Player Matchup

Anubis
Anubis
Huckcorwin16
Anubis
Level 18
God Stats
40W - 37L
1,529 SR
Queue Stats
47W - 41L
1,467 Elo+
Solo
Gilgamesh
Gilgamesh
Lil Lady Val
Gilgamesh
Level 16
God Stats
2W - 1L
1,751 SR
Queue Stats
10W - 13L
1,406 Elo+
Solo
Chang'e
Chang'e
Pepsi Convoy
Chang'e
Level 26
God Stats
0W - 2L
1,226 SR
Queue Stats
56W - 76L
1,345 Elo+
Party 1
Sun Wukong
Sun Wukong
SOLO RECON367
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,389 Elo+
Party 1
Neith
Neith
Scurrty
Neith
Level 4
God Stats
0W - 2L
1,244 SR
Queue Stats
2W - 2L
1,387 Elo+
Solo
Team Averages
Level 19
1,450 SR
1,399 Elo+

VS

Team Averages
Level 21
1,450 SR
1,403 Elo+
Ra
Ra
BuddhaTheNoob
Ra
Level 27
God Stats
2W - 3L
1,334 SR
Queue Stats
104W - 121L
1,390 Elo+
Solo
Apollo
Apollo
Hair4Life
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Solo
Neith
Neith
MadDog_Mason1226
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,150 Elo+
Solo
Guan Yu
Guan Yu
SenseiGuuk
Guan Yu
Level 24
God Stats
5W - 7L
1,396 SR
Queue Stats
20W - 18L
1,409 Elo+
Solo
Fenrir
Fenrir
sweatynready33
Fenrir
Level 29
God Stats
5W - 8L
1,522 SR
Queue Stats
159W - 155L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
10 / 8 / 3
11,943
498
16,941
20,031
8,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Lil Lady Val
Gilgamesh
20
10 / 8 / 5
12,544
523
18,487
19,752
19,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Pepsi Convoy
Chang'e
14
0 / 5 / 8
9,371
390
7,412
19,066
5,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
SOLO RECON367
Sun Wukong
15
5 / 7 / 4
10,069
420
9,173
19,776
8,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Scurrty
Neith
14
6 / 7 / 5
10,241
427
11,610
14,856
4,858
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 12
12,135
506
16,047
16,578
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Hair4Life
Apollo
17
3 / 8 / 9
11,559
482
12,339
19,037
6,805
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 12 / 11
10,614
442
9,151
17,229
7,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
SenseiGuuk
Guan Yu
19
12 / 3 / 8
13,071
545
14,797
17,970
22,560
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
14 / 2 / 5
12,961
540
15,768
25,126
25,353
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
79
31
Kills
34
35
Deaths
33
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
4
8
12
1.25
W
Apollo
Hair4Life
Apollo
3
8
9
0.94
L
Anubis
10
8
3
1.44
L
Gilgamesh
Lil Lady Val
Gilgamesh
10
8
5
1.56
W
1
12
11
0.54
L
Chang'e
Pepsi Convoy
Chang'e
0
5
8
0.8
L
Sun Wukong
SOLO RECON367
Sun Wukong
5
7
4
1
L
Neith
Scurrty
Neith
6
7
5
1.21
W
Guan Yu
SenseiGuuk
Guan Yu
12
3
8
5.33
W
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,623
Damage
68,102
93,481
Taken
95,940
46,921
Mitigated
67,441
26,219
Healing
20,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,047
3,096
2,675
4,549
16,578
5,645
2,155
5,466
10,954
73,264
0
W
Apollo
Hair4Life
Apollo
12,339
8,807
0
4,226
19,037
6,805
5,144
4,666
14,213
0
59,292
L
Anubis
16,941
708
66
8,717
20,031
8,077
2,389
5,741
14,290
82,951
0
L
Gilgamesh
Lil Lady Val
Gilgamesh
18,487
5,456
0
2,282
19,752
19,228
501
2,542
17,210
0
84,536
W
9,151
3,919
0
1,552
17,229
7,078
527
5,107
12,048
0
62,498
L
Chang'e
Pepsi Convoy
Chang'e
7,412
999
901
6,992
19,066
5,761
1,686
2,994
16,072
43,470
0
L
Sun Wukong
SOLO RECON367
Sun Wukong
9,173
3,039
307
4,328
19,776
8,997
467
4,224
15,552
0
60,634
L
Neith
Scurrty
Neith
11,610
6,637
0
2,626
14,856
4,858
66
3,066
11,790
0
43,549
W
Guan Yu
SenseiGuuk
Guan Yu
14,797
1,229
1,571
3,009
17,970
22,560
329
3,819
14,131
6,095
48,542
W
15,768
3,728
0
2,775
25,126
25,353
781
4,978
19,802
0
88,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,168
Gold Earned
60,340
468
Minions Killed
500
0
Camps Cleared
0
1,944,953
Distance Traveled
2,151,626
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,135
506
109
5
0
419,652
0
W
Apollo
11,559
482
101
4
0
470,096
0
L
Anubis
11,943
498
144
6
0
367,750
0
L
Gilgamesh
12,544
523
116
5
0
397,990
4
W
Neith
10,614
442
101
4
0
373,625
2
L
Chang'e
9,371
390
70
3
0
402,524
3
L
Sun Wukong
10,069
420
82
3
0
446,577
0
L
Neith
10,241
427
56
2
0
330,112
0
W
Guan Yu
13,071
545
92
4
0
421,859
0
W
Fenrir
12,961
540
97
4
0
466,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role