Player Matchup

Ares
Ares
BOOTYCONSUMER02
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
PorcoXDio
Sun Wukong
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 40L
1,249 Elo+
Party 1
Skadi
Skadi
TheWonderfulSpam
Skadi
Level 27
God Stats
8W - 9L
1,344 SR
Queue Stats
24W - 44L
1,220 Elo+
Solo
Baba Yaga
Baba Yaga
mixailbel
Baba Yaga
Level 22
God Stats
7W - 6L
1,330 SR
Queue Stats
53W - 56L
1,322 Elo+
Solo
Fenrir
Fenrir
simoTisPaccone92
Fenrir
Level 26
God Stats
3W - 1L
1,704 SR
Queue Stats
48W - 50L
1,289 Elo+
Party 1
Team Averages
Level 20
1,476 SR
1,316 Elo+

VS

Team Averages
Level 23
1,464 SR
1,389 Elo+
Mercury
Mercury
HayDeezNoots
Mercury
Level 69
God Stats
20W - 23L
1,512 SR
Queue Stats
246W - 250L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
Jaihaye
Kukulkan
Level 1
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Thor
Thor
Orbitalx1
Thor
Level 8
God Stats
1W - 2L
1,441 SR
Queue Stats
6W - 8L
1,336 Elo+
Party 2
Arachne
Arachne
TyRexGI
Arachne
Level 8
God Stats
3W - 2L
1,582 SR
Queue Stats
6W - 8L
1,336 Elo+
Party 2
Raijin
Raijin
WBSDESPORTS18
Raijin
Level 29
God Stats
6W - 12L
1,284 SR
Queue Stats
50W - 87L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
8,114
427
3,479
14,012
13,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
PorcoXDio
Sun Wukong
13
1 / 4 / 10
8,564
451
5,556
12,940
7,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 3
9,303
490
9,835
9,822
3,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baba Yaga
mixailbel
Baba Yaga
15
8 / 4 / 3
10,640
560
9,487
13,875
5,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
11 / 3 / 5
10,180
536
11,905
14,568
8,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HayDeezNoots
Mercury
16
10 / 8 / 2
10,268
540
16,602
16,443
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Jaihaye
Kukulkan
12
1 / 3 / 1
7,701
405
2,099
4,605
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thor
12
1 / 5 / 4
7,791
410
7,105
10,409
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
TyRexGI
Arachne
14
5 / 4 / 2
9,169
483
9,068
10,659
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 6 / 2
8,108
427
7,069
13,583
4,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
26
Kills
17
17
Deaths
26
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Mercury
HayDeezNoots
Mercury
10
8
2
1.38
L
Kukulkan
Jaihaye
Kukulkan
1
3
1
0.5
L
Thor
1
5
4
0.6
W
Sun Wukong
PorcoXDio
Sun Wukong
1
4
10
1.5
W
6
3
3
2.5
L
Arachne
TyRexGI
Arachne
5
4
2
1.5
L
0
6
2
0.17
W
Baba Yaga
mixailbel
Baba Yaga
8
4
3
2.38
W
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
41,943
65,217
Taken
55,699
39,075
Mitigated
21,731
16,029
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,479
433
0
2,306
14,012
13,618
1,265
1,888
12,058
20,528
0
L
Mercury
HayDeezNoots
Mercury
16,602
8,052
0
5,686
16,443
6,525
0
2,967
13,370
0
61,125
L
Kukulkan
Jaihaye
Kukulkan
2,099
786
0
708
4,605
2,869
353
652
3,919
19,403
0
L
Thor
7,105
911
0
425
10,409
3,960
360
1,828
8,521
0
33,952
W
Sun Wukong
PorcoXDio
Sun Wukong
5,556
1,202
0
2,429
12,940
7,943
108
1,274
11,524
0
35,111
W
9,835
5,666
0
3,076
9,822
3,493
4,645
2,461
7,265
0
56,228
L
Arachne
TyRexGI
Arachne
9,068
5,402
0
2,736
10,659
4,238
378
4,290
6,141
0
34,416
L
7,069
662
0
2,410
13,583
4,139
0
2,529
10,782
49,000
0
W
Baba Yaga
mixailbel
Baba Yaga
9,487
928
180
3,632
13,875
5,310
1,173
1,125
12,614
49,072
0
W
11,905
4,017
0
4,406
14,568
8,711
1,130
2,112
12,320
0
45,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
43,037
368
Minions Killed
359
0
Camps Cleared
0
1,753,259
Distance Traveled
1,555,753
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,114
427
33
2
0
338,042
4
L
Mercury
10,268
540
91
5
0
384,194
1
L
Kukulkan
7,701
405
58
3
0
254,171
0
L
Thor
7,791
410
58
3
0
280,321
0
W
Sun Wukong
8,564
451
52
3
0
336,359
2
W
Skadi
9,303
490
100
5
0
365,499
4
L
Arachne
9,169
483
57
3
0
342,248
0
L
Raijin
8,108
427
95
5
0
294,819
2
W
Baba Yaga
10,640
560
96
5
0
318,790
0
W
Fenrir
10,180
536
87
5
0
394,569
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role