Player Matchup

Gilgamesh
Gilgamesh
Bodied WP
Gilgamesh
Level 29
God Stats
12W - 11L
1,737 SR
Queue Stats
94W - 103L
1,398 Elo+
Party 1
Charybdis
Charybdis
Incursio53
Charybdis
Level 28
God Stats
2W - 3L
1,631 SR
Queue Stats
47W - 53L
1,384 Elo+
Solo
Yemoja
Yemoja
LaJambaJuice
Yemoja
Level 30
God Stats
4W - 5L
1,617 SR
Queue Stats
222W - 267L
1,419 Elo+
Solo
Mercury
Mercury
Relax WP
Mercury
Level 21
God Stats
7W - 8L
1,486 SR
Queue Stats
19W - 39L
1,295 Elo+
Party 1
Ra
Ra
Zalo money
Ra
Level 28
God Stats
3W - 6L
1,694 SR
Queue Stats
88W - 94L
1,409 Elo+
Party 1
Team Averages
Level 27
1,633 SR
1,381 Elo+

VS

Team Averages
Level 20
1,618 SR
1,406 Elo+
Izanami
Izanami
CreamnCheeks
Izanami
Level 28
God Stats
8W - 8L
1,648 SR
Queue Stats
110W - 119L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Cupid5478
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,339 Elo+
Solo
Freya
Freya
JCDEC23
Freya
Level 29
God Stats
52W - 35L
1,658 SR
Queue Stats
211W - 237L
1,439 Elo+
Solo
Chaac
Chaac
Restrepo1673
Chaac
Level 23
God Stats
2W - 0L
1,786 SR
Queue Stats
21W - 16L
1,489 Elo+
Solo
Merlin
Merlin
SMITEBAN
Merlin
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bodied WP
Gilgamesh
13
5 / 2 / 0
7,441
572
8,678
11,039
6,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Incursio53
Charybdis
9
3 / 6 / 0
5,968
459
3,780
9,814
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
10
1 / 2 / 2
5,643
434
2,879
10,885
2,968
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Relax WP
Mercury
9
0 / 7 / 1
5,706
439
3,034
9,992
2,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 0
6,090
468
3,241
9,701
3,283
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CreamnCheeks
Izanami
13
5 / 1 / 3
7,639
588
7,854
7,892
2,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Cupid5478
Gilgamesh
12
6 / 2 / 3
7,633
587
7,535
7,679
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
JCDEC23
Freya
13
3 / 3 / 4
7,333
564
7,835
6,490
1,852
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 3 / 2
7,899
608
6,880
12,624
8,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
SMITEBAN
Merlin
13
5 / 0 / 0
8,318
640
6,999
5,527
1,958
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
9
Kills
21
21
Deaths
9
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bodied WP
Gilgamesh
5
2
0
2.5
W
Izanami
CreamnCheeks
Izanami
5
1
3
6.5
W
Gilgamesh
Cupid5478
Gilgamesh
6
2
3
3.75
L
Charybdis
Incursio53
Charybdis
3
6
0
0.5
W
Freya
JCDEC23
Freya
3
3
4
1.67
L
Yemoja
1
2
2
1
L
Mercury
Relax WP
Mercury
0
7
1
0.07
W
2
3
2
1
W
Merlin
SMITEBAN
Merlin
5
0
0
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,612
Damage
37,103
51,431
Taken
40,212
17,111
Mitigated
18,122
10,418
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bodied WP
Gilgamesh
8,678
2,880
0
3,506
11,039
6,764
240
165
10,874
223
37,227
W
Izanami
CreamnCheeks
Izanami
7,854
5,987
0
3,231
7,892
2,545
3,540
1,432
6,460
0
48,401
W
Gilgamesh
Cupid5478
Gilgamesh
7,535
2,217
0
2,307
7,679
3,575
0
711
6,810
0
33,842
L
Charybdis
Incursio53
Charybdis
3,780
2,615
0
1,078
9,814
1,870
1,313
3,457
6,357
0
22,967
W
Freya
JCDEC23
Freya
7,835
3,271
486
1,774
6,490
1,852
613
1,244
5,204
30,943
0
L
Yemoja
2,879
685
247
1,732
10,885
2,968
488
5,334
5,551
20,482
0
L
Mercury
Relax WP
Mercury
3,034
1,392
0
0
9,992
2,226
0
0
9,992
0
32,768
W
6,880
1,576
0
5,352
12,624
8,192
181
53
12,100
0
43,277
W
Merlin
SMITEBAN
Merlin
6,999
269
0
3,910
5,527
1,958
152
2,787
2,740
43,398
0
L
3,241
452
0
3,855
9,701
3,283
0
5,878
3,823
35,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,848
Gold Earned
38,822
303
Minions Killed
366
0
Camps Cleared
0
1,169,469
Distance Traveled
1,222,797
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,441
572
80
6
0
252,395
2
W
Izanami
7,639
588
80
6
0
246,066
3
W
Gilgamesh
7,633
587
46
4
0
239,815
0
L
Charybdis
5,968
459
49
4
0
197,530
3
W
Freya
7,333
564
53
4
0
236,849
3
L
Yemoja
5,643
434
32
2
0
230,355
2
L
Mercury
5,706
439
69
5
0
272,942
1
W
Chaac
7,899
608
91
7
0
258,353
0
W
Merlin
8,318
640
96
7
0
241,714
0
L
Ra
6,090
468
73
6
0
216,247
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role