Player Matchup

Sun Wukong
Sun Wukong
BCsteelJLC
Sun Wukong
Level 59
God Stats
7W - 5L
1,589 SR
Queue Stats
176W - 217L
1,379 Elo+
Solo
Charybdis
Charybdis
CarlishGambino
Charybdis
Level 89
God Stats
2W - 2L
1,732 SR
Queue Stats
22W - 24L
1,409 Elo+
Solo
Geb
Geb
Hannaganistic
Geb
Level 146
God Stats
18W - 27L
1,415 SR
Queue Stats
154W - 188L
1,406 Elo+
Solo
Mercury
Mercury
Jonallstar78
Mercury
Level 141
God Stats
17W - 14L
1,588 SR
Queue Stats
88W - 101L
1,456 Elo+
Solo
Zhong Kui
Zhong Kui
Lil_Reaper407
Zhong Kui
Level 97
God Stats
21W - 24L
1,516 SR
Queue Stats
303W - 350L
1,398 Elo+
Solo
Team Averages
Level 106
1,568 SR
1,410 Elo+

VS

Team Averages
Level 93
1,549 SR
1,438 Elo+
Neith
Neith
Bigdaddy4589
Neith
Level 128
God Stats
6W - 3L
1,624 SR
Queue Stats
163W - 180L
1,431 Elo+
Solo
Xing Tian
Xing Tian
BreakingCereal
Xing Tian
Level 113
God Stats
7W - 3L
1,877 SR
Queue Stats
91W - 91L
1,421 Elo+
Solo
Chronos
Chronos
Praetormitch
Chronos
Level 50
God Stats
24W - 22L
1,546 SR
Queue Stats
117W - 117L
1,467 Elo+
Solo
Charybdis
Charybdis
shortntasty00
Charybdis
Level 67
God Stats
1W - 1L
1,367 SR
Queue Stats
68W - 65L
1,507 Elo+
Solo
Cerberus
Cerberus
yajoeyya
Cerberus
Level 106
God Stats
2W - 1L
1,328 SR
Queue Stats
89W - 93L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BCsteelJLC
Sun Wukong
12
1 / 3 / 0
7,005
500
5,588
11,838
7,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
CarlishGambino
Charybdis
12
2 / 1 / 5
6,748
482
10,565
8,424
2,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 2 / 7
6,751
482
4,353
11,178
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Jonallstar78
Mercury
15
8 / 1 / 2
8,665
619
8,707
10,815
4,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Lil_Reaper407
Zhong Kui
10
0 / 4 / 1
6,302
450
2,428
6,999
4,206
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 1
8,860
633
8,112
8,852
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
BreakingCereal
Xing Tian
10
0 / 3 / 2
6,851
489
4,925
14,336
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
Praetormitch
Chronos
14
2 / 2 / 2
8,260
590
5,610
9,514
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
shortntasty00
Charybdis
11
1 / 4 / 0
6,484
463
4,937
7,707
1,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
yajoeyya
Cerberus
14
1 / 1 / 1
7,964
569
6,597
8,248
6,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
11
11
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BCsteelJLC
Sun Wukong
1
3
0
0.33
W
7
2
1
3.75
W
Xing Tian
BreakingCereal
Xing Tian
0
3
2
0.33
L
Charybdis
CarlishGambino
Charybdis
2
1
5
4.5
L
1
2
7
2.25
L
Mercury
Jonallstar78
Mercury
8
1
2
9
L
Zhong Kui
Lil_Reaper407
Zhong Kui
0
4
1
0.13
W
Chronos
Praetormitch
Chronos
2
2
2
1.5
W
Charybdis
shortntasty00
Charybdis
1
4
0
0.25
W
Cerberus
yajoeyya
Cerberus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,641
Damage
30,181
49,254
Taken
48,657
26,903
Mitigated
27,780
16,767
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BCsteelJLC
Sun Wukong
5,588
1,613
0
3,427
11,838
7,656
59
5,317
5,700
0
41,099
W
8,112
2,873
0
3,303
8,852
4,390
2,151
1,454
7,398
0
62,114
W
Xing Tian
BreakingCereal
Xing Tian
4,925
404
27
4,193
14,336
11,171
0
2,642
11,694
29,806
0
L
Charybdis
CarlishGambino
Charybdis
10,565
5,548
0
3,131
8,424
2,344
894
3,236
5,188
0
49,498
L
4,353
538
1,049
4,249
11,178
8,269
68
3,028
8,150
18,294
0
L
Mercury
Jonallstar78
Mercury
8,707
3,245
0
2,337
10,815
4,428
399
2,169
8,646
0
47,887
L
Zhong Kui
Lil_Reaper407
Zhong Kui
2,428
72
0
2,574
6,999
4,206
342
2,561
4,438
32,242
0
W
Chronos
Praetormitch
Chronos
5,610
1,243
0
1,158
9,514
3,702
982
1,196
8,318
55,300
0
W
Charybdis
shortntasty00
Charybdis
4,937
2,567
0
2,259
7,707
1,979
0
1,489
6,218
0
34,268
W
Cerberus
yajoeyya
Cerberus
6,597
886
0
3,694
8,248
6,538
583
0
8,248
51,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,471
Gold Earned
38,419
367
Minions Killed
459
0
Camps Cleared
0
1,286,921
Distance Traveled
1,295,334
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,005
500
84
6
0
224,798
2
W
Neith
8,860
633
110
8
0
258,029
0
W
Xing Tian
6,851
489
35
3
0
254,628
0
L
Charybdis
6,748
482
80
6
0
242,130
0
L
Geb
6,751
482
33
2
0
277,998
6
L
Mercury
8,665
619
96
7
0
349,262
0
L
Zhong Kui
6,302
450
74
5
0
192,733
1
W
Chronos
8,260
590
116
8
0
271,534
3
W
Charybdis
6,484
463
65
5
0
252,962
5
W
Cerberus
7,964
569
133
10
0
258,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role