Player Matchup

King Arthur
King Arthur
NACIONALEXDURAN
King Arthur
Level 144
God Stats
0W - 2L
1,345 SR
Queue Stats
114W - 152L
1,287 Elo+
Solo
Nox
Nox
Stroung4x
Nox
Level 38
God Stats
24W - 26L
1,096 SR
Queue Stats
62W - 82L
1,264 Elo+
Solo
Loki
Loki
Why_Not_Anime
Loki
Level 13
God Stats
5W - 7L
1,416 SR
Queue Stats
91W - 116L
1,264 Elo+
Solo
Team Averages
Level 65
1,286 SR
1,272 Elo+

VS

Team Averages
Level 35
1,597 SR
1,374 Elo+
Bellona
Bellona
Daewei
Bellona
Level 15
God Stats
9W - 3L
1,677 SR
Queue Stats
37W - 43L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
KadenWiggans
Cthulhu
Level 48
God Stats
4W - 1L
1,613 SR
Queue Stats
13W - 8L
1,443 Elo+
Solo
Hachiman
Hachiman
LizardWizard30
Hachiman
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 96L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NACIONALEXDURAN
King Arthur
12
1 / 4 / 7
8,424
602
6,946
16,373
16,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 3 / 4
9,373
670
12,275
9,489
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 5 / 5
8,373
598
7,230
10,558
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daewei
Bellona
13
1 / 4 / 9
8,898
636
8,819
11,700
8,160
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
KadenWiggans
Cthulhu
13
2 / 3 / 8
9,708
693
8,791
11,595
9,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
15
9 / 2 / 3
11,075
791
14,715
9,434
3,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
9
Kills
12
12
Deaths
9
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bellona
Daewei
Bellona
1
4
9
1.38
W
Cthulhu
KadenWiggans
Cthulhu
2
3
8
2
W
Hachiman
9
2
3
5.25
L
King Arthur
NACIONALEXDURAN
King Arthur
1
4
7
1.13
L
5
3
4
2.33
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,451
Damage
32,325
36,420
Taken
32,729
26,166
Mitigated
21,143
6,789
Healing
10,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Daewei
Bellona
8,819
1,850
502
1,940
11,700
8,160
230
2,638
8,792
0
19,473
W
Cthulhu
KadenWiggans
Cthulhu
8,791
632
1,110
2,652
11,595
9,397
0
5,628
5,537
28,829
0
W
Hachiman
14,715
10,135
378
3,690
9,434
3,586
967
4,276
5,055
0
43,987
L
King Arthur
NACIONALEXDURAN
King Arthur
6,946
808
275
3,524
16,373
16,618
0
5,163
11,210
0
26,237
L
12,275
347
156
2,109
9,489
4,910
0
2,468
7,021
33,312
0
L
7,230
1,466
0
725
10,558
4,638
0
1,717
8,841
0
22,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,170
Gold Earned
29,681
127
Minions Killed
147
4
Camps Cleared
8
759,207
Distance Traveled
749,676
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,898
636
23
2
3
248,266
0
W
Cthulhu
9,708
693
39
3
0
255,529
4
W
Hachiman
11,075
791
85
6
5
245,881
3
L
King Arthur
8,424
602
35
3
0
257,215
2
L
Nox
9,373
670
60
4
1
242,240
0
L
Loki
8,373
598
32
2
3
259,752
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role