Player Matchup

Bastet
Bastet
ASSASINSHOOTER7
Bastet
Level 16
God Stats
0W - 1L
1,290 SR
Queue Stats
26W - 26L
1,492 Elo+
Solo
Ymir
Ymir
Avengers5667
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Vamana
Vamana
SrXmann
Vamana
Level 21
God Stats
1W - 1L
1,714 SR
Queue Stats
11W - 22L
1,382 Elo+
Solo
Team Averages
Level 14
1,501 SR
1,458 Elo+

VS

Team Averages
Level 92
1,478 SR
1,434 Elo+
Zhong Kui
Zhong Kui
Ka1eb1126
Zhong Kui
Level 129
God Stats
4W - 3L
1,479 SR
Queue Stats
75W - 67L
1,484 Elo+
Party 1
Loki
Loki
LucyGoosey4
Loki
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,372 Elo+
Solo
Mulan
Mulan
ch45e15
Mulan
Level 137
God Stats
11W - 9L
1,456 SR
Queue Stats
77W - 72L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 2
6,682
742
4,287
10,582
4,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 9 / 4
6,558
729
1,803
15,962
9,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
SrXmann
Vamana
11
4 / 3 / 3
7,764
863
9,251
10,584
9,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ka1eb1126
Zhong Kui
12
2 / 2 / 15
7,595
844
9,327
7,169
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
6 / 5 / 11
8,247
916
7,425
8,216
2,637
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
ch45e15
Mulan
12
13 / 1 / 7
9,069
1,008
16,240
11,373
8,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
7
Kills
21
21
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
9
2
0.33
L
1
9
4
0.33
W
Zhong Kui
Ka1eb1126
Zhong Kui
2
2
15
4.75
W
6
5
11
2.3
L
Vamana
SrXmann
Vamana
4
3
3
1.83
W
Mulan
ch45e15
Mulan
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,341
Damage
32,992
37,128
Taken
26,758
24,143
Mitigated
15,916
4,015
Healing
8,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,287
683
0
293
10,582
4,168
0
3,170
7,412
0
9,281
L
1,803
866
0
619
15,962
9,984
0
3,528
12,434
5,710
0
W
Zhong Kui
Ka1eb1126
Zhong Kui
9,327
1,953
834
2,396
7,169
4,898
1,304
501
6,526
22,452
3,028
W
7,425
1,466
534
930
8,216
2,637
298
600
7,405
0
20,759
L
Vamana
SrXmann
Vamana
9,251
3,482
0
3,103
10,584
9,991
0
2,807
7,777
0
22,680
W
Mulan
ch45e15
Mulan
16,240
3,983
544
3,679
11,373
8,381
644
1,046
10,005
0
31,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,004
Gold Earned
24,911
48
Minions Killed
107
3
Camps Cleared
3
421,846
Distance Traveled
512,122
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,682
742
11
1
0
178,885
0
L
Ymir
6,558
729
6
1
2
121,106
0
W
Zhong Kui
7,595
844
51
6
1
160,510
1
W
Loki
8,247
916
26
3
0
183,551
1
L
Vamana
7,764
863
31
3
1
121,855
0
W
Mulan
9,069
1,008
30
3
2
168,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role