Player Matchup

Zhong Kui
Zhong Kui
BildoSwaggins
Zhong Kui
Level 95
God Stats
1W - 3L
1,287 SR
Queue Stats
413W - 388L
1,605 Elo+
Solo
Bacchus
Bacchus
Gage4542
Bacchus
Level 154
God Stats
0W - 2L
1,487 SR
Queue Stats
32W - 38L
1,562 Elo+
Solo
Cliodhna
Cliodhna
Ruidien
Cliodhna
Level 149
God Stats
5W - 8L
1,405 SR
Queue Stats
614W - 652L
1,526 Elo+
Solo
Hachiman
Hachiman
Taxnan
Hachiman
Level 113
God Stats
2W - 5L
1,287 SR
Queue Stats
368W - 342L
1,616 Elo+
Party 2
Skadi
Skadi
paigepaigeburger
Skadi
Level 86
God Stats
10W - 6L
1,664 SR
Queue Stats
409W - 392L
1,494 Elo+
Party 2
Team Averages
Level 119
1,426 SR
1,561 Elo+

VS

Team Averages
Level 122
1,733 SR
1,603 Elo+
Artio
Artio
Iron148Wolf
Artio
Level 89
God Stats
2W - 0L
1,660 SR
Queue Stats
24W - 20L
1,598 Elo+
Party 3
Ah Puch
Ah Puch
LenchoRm
Ah Puch
Level 159
God Stats
5W - 0L
1,796 SR
Queue Stats
40W - 35L
1,619 Elo+
Party 3
Bastet
Bastet
SimplyDBest11
Bastet
Level 154
God Stats
2W - 0L
1,965 SR
Queue Stats
115W - 71L
1,648 Elo+
Party 1
Fenrir
Fenrir
SpclFranck
Fenrir
Level 140
God Stats
1W - 0L
1,742 SR
Queue Stats
57W - 53L
1,576 Elo+
Party 3
Cthulhu
Cthulhu
ZzSoloKingzZ
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BildoSwaggins
Zhong Kui
16
2 / 8 / 6
10,004
625
16,090
18,333
10,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Gage4542
Bacchus
20
3 / 6 / 11
12,638
790
22,976
21,546
32,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Ruidien
Cliodhna
17
3 / 6 / 8
10,402
650
13,738
20,520
9,465
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Taxnan
Hachiman
19
3 / 7 / 9
11,444
715
22,468
15,223
5,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 8 / 10
11,690
731
13,656
15,482
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 3 / 11
11,148
697
6,947
32,366
32,458
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
LenchoRm
Ah Puch
20
10 / 2 / 14
13,371
836
27,719
12,426
6,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
13 / 4 / 12
12,793
800
22,979
17,606
9,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
SpclFranck
Fenrir
17
6 / 6 / 5
11,625
727
7,493
18,600
16,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
ZzSoloKingzZ
Cthulhu
20
5 / 2 / 21
12,793
800
14,623
29,963
35,390
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
98
15
Kills
35
35
Deaths
17
44
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BildoSwaggins
Zhong Kui
2
8
6
0.63
L
Bacchus
Gage4542
Bacchus
3
6
11
1.42
W
1
3
11
2.17
W
Ah Puch
LenchoRm
Ah Puch
10
2
14
8.5
L
Cliodhna
Ruidien
Cliodhna
3
6
8
1.17
W
13
4
12
4.75
W
Fenrir
SpclFranck
Fenrir
6
6
5
1.42
L
Hachiman
Taxnan
Hachiman
3
7
9
1.07
W
Cthulhu
ZzSoloKingzZ
Cthulhu
5
2
21
7.75
L
4
8
10
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,928
Damage
79,761
91,104
Taken
110,961
63,142
Mitigated
100,431
27,214
Healing
45,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BildoSwaggins
Zhong Kui
16,090
1,072
2,405
5,047
18,333
10,674
628
8,213
10,120
32,756
0
L
Bacchus
Gage4542
Bacchus
22,976
1,373
2,156
4,792
21,546
32,196
200
11,850
9,696
40,342
0
W
6,947
890
4,215
13,580
32,366
32,458
941
10,820
21,040
19,989
0
W
Ah Puch
LenchoRm
Ah Puch
27,719
173
3,220
5,361
12,426
6,620
1,722
5,649
6,698
67,100
0
L
Cliodhna
Ruidien
Cliodhna
13,738
184
426
6,083
20,520
9,465
0
11,738
8,782
0
29,185
W
22,979
5,438
3,242
4,869
17,606
9,085
2,576
6,788
10,682
0
28,964
W
Fenrir
SpclFranck
Fenrir
7,493
2,011
804
2,025
18,600
16,878
577
6,821
11,367
0
11,536
L
Hachiman
Taxnan
Hachiman
22,468
10,281
879
2,401
15,223
5,218
138
8,668
6,555
0
41,995
W
Cthulhu
ZzSoloKingzZ
Cthulhu
14,623
639
3,076
5,304
29,963
35,390
657
8,988
20,582
36,032
0
L
13,656
5,387
1,702
1,323
15,482
5,589
1,407
8,820
6,662
0
27,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,178
Gold Earned
61,730
199
Minions Killed
177
0
Camps Cleared
0
1,296,080
Distance Traveled
1,508,095
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,004
625
38
2
0
253,318
0
L
Bacchus
12,638
790
36
2
0
279,979
3
W
Artio
11,148
697
30
2
0
314,514
0
W
Ah Puch
13,371
836
89
6
0
288,615
0
L
Cliodhna
10,402
650
20
1
0
268,874
1
W
Bastet
12,793
800
13
1
0
287,821
0
W
Fenrir
11,625
727
11
1
0
285,060
1
L
Hachiman
11,444
715
72
5
0
263,893
0
W
Cthulhu
12,793
800
34
2
0
332,085
4
L
Skadi
11,690
731
33
2
0
230,016
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role