Player Matchup

Morgan Le Fay
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
Level 27
God Stats
32W - 39L
1,380 SR
Queue Stats
41W - 59L
1,283 Elo+
Solo
Danzaburou
Danzaburou
Madpudding001
Danzaburou
Level 19
God Stats
4W - 1L
1,802 SR
Queue Stats
11W - 14L
1,334 Elo+
Solo
Yemoja
Yemoja
Shinbi_Mane
Yemoja
Level 7
God Stats
0W - 2L
1,198 SR
Queue Stats
3W - 6L
1,073 Elo+
Solo
Set
Set
Skanderdanden
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,312 Elo+
Solo
Artemis
Artemis
Toxiic_Cxrrupt
Artemis
Level 28
God Stats
20W - 12L
1,477 SR
Queue Stats
91W - 110L
1,303 Elo+
Solo
Team Averages
Level 19
1,471 SR
1,261 Elo+

VS

Team Averages
Level 27
1,590 SR
1,325 Elo+
Cerberus
Cerberus
Alexiskill__
Cerberus
Level 26
God Stats
16W - 12L
1,560 SR
Queue Stats
25W - 35L
1,331 Elo+
Party 1
Neith
Neith
Malesko91
Neith
Level 28
God Stats
9W - 5L
1,516 SR
Queue Stats
28W - 41L
1,332 Elo+
Party 1
Kali
Kali
TeixeiraG91
Kali
Level 26
God Stats
8W - 10L
1,524 SR
Queue Stats
26W - 41L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
ditix91
Kukulkan
Level 28
God Stats
22W - 20L
1,472 SR
Queue Stats
28W - 34L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
gato2019feo
Zhong Kui
Level 25
God Stats
4W - 0L
1,879 SR
Queue Stats
25W - 32L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
20
2 / 6 / 2
13,360
495
22,306
27,459
13,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Madpudding001
Danzaburou
13
1 / 11 / 1
9,495
352
8,397
23,024
8,692
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
15
3 / 9 / 1
10,051
372
7,903
24,124
22,100
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
1 / 16 / 4
9,523
353
5,465
27,822
9,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 12 / 1
11,538
427
21,310
21,322
7,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexiskill__
Cerberus
16
2 / 0 / 17
11,397
422
5,641
24,795
33,652
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Malesko91
Neith
18
8 / 0 / 9
12,300
456
11,282
12,752
5,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
26 / 2 / 5
16,905
626
36,564
27,784
13,932
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
ditix91
Kukulkan
19
9 / 4 / 9
13,759
510
25,922
18,359
8,432
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
gato2019feo
Zhong Kui
20
8 / 6 / 12
13,998
518
23,210
25,232
23,886
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
105
11
Kills
53
54
Deaths
12
9
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alexiskill__
Cerberus
2
0
17
10.5
L
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
2
6
2
0.5
L
Danzaburou
Madpudding001
Danzaburou
1
11
1
0.14
W
Neith
Malesko91
Neith
8
0
9
12.5
L
Yemoja
3
9
1
0.39
L
1
16
4
0.19
W
26
2
5
14.25
L
4
12
1
0.38
W
Kukulkan
ditix91
Kukulkan
9
4
9
3.38
W
Zhong Kui
gato2019feo
Zhong Kui
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,381
Damage
102,619
123,751
Taken
108,922
61,688
Mitigated
85,249
12,823
Healing
26,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alexiskill__
Cerberus
5,641
330
0
1,735
24,795
33,652
615
8,179
16,616
38,023
0
L
Morgan Le Fay
Koyaanisqatsy
Morgan Le Fay
22,306
1,709
488
7,609
27,459
13,298
1,453
10,046
17,413
110,564
5,508
L
Danzaburou
Madpudding001
Danzaburou
8,397
3,764
0
2,415
23,024
8,692
0
7,853
15,171
0
43,949
W
Neith
Malesko91
Neith
11,282
5,742
0
4,135
12,752
5,347
4,192
6,585
6,167
0
51,966
L
Yemoja
7,903
1,564
665
183
24,124
22,100
258
12,979
11,145
45,283
0
L
5,465
1,411
0
1,428
27,822
9,874
128
11,280
16,542
0
30,076
W
36,564
22,395
0
8,049
27,784
13,932
2,157
4,953
20,576
0
123,645
L
21,310
6,988
0
35
21,322
7,724
741
12,615
8,707
0
65,299
W
Kukulkan
ditix91
Kukulkan
25,922
1,654
0
0
18,359
8,432
2,258
3,509
14,850
100,257
0
W
Zhong Kui
gato2019feo
Zhong Kui
23,210
2,208
164
12,891
25,232
23,886
3,751
6,749
17,588
90,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,967
Gold Earned
68,359
493
Minions Killed
594
0
Camps Cleared
0
2,090,794
Distance Traveled
2,576,480
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,397
422
70
3
0
505,312
3
L
Morgan Le Fay
13,360
495
213
8
0
458,749
1
L
Danzaburou
9,495
352
50
2
0
388,663
0
W
Neith
12,300
456
76
3
0
519,225
0
L
Yemoja
10,051
372
77
3
0
422,316
1
L
Set
9,523
353
50
2
0
415,577
2
W
Kali
16,905
626
148
5
0
613,565
1
L
Artemis
11,538
427
103
4
0
405,489
0
W
Kukulkan
13,759
510
155
6
0
462,991
0
W
Zhong Kui
13,998
518
145
5
0
475,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role