Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jockel1093
Ah Puch
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 56L
1,309 Elo+
Party 1
Ra
Ra
Roemmelt
Ra
Level 44
God Stats
0W - 1L
1,236 SR
Queue Stats
15W - 27L
1,305 Elo+
Party 1
Medusa
Medusa
george_bong_420g
Medusa
Level 37
God Stats
0W - 2L
1,241 SR
Queue Stats
65W - 70L
1,327 Elo+
Party 3
Loki
Loki
jumiamumia83
Loki
Level 46
God Stats
3W - 3L
1,246 SR
Queue Stats
75W - 90L
1,295 Elo+
Party 3
Team Averages
Level 44
1,345 SR
1,347 Elo+

VS

Team Averages
Level 94
1,392 SR
1,400 Elo+
Hun Batz
Hun Batz
AaronS157
Hun Batz
Level 122
God Stats
7W - 5L
1,589 SR
Queue Stats
366W - 362L
1,376 Elo+
Solo
Kukulkan
Kukulkan
Nat23Twiz
Kukulkan
Level 68
God Stats
29W - 27L
1,448 SR
Queue Stats
177W - 261L
1,304 Elo+
Party 2
Ares
Ares
OmegaInfernoz
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 146L
1,410 Elo+
Party 2
Cthulhu
Cthulhu
Venomous_Pyro_
Cthulhu
Level 82
God Stats
13W - 29L
1,336 SR
Queue Stats
342W - 394L
1,475 Elo+
Party 2
Heimdallr
Heimdallr
firehund
Heimdallr
Level 154
God Stats
3W - 3L
1,088 SR
Queue Stats
144W - 144L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 3 / 0
7,617
476
4,173
16,094
9,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Jockel1093
Ah Puch
9
0 / 6 / 2
6,071
379
3,399
10,286
3,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 7 / 2
5,826
364
2,548
9,332
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 1
6,004
375
4,499
8,921
1,783
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 7 / 0
7,052
441
3,176
10,644
2,743
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AaronS157
Hun Batz
15
10 / 1 / 7
9,251
578
8,987
9,663
3,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Nat23Twiz
Kukulkan
12
1 / 2 / 6
7,885
493
4,851
5,812
2,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 14
7,771
486
4,118
11,034
7,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 1 / 1
7,398
462
6,218
8,455
6,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
firehund
Heimdallr
15
11 / 1 / 8
9,477
592
12,097
8,166
3,498
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
63
5
Kills
27
28
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
W
Hun Batz
AaronS157
Hun Batz
10
1
7
13.5
L
Ah Puch
Jockel1093
Ah Puch
0
6
2
0.17
W
Kukulkan
Nat23Twiz
Kukulkan
1
2
6
2
W
3
1
14
10
L
1
7
2
0.29
W
2
1
1
2.5
W
Heimdallr
firehund
Heimdallr
11
1
8
15
L
1
5
1
0.3
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,795
Damage
36,271
55,277
Taken
43,130
20,522
Mitigated
24,099
12,867
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,173
896
0
5,377
16,094
9,895
348
4,697
10,516
0
48,165
W
Hun Batz
AaronS157
Hun Batz
8,987
1,941
0
4,945
9,663
3,628
765
607
8,978
0
58,355
L
Ah Puch
Jockel1093
Ah Puch
3,399
628
0
2,293
10,286
3,833
132
3,784
6,502
22,642
0
W
Kukulkan
Nat23Twiz
Kukulkan
4,851
182
0
699
5,812
2,251
63
2,224
3,588
37,635
0
W
4,118
97
345
1,588
11,034
7,818
155
1,638
9,123
29,111
0
L
2,548
340
1,188
2,096
9,332
2,268
146
2,624
6,706
17,646
0
W
6,218
388
0
2,043
8,455
6,904
218
0
8,455
39,802
0
W
Heimdallr
firehund
Heimdallr
12,097
2,024
0
3,198
8,166
3,498
436
1,386
6,688
0
52,209
L
4,499
2,828
0
0
8,921
1,783
0
1,868
7,053
0
21,525
L
3,176
1,128
0
1,913
10,644
2,743
0
1,259
9,305
0
37,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,570
Gold Earned
41,782
263
Minions Killed
374
0
Camps Cleared
0
1,381,107
Distance Traveled
1,492,011
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,617
476
98
6
0
307,792
2
W
Hun Batz
9,251
578
98
6
0
323,836
3
L
Ah Puch
6,071
379
29
2
0
201,142
0
W
Kukulkan
7,885
493
83
5
0
246,555
0
W
Ares
7,771
486
37
2
0
324,607
4
L
Ra
5,826
364
30
2
0
290,685
0
W
Cthulhu
7,398
462
70
4
0
289,997
6
W
Heimdallr
9,477
592
86
5
0
307,016
5
L
Medusa
6,004
375
39
2
0
252,257
1
L
Loki
7,052
441
67
4
0
329,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role