Player Matchup

Fenrir
Fenrir
Gold V
 
Fenrir
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold V
Sarmitar
Hades
Gold V
Level 70
God Stats
6W - 6L
1,565 SR
Queue Stats
93W - 101L
1,217 MMR
Solo
Athena
Athena
Bronze IV
StefanT24
Athena
Bronze IV
Level 47
God Stats
0W - 1L
1,831 SR
Queue Stats
2W - 22L
1,203 MMR
Solo
Vulcan
Vulcan
Silver IV
crimd
Vulcan
Silver IV
Level 87
God Stats
0W - 1L
1,698 SR
Queue Stats
13W - 18L
1,224 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,619 SR
1,329 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,611 SR
1,269 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
KiraDeus
Apollo
Silver I
Level 160
God Stats
2W - 0L
1,985 SR
Queue Stats
7W - 9L
1,234 MMR
Party 1
Agni
Agni
Silver I
Totow
Agni
Silver I
Level 140
God Stats
5W - 2L
1,565 SR
Queue Stats
33W - 38L
1,234 MMR
Party 1
Anubis
Anubis
Silver I
simbak2
Anubis
Silver I
Level 147
God Stats
48W - 35L
1,581 SR
Queue Stats
237W - 248L
1,192 MMR
Solo
Danzaburou
Danzaburou
Silver I
Киннэти
Danzaburou
Silver I
Level 123
God Stats
2W - 2L
1,424 SR
Queue Stats
134W - 163L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 4 / 1
7,815
601
6,158
10,026
3,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
 
Izanami
11
0 / 4 / 2
6,366
490
2,942
5,896
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Sarmitar
Hades
14
3 / 4 / 1
8,189
630
6,879
13,286
5,817
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
StefanT24
Athena
7
0 / 3 / 0
5,163
397
1,125
6,729
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
crimd
Vulcan
11
1 / 4 / 1
6,446
496
3,832
5,951
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
FreyaMorgan Le FayMulan

VS

Bans
OlorunGilgameshCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 2 / 6
7,247
557
3,864
10,206
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
KiraDeus
Apollo
13
3 / 3 / 1
7,138
549
7,002
10,239
3,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Agni
Totow
Agni
12
4 / 2 / 5
7,123
548
4,612
5,808
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
simbak2
Anubis
13
6 / 2 / 8
7,994
615
8,748
8,072
3,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Киннэти
Danzaburou
14
4 / 1 / 4
7,637
587
4,062
6,107
1,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
10
Kills
19
19
Deaths
10
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
4
1
1.63
L
Izanami
 
Izanami
0
4
2
0.25
W
Ares
 
Ares
2
2
6
2.5
W
Apollo
KiraDeus
Apollo
3
3
1
1.17
L
Hades
Sarmitar
Hades
3
4
1
0.88
L
Athena
StefanT24
Athena
0
3
0
0
W
Agni
Totow
Agni
4
2
5
3.25
L
Vulcan
crimd
Vulcan
1
4
1
0.38
W
Anubis
simbak2
Anubis
6
2
8
5
W
Danzaburou
Киннэти
Danzaburou
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,936
Damage
28,288
41,888
Taken
40,432
16,381
Mitigated
20,770
11,184
Healing
13,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,158
1,393
0
2,906
10,026
3,284
0
5,129
4,831
0
37,884
L
Izanami
 
Izanami
2,942
1,442
0
596
5,896
1,716
0
3,415
2,409
0
42,021
W
Ares
 
Ares
3,864
303
0
1,852
10,206
10,470
0
2,618
7,476
19,068
0
W
Apollo
KiraDeus
Apollo
7,002
4,819
0
3,298
10,239
3,401
0
5,655
4,584
0
45,983
L
Hades
Sarmitar
Hades
6,879
1,033
0
6,097
13,286
5,817
393
2,852
10,386
61,338
0
L
Athena
StefanT24
Athena
1,125
219
0
624
6,729
4,012
299
2,523
4,152
3,717
0
W
Agni
Totow
Agni
4,612
126
0
1,668
5,808
1,789
616
1,453
4,265
31,675
0
L
Vulcan
crimd
Vulcan
3,832
1,261
0
961
5,951
1,552
0
2,933
2,886
36,249
0
W
Anubis
simbak2
Anubis
8,748
938
0
4,658
8,072
3,224
342
1,758
6,250
43,112
0
W
Danzaburou
Киннэти
Danzaburou
4,062
1,277
0
2,205
6,107
1,886
72
86
6,021
0
55,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,979
Gold Earned
37,139
394
Minions Killed
358
0
Camps Cleared
0
1,195,678
Distance Traveled
1,262,019
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,815
601
79
6
0
258,511
4
L
Izanami
6,366
490
106
8
0
240,393
4
W
Ares
7,247
557
16
1
0
256,828
2
W
Apollo
7,138
549
79
6
0
257,706
3
L
Hades
8,189
630
134
10
0
242,349
1
L
Athena
5,163
397
5
0
0
199,189
3
W
Agni
7,123
548
86
7
0
251,619
2
L
Vulcan
6,446
496
70
5
0
255,236
4
W
Anubis
7,994
615
75
6
0
242,191
5
W
Danzaburou
7,637
587
102
8
0
253,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role