Player Matchup

Ares
Ares
NinjaToad13
Ares
Level 8
God Stats
3W - 1L
1,697 SR
Queue Stats
20W - 31L
1,398 Elo+
Party 1
Hachiman
Hachiman
RosaPistola
Hachiman
Level 12
God Stats
3W - 2L
1,481 SR
Queue Stats
16W - 21L
1,314 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Soi Bepis
Tsukuyomi
Level 27
God Stats
8W - 8L
1,495 SR
Queue Stats
21W - 25L
1,378 Elo+
Solo
Janus
Janus
Turnerplay7816
Janus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 26L
1,398 Elo+
Solo
Chaac
Chaac
schwtlawrd
Chaac
Level 25
God Stats
5W - 3L
1,394 SR
Queue Stats
34W - 39L
1,335 Elo+
Solo
Team Averages
Level 18
1,513 SR
1,365 Elo+

VS

Team Averages
Level 25
1,487 SR
1,374 Elo+
Cthulhu
Cthulhu
BeastHunter047
Cthulhu
Level 22
God Stats
6W - 7L
1,521 SR
Queue Stats
45W - 47L
1,396 Elo+
Solo
Guan Yu
Guan Yu
Megakid0606
Guan Yu
Level 15
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
Usernametaken55
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,313 Elo+
Solo
Artemis
Artemis
Wojtek_wreck
Artemis
Level 44
God Stats
1W - 6L
1,123 SR
Queue Stats
103W - 122L
1,332 Elo+
Party 2
Nemesis
Nemesis
sanespindola
Nemesis
Level 17
God Stats
2W - 2L
1,595 SR
Queue Stats
20W - 28L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 7
7,843
413
5,117
18,351
11,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
RosaPistola
Hachiman
15
7 / 4 / 2
9,746
513
9,857
11,032
3,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Soi Bepis
Tsukuyomi
18
6 / 0 / 3
10,898
574
9,890
10,013
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 2 / 1
10,775
567
13,977
8,958
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
15
2 / 1 / 2
9,221
485
9,753
13,054
9,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,996
421
9,325
14,434
9,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Megakid0606
Guan Yu
13
1 / 2 / 1
8,201
432
5,962
16,995
12,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 9 / 0
8,518
448
2,690
11,607
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wojtek_wreck
Artemis
13
4 / 7 / 1
7,942
418
13,303
12,074
3,878
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
sanespindola
Nemesis
13
1 / 3 / 3
8,373
441
7,401
12,435
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
24
Kills
9
9
Deaths
24
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Guan Yu
Megakid0606
Guan Yu
1
2
1
0.75
W
0
2
7
1.75
W
Hachiman
RosaPistola
Hachiman
7
4
2
2
W
Tsukuyomi
Soi Bepis
Tsukuyomi
6
0
3
7.5
W
9
2
1
4.75
L
1
9
0
0.11
L
Artemis
Wojtek_wreck
Artemis
4
7
1
0.64
L
Nemesis
sanespindola
Nemesis
1
3
3
0.83
W
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,594
Damage
38,681
61,408
Taken
67,545
31,222
Mitigated
33,875
21,512
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,325
542
575
2,015
14,434
9,272
388
2,704
11,690
38,790
0
L
Guan Yu
Megakid0606
Guan Yu
5,962
681
586
7,350
16,995
12,169
0
5,439
10,371
0
31,905
W
5,117
353
0
5,832
18,351
11,799
243
5,101
12,496
23,570
0
W
Hachiman
RosaPistola
Hachiman
9,857
5,325
0
3,806
11,032
3,506
1,907
2,554
8,103
0
46,774
W
Tsukuyomi
Soi Bepis
Tsukuyomi
9,890
2,149
0
4,886
10,013
3,748
2,913
1,200
8,782
0
87,813
W
13,977
541
0
1,850
8,958
2,433
1,486
1,955
6,958
57,423
0
L
2,690
157
0
848
11,607
4,289
1,484
4,527
6,664
41,465
0
L
Artemis
Wojtek_wreck
Artemis
13,303
6,502
0
2,954
12,074
3,878
1,976
3,766
8,155
0
38,657
L
Nemesis
sanespindola
Nemesis
7,401
1,633
0
3,608
12,435
4,267
795
3,196
8,743
0
48,283
W
Chaac
9,753
1,051
0
5,138
13,054
9,736
624
0
13,054
5,746
46,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,483
Gold Earned
41,030
451
Minions Killed
343
0
Camps Cleared
0
1,731,245
Distance Traveled
1,625,801
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,996
421
60
3
0
334,973
0
L
Guan Yu
8,201
432
58
3
0
328,252
5
W
Ares
7,843
413
38
2
0
335,907
4
W
Hachiman
9,746
513
86
5
0
299,114
0
W
Tsukuyomi
10,898
574
119
6
0
388,402
7
W
Janus
10,775
567
118
6
0
362,759
2
L
Nox
8,518
448
78
4
0
297,687
1
L
Artemis
7,942
418
54
3
0
270,360
3
L
Nemesis
8,373
441
93
5
0
394,529
2
W
Chaac
9,221
485
90
5
0
345,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role