Player Matchup

Achilles
Achilles
Diamond V
 
Achilles
Diamond V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum I
Kindnessss
Hel
Platinum I
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 100L
2,010 MMR
Party 2
Cernunnos
Cernunnos
Gold II
Sin6665
Cernunnos
Gold II
Level 65
God Stats
1W - 1L
1,808 SR
Queue Stats
43W - 37L
1,856 MMR
Party 2
Khepri
Khepri
Platinum I
Smite4Switch
Khepri
Platinum I
Level 125
God Stats
0W - 3L
1,479 SR
Queue Stats
179W - 181L
1,931 MMR
Solo
Nemesis
Nemesis
Platinum II
SmxyEnviousAtol
Nemesis
Platinum II
Level 147
God Stats
4W - 6L
1,510 SR
Queue Stats
374W - 368L
1,936 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 112
1,559 SR
1,847 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 153
1,697 SR
1,937 MMR
Cerberus
Cerberus
Diamond IV
Botmotius
Cerberus
Diamond IV
Level 143
God Stats
19W - 17L
1,707 SR
Queue Stats
202W - 189L
1,943 MMR
Solo
Chernobog
Chernobog
Platinum V
Brandon duda
Chernobog
Platinum V
Level 156
God Stats
4W - 3L
1,543 SR
Queue Stats
203W - 216L
1,842 MMR
Party 1
Awilix
Awilix
Platinum II
Moose Warrior64
Awilix
Platinum II
Level 157
God Stats
30W - 12L
1,715 SR
Queue Stats
634W - 630L
1,916 MMR
Solo
Hercules
Hercules
Platinum III
Old Jams
Hercules
Platinum III
Level 159
God Stats
1W - 2L
1,759 SR
Queue Stats
249W - 248L
1,957 MMR
Solo
Scylla
Scylla
Diamond IV
ZipittyDuda2535
Scylla
Diamond IV
Level 149
God Stats
10W - 3L
1,759 SR
Queue Stats
160W - 150L
2,029 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
7 / 4 / 2
12,826
493
23,214
29,359
39,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 6 / 7
12,037
463
18,383
13,376
7,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Sin6665
Cernunnos
18
5 / 5 / 5
12,250
471
19,078
19,286
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
15
1 / 6 / 10
10,953
421
6,854
23,813
30,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
2 / 3 / 11
11,745
452
21,365
21,036
13,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
TiamatNikeArtioAthena

VS

Bans
OdinGilgameshGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Botmotius
Cerberus
18
5 / 3 / 10
12,297
473
17,535
33,221
32,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Brandon duda
Chernobog
19
5 / 6 / 11
12,647
486
13,001
19,576
6,408
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 11
13,376
514
16,424
23,334
8,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
Old Jams
Hercules
17
1 / 5 / 18
11,082
426
10,298
31,971
36,294
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 3 / 10
13,443
517
19,389
12,793
4,204
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
84
20
Kills
24
24
Deaths
21
35
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
4
2
2
W
Cerberus
Botmotius
Cerberus
5
3
10
3.33
W
Chernobog
Brandon duda
Chernobog
5
6
11
1.75
L
5
6
7
1.42
W
7
4
11
3.13
W
Hercules
Old Jams
Hercules
1
5
18
2
L
Cernunnos
Sin6665
Cernunnos
5
5
5
1.5
L
Khepri
1
6
10
1
L
2
3
11
2.5
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,894
Damage
76,647
106,870
Taken
120,895
99,401
Mitigated
87,550
26,848
Healing
48,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
23,214
4,623
0
6,313
29,359
39,975
43
13,000
16,359
9,751
74,537
W
Cerberus
Botmotius
Cerberus
17,535
1,063
985
18,699
33,221
32,143
347
7,570
23,920
64,827
0
W
Chernobog
Brandon duda
Chernobog
13,001
9,905
0
6,766
19,576
6,408
2,370
4,051
15,321
0
104,173
L
18,383
860
3,953
3,938
13,376
7,822
949
6,045
7,331
88,641
0
W
16,424
6,141
0
6,730
23,334
8,501
1,771
5,615
17,619
0
109,150
W
Hercules
Old Jams
Hercules
10,298
1,873
480
12,348
31,971
36,294
103
8,563
22,856
1,837
30,617
L
Cernunnos
Sin6665
Cernunnos
19,078
10,677
0
6,176
19,286
7,906
1,562
4,813
14,473
0
86,529
L
Khepri
6,854
727
0
2,500
23,813
30,589
31
8,779
15,034
25,669
0
L
21,365
8,347
0
3,968
21,036
13,109
2,010
5,447
15,589
0
97,431
W
19,389
2,681
0
2,640
12,793
4,204
1,245
4,201
8,454
105,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,811
Gold Earned
62,845
573
Minions Killed
637
0
Camps Cleared
0
2,453,844
Distance Traveled
2,406,215
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,826
493
142
5
0
512,386
5
W
Cerberus
12,297
473
149
6
0
449,090
6
W
Chernobog
12,647
486
150
6
0
448,386
0
L
Hel
12,037
463
152
6
0
462,118
1
W
Awilix
13,376
514
137
5
0
536,363
5
W
Hercules
11,082
426
38
1
0
515,616
8
L
Cernunnos
12,250
471
122
5
0
434,877
1
L
Khepri
10,953
421
32
1
0
489,680
14
L
Nemesis
11,745
452
125
5
0
554,783
1
W
Scylla
13,443
517
163
6
0
456,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role