Player Matchup

Bellona
Bellona
BirdTheNomad
Bellona
Level 5
God Stats
0W - 4L
1,020 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
ButtPolitics
Amaterasu
Level 6
God Stats
0W - 1L
1,295 SR
Queue Stats
2W - 8L
1,174 Elo+
Party 1
Nemesis
Nemesis
DaFriedHam
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DimpleDanndy
Cthulhu
Level 6
God Stats
2W - 3L
1,280 SR
Queue Stats
5W - 13L
1,481 Elo+
Party 1
Fenrir
Fenrir
SammyWhamy
Fenrir
Level 3
God Stats
0W - 1L
1,173 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 4
1,254 SR
1,431 Elo+

VS

Team Averages
Level 17
1,586 SR
1,319 Elo+
Neith
Neith
Maryyang
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,032 Elo+
Solo
Loki
Loki
NaughtyCatt
Loki
Level 20
God Stats
3W - 4L
1,598 SR
Queue Stats
27W - 32L
1,312 Elo+
Solo
Sylvanus
Sylvanus
PsychoRedPanda
Sylvanus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 11L
1,259 Elo+
Solo
Baron Samedi
Baron Samedi
WhatDoIWritehere
Baron Samedi
Level 17
God Stats
4W - 1L
1,830 SR
Queue Stats
24W - 23L
1,545 Elo+
Solo
Bellona
Bellona
zzzzzmoney
Bellona
Level 16
God Stats
6W - 5L
1,502 SR
Queue Stats
11W - 12L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BirdTheNomad
Bellona
16
5 / 14 / 3
10,914
437
12,452
28,906
21,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
ButtPolitics
Amaterasu
18
5 / 7 / 3
11,658
466
7,236
22,758
16,797
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
DaFriedHam
Nemesis
16
3 / 11 / 5
10,281
411
7,773
17,683
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
DimpleDanndy
Cthulhu
17
0 / 9 / 4
10,342
414
7,259
20,147
18,657
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
SammyWhamy
Fenrir
15
3 / 16 / 3
9,888
396
12,199
27,642
11,270
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Maryyang
Neith
16
2 / 7 / 15
10,842
434
7,483
13,226
6,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 5 / 11
13,052
522
13,475
19,484
9,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
15
3 / 2 / 21
11,108
444
5,991
11,902
17,441
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
WhatDoIWritehere
Baron Samedi
20
25 / 1 / 12
14,904
596
36,210
22,629
12,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
zzzzzmoney
Bellona
20
20 / 2 / 15
13,844
554
29,334
24,301
25,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
130
16
Kills
56
57
Deaths
17
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Bellona
BirdTheNomad
Bellona
5
14
3
0.46
L
Amaterasu
ButtPolitics
Amaterasu
5
7
3
0.93
L
Nemesis
DaFriedHam
Nemesis
3
11
5
0.5
L
Cthulhu
DimpleDanndy
Cthulhu
0
9
4
0.22
W
Neith
Maryyang
Neith
2
7
15
1.36
W
6
5
11
2.3
W
Sylvanus
3
2
21
6.75
L
Fenrir
SammyWhamy
Fenrir
3
16
3
0.28
W
Baron Samedi
WhatDoIWritehere
Baron Samedi
25
1
12
31
W
Bellona
zzzzzmoney
Bellona
20
2
15
13.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,919
Damage
92,493
117,136
Taken
91,542
74,814
Mitigated
70,161
6,225
Healing
34,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BirdTheNomad
Bellona
12,452
2,476
0
2,356
28,906
21,521
0
12,530
15,858
390
45,989
L
Amaterasu
ButtPolitics
Amaterasu
7,236
1,734
0
1,302
22,758
16,797
1,118
9,952
12,546
0
42,715
L
Nemesis
DaFriedHam
Nemesis
7,773
1,740
0
1,697
17,683
6,569
1,948
7,004
10,441
0
32,301
L
Cthulhu
DimpleDanndy
Cthulhu
7,259
720
0
0
20,147
18,657
536
2,187
17,899
42,973
0
W
Neith
Maryyang
Neith
7,483
3,645
0
2,421
13,226
6,257
1,425
516
12,350
0
55,943
W
13,475
7,102
0
7,574
19,484
9,390
0
1,537
17,811
0
108,767
W
Sylvanus
5,991
2,162
3,488
2,778
11,902
17,441
825
1,282
10,457
30,393
0
L
Fenrir
SammyWhamy
Fenrir
12,199
2,210
0
870
27,642
11,270
21
9,549
17,742
0
34,809
W
Baron Samedi
WhatDoIWritehere
Baron Samedi
36,210
3,541
4,305
8,970
22,629
12,039
4,151
1,291
21,005
115,406
0
W
Bellona
zzzzzmoney
Bellona
29,334
9,329
0
5,259
24,301
25,034
2,421
2,948
21,096
0
107,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
63,750
312
Minions Killed
589
0
Camps Cleared
0
2,062,606
Distance Traveled
2,096,546
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,914
437
52
2
0
380,343
0
L
Amaterasu
11,658
466
66
3
0
478,154
0
L
Nemesis
10,281
411
59
2
0
396,517
4
L
Cthulhu
10,342
414
81
3
0
396,665
0
W
Neith
10,842
434
75
3
0
391,840
0
W
Loki
13,052
522
149
6
0
398,124
1
W
Sylvanus
11,108
444
44
2
0
416,073
0
L
Fenrir
9,888
396
54
2
0
410,927
1
W
Baron Samedi
14,904
596
175
7
0
411,774
0
W
Bellona
13,844
554
146
6
0
478,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role