Player Matchup

Janus
Janus
HARATHESNIPER
Janus
Level 109
God Stats
5W - 8L
1,425 SR
Queue Stats
352W - 372L
1,482 Elo+
Solo
Chaac
Chaac
Otsdarva
Chaac
Level 143
God Stats
0W - 1L
1,755 SR
Queue Stats
19W - 9L
1,664 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SL0N
Morgan Le Fay
Level 99
God Stats
1W - 1L
1,719 SR
Queue Stats
26W - 29L
1,467 Elo+
Party 2
Ares
Ares
buttfuvk
Ares
Level 85
God Stats
2W - 4L
1,397 SR
Queue Stats
84W - 80L
1,504 Elo+
Party 2
Ymir
Ymir
tuvs
Ymir
Level 144
God Stats
4W - 3L
1,501 SR
Queue Stats
190W - 212L
1,462 Elo+
Solo
Team Averages
Level 116
1,560 SR
1,516 Elo+

VS

Team Averages
Level 134
1,496 SR
1,502 Elo+
Cthulhu
Cthulhu
Bulotovitch
Cthulhu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 172L
1,520 Elo+
Solo
Discordia
Discordia
I SnowBuD xX
Discordia
Level 146
God Stats
13W - 5L
1,671 SR
Queue Stats
347W - 377L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Karte76
Cernunnos
Level 156
God Stats
9W - 5L
1,612 SR
Queue Stats
530W - 481L
1,548 Elo+
Party 1
Xbalanque
Xbalanque
Ziirvi
Xbalanque
Level 102
God Stats
3W - 8L
1,269 SR
Queue Stats
592W - 534L
1,445 Elo+
Party 1
Mulan
Mulan
irishrambo82
Mulan
Level 131
God Stats
5W - 6L
1,428 SR
Queue Stats
363W - 396L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 7
9,814
755
15,006
14,028
5,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Otsdarva
Chaac
19
7 / 3 / 7
10,805
831
16,210
20,206
19,315
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
SL0N
Morgan Le Fay
16
3 / 7 / 8
10,021
771
5,685
13,632
6,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
15
1 / 3 / 9
9,890
761
9,347
16,241
17,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
tuvs
Ymir
15
1 / 6 / 9
9,648
742
7,526
22,078
24,327
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bulotovitch
Cthulhu
17
4 / 2 / 17
11,042
849
13,194
17,411
22,408
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
I SnowBuD xX
Discordia
18
5 / 3 / 12
11,114
855
19,301
8,045
4,671
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Karte76
Cernunnos
18
5 / 3 / 15
10,782
829
20,923
12,624
7,204
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xbalanque
Ziirvi
Xbalanque
14
2 / 5 / 12
9,353
719
8,359
11,797
6,494
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
7 / 2 / 14
11,794
907
12,838
15,963
22,686
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
93
15
Kills
23
23
Deaths
15
40
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bulotovitch
Cthulhu
4
2
17
6.25
L
3
4
7
1.63
W
Discordia
I SnowBuD xX
Discordia
5
3
12
3.67
W
Cernunnos
Karte76
Cernunnos
5
3
15
4.17
L
Chaac
Otsdarva
Chaac
7
3
7
3.5
L
Morgan Le Fay
SL0N
Morgan Le Fay
3
7
8
1
W
Xbalanque
Ziirvi
Xbalanque
2
5
12
1.6
L
Ares
1
3
9
1.83
W
7
2
14
7
L
Ymir
tuvs
Ymir
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,774
Damage
74,615
86,185
Taken
65,840
73,070
Mitigated
63,463
26,718
Healing
24,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bulotovitch
Cthulhu
13,194
1,057
3,075
5,363
17,411
22,408
145
8,975
8,436
25,537
0
L
15,006
1,198
2,151
4,724
14,028
5,963
1,251
6,272
7,756
39,067
0
W
Discordia
I SnowBuD xX
Discordia
19,301
1,018
2,035
360
8,045
4,671
1,142
4,516
3,529
33,097
0
W
Cernunnos
Karte76
Cernunnos
20,923
11,033
284
3,617
12,624
7,204
3,380
8,443
4,181
0
43,785
L
Chaac
Otsdarva
Chaac
16,210
2,928
577
8,256
20,206
19,315
359
7,490
12,716
1,015
35,582
L
Morgan Le Fay
SL0N
Morgan Le Fay
5,685
1,177
766
946
13,632
6,079
762
5,104
8,528
16,755
0
W
Xbalanque
Ziirvi
Xbalanque
8,359
2,898
1,250
1,249
11,797
6,494
1,431
6,072
5,725
0
20,734
L
Ares
9,347
482
3,094
2,558
16,241
17,386
540
6,052
10,189
12,609
0
W
12,838
1,526
2,614
4,357
15,963
22,686
953
10,194
5,769
0
20,228
L
Ymir
tuvs
Ymir
7,526
221
998
2,648
22,078
24,327
108
7,577
14,501
12,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,178
Gold Earned
54,085
132
Minions Killed
140
0
Camps Cleared
0
1,181,754
Distance Traveled
1,202,953
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,042
849
27
2
0
266,320
0
L
Janus
9,814
755
37
3
0
227,366
0
W
Discordia
11,114
855
37
3
0
240,331
0
W
Cernunnos
10,782
829
50
4
0
220,933
0
L
Chaac
10,805
831
50
4
0
268,564
2
L
Morgan Le Fay
10,021
771
21
2
0
204,671
0
W
Xbalanque
9,353
719
15
1
0
239,346
3
L
Ares
9,890
761
12
1
0
241,784
0
W
Mulan
11,794
907
11
1
0
236,023
1
L
Ymir
9,648
742
12
1
0
239,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role