Player Matchup

Sol
Sol
Diamond II
DigiMinki
Sol
Diamond II
Level 160
God Stats
12W - 19L
1,573 SR
Queue Stats
680W - 655L
2,295 MMR
Solo
Chiron
Chiron
Diamond III
Drugies
Chiron
Diamond III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 21L
2,626 MMR
Party 2
Sylvanus
Sylvanus
Diamond II
KriptekChronic
Sylvanus
Diamond II
Level 129
God Stats
2W - 2L
1,504 SR
Queue Stats
230W - 217L
2,314 MMR
Solo
Thanatos
Thanatos
Diamond II
l3ec-l3ec
Thanatos
Diamond II
Level 67
God Stats
5W - 2L
1,916 SR
Queue Stats
30W - 12L
2,654 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
notoriouslapis31
Cthulhu
Diamond II
Level 128
God Stats
1W - 3L
1,518 SR
Queue Stats
155W - 136L
2,324 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 110
1,602 SR
2,443 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 149
1,696 SR
2,449 MMR
Cabrakan
Cabrakan
Diamond V
 
Cabrakan
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Oreọ
Ravana
Masters
Level 160
God Stats
4W - 0L
2,045 SR
Queue Stats
694W - 605L
3,270 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
PF Flyyers
Xing Tian
Platinum I
Level 148
God Stats
19W - 13L
1,702 SR
Queue Stats
526W - 521L
2,080 MMR
Solo
Tiamat
Tiamat
Diamond III
STONEhengetinge
Tiamat
Diamond III
Level 160
God Stats
3W - 4L
1,515 SR
Queue Stats
355W - 341L
2,210 MMR
Solo
Anhur
Anhur
Masters
xNMRx
Anhur
Masters
Level 123
God Stats
3W - 1L
1,720 SR
Queue Stats
128W - 52L
3,185 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,652
730
979
2,936
620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chiron
Drugies
Chiron
6
1 / 0 / 0
3,834
767
1,345
1,223
273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
1
0 / 0 / 0
945
189
0
0
0
Thanatos
l3ec-l3ec
Thanatos
6
3 / 0 / 2
4,257
851
3,300
2,444
770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 3
3,851
770
1,196
1,946
817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AchillesAresAthenaArtio

VS

Bans
LokiGebCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
5
0 / 3 / 0
3,257
651
948
4,307
1,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Oreọ
Ravana
7
1 / 0 / 0
3,840
768
395
1,245
394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
PF Flyyers
Xing Tian
5
0 / 1 / 2
3,466
693
668
3,917
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,662
732
269
1,890
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
xNMRx
Anhur
5
1 / 1 / 1
3,343
669
1,457
2,669
606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
2
2
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
0
3
0
0
L
1
2
0
0.5
L
Chiron
Drugies
Chiron
1
0
0
1
L
Sylvanus
0
0
0
0
W
Ravana
Oreọ
Ravana
1
0
0
1
W
Xing Tian
PF Flyyers
Xing Tian
0
1
2
1
W
0
0
0
0
L
Thanatos
l3ec-l3ec
Thanatos
3
0
2
4
L
0
0
3
1.5
W
Anhur
xNMRx
Anhur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,820
Damage
3,737
8,549
Taken
14,028
2,480
Mitigated
4,698
6,003
Healing
5,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
948
115
0
1,139
4,307
1,688
0
1,019
3,111
9,077
0
L
979
324
0
1,026
2,936
620
306
254
2,682
12,571
1,702
L
Chiron
Drugies
Chiron
1,345
457
50
961
1,223
273
0
207
954
0
16,999
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Ravana
Oreọ
Ravana
395
68
0
810
1,245
394
0
47
1,198
0
15,948
W
Xing Tian
PF Flyyers
Xing Tian
668
160
113
1,262
3,917
1,505
254
357
3,560
5,913
0
W
269
0
0
1,155
1,890
505
0
0
1,890
14,959
0
L
Thanatos
l3ec-l3ec
Thanatos
3,300
1,326
0
2,750
2,444
770
0
881
1,563
0
15,408
L
1,196
306
0
1,216
1,946
817
0
481
1,465
13,333
0
W
Anhur
xNMRx
Anhur
1,457
804
0
1,087
2,669
606
762
462
2,207
0
13,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,539
Gold Earned
17,568
142
Minions Killed
156
0
Camps Cleared
0
418,342
Distance Traveled
504,489
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,257
651
30
6
0
91,716
2
L
Sol
3,652
730
41
8
0
102,154
2
L
Chiron
3,834
767
43
9
0
93,184
1
L
Sylvanus
945
189
0
0
0
0
0
W
Ravana
3,840
768
51
10
0
115,224
0
W
Xing Tian
3,466
693
6
1
0
99,547
2
W
Tiamat
3,662
732
39
8
0
99,671
1
L
Thanatos
4,257
851
33
7
0
121,581
0
L
Cthulhu
3,851
770
25
5
0
101,423
0
W
Anhur
3,343
669
30
6
0
98,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role