / 10
9,476
557
8,948
14,384
6,300
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
VMS-Ch4p1
Cernunnos
12
1 / 6 / 9
7,813
460
5,138
9,709
3,375
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
xImDrezzy
Vulcan
16
8 / 3 / 9
9,826
578
15,652
8,586
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 7 / 2
7,125
419
6,176
14,013
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
LookAtUGo
Yemoja
11
1 / 6 / 8
7,785
458
4,876
15,439
9,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
Oggabah
Xbalanque
12
7 / 5 / 3
8,094
476
9,330
12,244
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
X_ExtreMenda_X
Sun Wukong
12
1 / 4 / 0
7,063
415
1,758
10,296
6,885
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
aTinyAnt
Kukulkan
16
8 / 7 / 1
9,830
578
13,873
13,054
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
31
29
Kills
17
17
Deaths
29
44
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
2
0.14
W
Xing Tian
DigiIgre483
Xing Tian
6
3
7
3.17
L
Yemoja
LookAtUGo
Yemoja
1
6
8
0.83
W
Hercules
MAFIFA01
Hercules
6
0
9
10.5
W
Fenrir
NotSh1v4
Fenrir
8
5
10
2.6
L
Xbalanque
Oggabah
Xbalanque
7
5
3
1.7
W
Cernunnos
VMS-Ch4p1
Cernunnos
1
6
9
0.92
L
Sun Wukong
X_ExtreMenda_X
Sun Wukong
1
4
0
0.25
L
Kukulkan
aTinyAnt
Kukulkan
8
7
1
1.21
W
Vulcan
xImDrezzy
Vulcan
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,488
Damage
36,013
58,476
Taken
65,046
38,699
Mitigated
32,522
13,729
Healing
13,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,176
1,438
0
3,244
14,013
5,043
33
3,508
10,505
0
43,247
W
Xing Tian
DigiIgre483
Xing Tian
6,211
545
0
1,204
13,306
12,587
628
2,916
10,390
34,916
4,253
L
Yemoja
LookAtUGo
Yemoja
4,876
1,192
1,386
993
15,439
9,581
156
5,320
10,119
18,331
0
W
Hercules
MAFIFA01
Hercules
11,539
1,547
0
5,473
12,491
12,988
390
3,337
9,154
0
49,830
W
Fenrir
NotSh1v4
Fenrir
8,948
2,103
0
4,235
14,384
6,300
0
4,992
9,392
0
40,948
L
Xbalanque
Oggabah
Xbalanque
9,330
4,496
0
2,163
12,244
4,674
0
5,526
6,718
0
38,361
W
Cernunnos
VMS-Ch4p1
Cernunnos
5,138
2,411
0
743
9,709
3,375
754
3,532
6,177
0
37,329
L
Sun Wukong
X_ExtreMenda_X
Sun Wukong
1,758
360
0
2,388
10,296
6,885
180
3,379
6,917
0
28,833
L
Kukulkan
aTinyAnt
Kukulkan
13,873
1,649
0
2,856
13,054
6,339
0
4,090
8,964
70,145
0
W
Vulcan
xImDrezzy
Vulcan
15,652
4,688
358
1,716
8,586
3,449
0
4,189
4,397
66,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,754
Gold Earned
39,897
387
Minions Killed
348
0
Camps Cleared
0
1,677,406
Distance Traveled
1,577,525
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,125
419
85
5
0
335,418
0
W
Xing Tian
8,591
505
50
3
0
294,840
4
L
Yemoja
7,785
458
20
1
0
316,982
1
W
Hercules
10,048
591
100
6
0
352,019
2
W
Fenrir
9,476
557
66
4
0
361,601
0
L
Xbalanque
8,094
476
64
4
0
303,786
0
W
Cernunnos
7,813
460
65
4
0
312,881
1
L
Sun Wukong
7,063
415
55
3
0
318,764
0
L
Kukulkan
9,830
578
124
7
0
302,575
4
W
Vulcan
9,826
578
106
6
0
356,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role