Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold IV
Daging82
Apollo
Gold IV
Level 157
God Stats
2W - 3L
1,559 SR
Queue Stats
20W - 18L
1,531 MMR
Solo
Geb
Geb
Bronze III
W3BBY_ENG
Geb
Bronze III
Level 99
God Stats
1W - 1L
1,502 SR
Queue Stats
3W - 5L
1,601 MMR
Solo
Cerberus
Cerberus
Gold V
adriantarifa
Cerberus
Gold V
Level 125
God Stats
24W - 34L
1,552 SR
Queue Stats
251W - 266L
1,329 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
r4p4zzzz-__-
Tsukuyomi
Silver II
Level 56
God Stats
2W - 9L
1,558 SR
Queue Stats
80W - 90L
1,543 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,534 SR
1,501 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,524 SR
1,501 MMR
Achilles
Achilles
Gold II
G2-AlvARo_11
Achilles
Gold II
Level 109
God Stats
8W - 5L
1,621 SR
Queue Stats
103W - 101L
1,560 MMR
Solo
Hou Yi
Hou Yi
Gold III
J Squeezyy
Hou Yi
Gold III
Level 138
God Stats
12W - 20L
1,549 SR
Queue Stats
447W - 444L
1,524 MMR
Solo
Janus
Janus
Platinum III
ToggleMuteMe
Janus
Platinum III
Level 122
God Stats
29W - 42L
1,521 SR
Queue Stats
215W - 205L
1,597 MMR
Solo
Fenrir
Fenrir
Gold III
XxGODOFGAMBLERxX
Fenrir
Gold III
Level 120
God Stats
21W - 22L
1,537 SR
Queue Stats
317W - 320L
1,650 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
i_Sykoo
Kuzenbo
Silver I
Level 118
God Stats
2W - 4L
1,391 SR
Queue Stats
182W - 182L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
0 / 4 / 1
7,835
461
4,331
17,419
6,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Daging82
Apollo
13
0 / 2 / 1
7,630
449
5,518
7,633
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 1
6,257
368
3,968
15,334
10,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
adriantarifa
Cerberus
14
0 / 3 / 1
8,282
487
8,828
13,750
15,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
r4p4zzzz-__-
Tsukuyomi
13
3 / 4 / 0
8,409
495
6,798
11,074
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AwilixCliodhnaMorgan Le FaySet

VS

Bans
GilgameshAresKaliCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
G2-AlvARo_11
Achilles
17
1 / 0 / 5
9,669
569
9,465
15,632
13,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
J Squeezyy
Hou Yi
15
3 / 0 / 3
8,794
517
7,061
10,861
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 1 / 6
10,559
621
13,586
8,130
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
9 / 2 / 2
10,168
598
9,416
13,281
5,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
i_Sykoo
Kuzenbo
13
3 / 0 / 4
8,732
514
5,954
9,938
10,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
17
17
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
1
0.13
L
Apollo
Daging82
Apollo
0
2
1
0.25
W
Achilles
G2-AlvARo_11
Achilles
1
0
5
3.5
W
Hou Yi
J Squeezyy
Hou Yi
3
0
3
4.5
W
1
1
6
4
L
0
4
1
0.13
W
9
2
2
5
L
Cerberus
adriantarifa
Cerberus
0
3
1
0.17
W
Kuzenbo
i_Sykoo
Kuzenbo
3
0
4
5
L
Tsukuyomi
r4p4zzzz-__-
Tsukuyomi
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,443
Damage
45,482
65,210
Taken
57,842
37,864
Mitigated
36,864
20,109
Healing
26,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,331
1,088
0
6,392
17,419
6,421
0
10,377
7,042
55,648
0
L
Apollo
Daging82
Apollo
5,518
2,843
0
2,988
7,633
1,785
0
830
6,803
0
55,790
W
Achilles
G2-AlvARo_11
Achilles
9,465
2,102
0
6,121
15,632
13,880
424
6,130
8,219
10,683
54,673
W
Hou Yi
J Squeezyy
Hou Yi
7,061
2,659
0
4,632
10,861
3,308
246
1,179
9,682
0
63,953
W
13,586
1,550
0
1,063
8,130
3,089
458
4,085
4,045
100,524
0
L
3,968
627
0
2,710
15,334
10,537
0
5,601
9,733
13,546
0
W
9,416
3,067
0
7,206
13,281
5,952
0
1,882
11,312
0
75,028
L
Cerberus
adriantarifa
Cerberus
8,828
249
0
4,434
13,750
15,484
203
2,138
11,612
50,614
0
W
Kuzenbo
i_Sykoo
Kuzenbo
5,954
2,350
3,533
3,604
9,938
10,635
44
2,407
7,457
18,540
0
L
Tsukuyomi
r4p4zzzz-__-
Tsukuyomi
6,798
1,203
0
3,585
11,074
3,637
0
1,968
9,106
0
45,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,413
Gold Earned
47,922
466
Minions Killed
586
0
Camps Cleared
0
1,612,569
Distance Traveled
1,744,545
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,835
461
106
6
0
276,307
2
L
Apollo
7,630
449
110
6
0
326,634
8
W
Achilles
9,669
569
140
8
0
350,002
3
W
Hou Yi
8,794
517
113
7
0
323,740
6
W
Janus
10,559
621
191
11
0
351,312
2
L
Geb
6,257
368
19
1
0
344,243
4
W
Fenrir
10,168
598
120
7
0
354,015
2
L
Cerberus
8,282
487
151
9
0
306,156
2
W
Kuzenbo
8,732
514
22
1
0
365,476
2
L
Tsukuyomi
8,409
495
80
5
0
359,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role