Player Matchup

Janus
Janus
CPTNUnderpants9
Janus
Level 24
God Stats
2W - 0L
1,834 SR
Queue Stats
54W - 24L
1,728 Elo+
Party 2
Achilles
Achilles
Twinz33
Achilles
Level 17
God Stats
1W - 2L
1,178 SR
Queue Stats
40W - 38L
1,512 Elo+
Solo
Charybdis
Charybdis
woodsheder
Charybdis
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 11L
1,550 Elo+
Party 2
Team Averages
Level 30
1,504 SR
1,597 Elo+

VS

Team Averages
Level 6
1,547 SR
1,579 Elo+
Skadi
Skadi
elmachoguaracho
Skadi
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,710 Elo+
Solo
Ah Puch
Ah Puch
glizzfrizz
Ah Puch
Level 5
God Stats
1W - 1L
1,640 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
papajr81
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 9
9,578
737
6,604
5,687
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Twinz33
Achilles
15
9 / 2 / 12
10,431
802
11,043
12,638
8,216
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
woodsheder
Charybdis
15
9 / 0 / 11
10,412
801
14,032
10,504
3,982
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 3
8,498
654
6,581
11,456
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
glizzfrizz
Ah Puch
10
0 / 8 / 2
7,117
547
5,405
9,811
2,900
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cthulhu
papajr81
Cthulhu
12
4 / 8 / 2
9,861
759
6,933
17,780
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
24
Kills
6
6
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
W
Achilles
Twinz33
Achilles
9
2
12
7.5
L
2
8
3
0.44
L
Ah Puch
glizzfrizz
Ah Puch
0
8
2
0.13
L
Cthulhu
papajr81
Cthulhu
4
8
2
0.63
W
Charybdis
woodsheder
Charybdis
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,679
Damage
18,919
28,829
Taken
39,047
14,323
Mitigated
20,796
4,169
Healing
3,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,604
843
92
491
5,687
2,125
521
3,183
2,504
24,058
0
W
Achilles
Twinz33
Achilles
11,043
2,361
0
1,940
12,638
8,216
186
5,627
7,011
0
27,516
L
6,581
2,803
0
1,440
11,456
3,397
32
1,070
10,322
0
27,489
L
Ah Puch
glizzfrizz
Ah Puch
5,405
440
0
891
9,811
2,900
0
1,260
8,467
17,722
0
L
Cthulhu
papajr81
Cthulhu
6,933
535
0
944
17,780
14,499
0
4,346
13,101
14,285
0
W
Charybdis
woodsheder
Charybdis
14,032
7,480
0
1,646
10,504
3,982
1,570
4,194
6,310
0
48,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,421
Gold Earned
25,476
161
Minions Killed
97
8
Camps Cleared
4
689,370
Distance Traveled
502,134
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,578
737
57
4
3
202,846
3
W
Achilles
10,431
802
28
2
4
249,238
1
L
Skadi
8,498
654
49
4
2
178,129
1
L
Ah Puch
7,117
547
33
3
2
141,064
1
L
Cthulhu
9,861
759
15
1
0
182,941
1
W
Charybdis
10,412
801
76
6
1
237,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role