Player Matchup

Gilgamesh
Gilgamesh
DVL zZeus
Gilgamesh
Level 89
God Stats
28W - 34L
1,518 SR
Queue Stats
213W - 222L
1,531 Elo+
Solo
Cupid
Cupid
SilverAtBest
Cupid
Level 114
God Stats
15W - 9L
1,949 SR
Queue Stats
580W - 361L
1,641 Elo+
Solo
Hun Batz
Hun Batz
Un1c0rnSlay3r69
Hun Batz
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 143L
1,621 Elo+
Party 1
Janus
Janus
Zaisuko
Janus
Level 160
God Stats
44W - 39L
1,569 SR
Queue Stats
370W - 343L
1,566 Elo+
Party 1
Cerberus
Cerberus
xLovelyLena
Cerberus
Level 122
God Stats
12W - 12L
1,805 SR
Queue Stats
34W - 31L
1,381 Elo+
Party 1
Team Averages
Level 125
1,668 SR
1,548 Elo+

VS

Team Averages
Level 139
1,609 SR
1,560 Elo+
The Morrigan
The Morrigan
BigDose
The Morrigan
Level 110
God Stats
1W - 0L
1,999 SR
Queue Stats
96W - 77L
1,618 Elo+
Solo
King Arthur
King Arthur
PNW Meats
King Arthur
Level 160
God Stats
1W - 0L
1,446 SR
Queue Stats
15W - 17L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
ThickishMilk
Kumbhakarna
Level 158
God Stats
44W - 40L
1,626 SR
Queue Stats
485W - 468L
1,544 Elo+
Solo
Artemis
Artemis
Viceni
Artemis
Level 126
God Stats
8W - 6L
1,640 SR
Queue Stats
202W - 216L
1,522 Elo+
Solo
Persephone
Persephone
akeno_chan_69
Persephone
Level 143
God Stats
1W - 0L
1,334 SR
Queue Stats
115W - 85L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DVL zZeus
Gilgamesh
13
0 / 8 / 3
7,674
548
6,042
13,257
7,359
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
5 / 2 / 0
10,908
779
12,532
11,321
5,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
17
1 / 4 / 4
9,203
657
7,895
12,785
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Zaisuko
Janus
15
2 / 5 / 1
8,913
637
6,505
8,497
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
xLovelyLena
Cerberus
13
0 / 4 / 3
7,975
570
2,514
10,700
9,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigDose
The Morrigan
19
5 / 0 / 12
11,295
807
11,191
6,653
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
PNW Meats
King Arthur
18
5 / 3 / 12
11,094
792
10,889
13,915
16,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
ThickishMilk
Kumbhakarna
17
4 / 0 / 15
11,208
801
5,298
14,590
16,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
Viceni
Artemis
18
5 / 1 / 9
11,373
812
8,918
6,840
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Persephone
akeno_chan_69
Persephone
17
3 / 4 / 13
10,863
776
10,601
9,152
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
83
8
Kills
22
23
Deaths
8
11
Assists
61
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BigDose
The Morrigan
5
0
12
11
L
Gilgamesh
DVL zZeus
Gilgamesh
0
8
3
0.19
W
King Arthur
PNW Meats
King Arthur
5
3
12
3.67
L
5
2
0
2.5
W
Kumbhakarna
ThickishMilk
Kumbhakarna
4
0
15
11.5
L
Hun Batz
1
4
4
0.75
W
Artemis
Viceni
Artemis
5
1
9
9.5
L
Janus
Zaisuko
Janus
2
5
1
0.5
W
Persephone
akeno_chan_69
Persephone
3
4
13
2.38
L
Cerberus
xLovelyLena
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,488
Damage
46,897
56,560
Taken
51,150
31,321
Mitigated
42,126
10,891
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BigDose
The Morrigan
11,191
2,188
0
492
6,653
2,739
0
2,031
4,542
48,323
4,892
L
Gilgamesh
DVL zZeus
Gilgamesh
6,042
249
0
290
13,257
7,359
1
4,797
8,460
1,319
18,968
W
King Arthur
PNW Meats
King Arthur
10,889
1,438
0
643
13,915
16,303
228
1,578
12,331
309
37,259
L
12,532
8,600
1,058
5,292
11,321
5,095
0
4,840
6,481
0
54,316
W
Kumbhakarna
ThickishMilk
Kumbhakarna
5,298
257
0
1,513
14,590
16,610
225
1,929
12,477
20,676
0
L
Hun Batz
7,895
1,242
0
2,044
12,785
6,040
0
5,957
6,828
0
32,548
W
Artemis
Viceni
Artemis
8,918
3,103
0
1,674
6,840
3,454
5,795
1,626
5,078
0
35,351
L
Janus
Zaisuko
Janus
6,505
75
0
298
8,497
3,173
0
5,447
3,050
35,393
0
W
Persephone
akeno_chan_69
Persephone
10,601
1,087
0
1,745
9,152
3,020
112
2,143
6,925
41,746
0
L
Cerberus
xLovelyLena
Cerberus
2,514
0
0
1,909
10,700
9,654
0
4,241
6,459
10,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
55,833
315
Minions Killed
348
8
Camps Cleared
9
1,104,862
Distance Traveled
1,242,720
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
11,295
807
111
8
5
256,382
3
L
Gilgamesh
7,674
548
28
2
1
215,303
3
W
King Arthur
11,094
792
50
4
2
249,130
3
L
Cupid
10,908
779
118
8
1
235,338
1
W
Kumbhakarna
11,208
801
26
2
0
281,018
0
L
Hun Batz
9,203
657
60
4
3
249,414
2
W
Artemis
11,373
812
75
5
1
220,059
1
L
Janus
8,913
637
93
7
2
182,505
2
W
Persephone
10,863
776
86
6
1
236,131
1
L
Cerberus
7,975
570
16
1
1
222,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role