Player Matchup

Ullr
Ullr
CardForCard
Ullr
Level 66
God Stats
1W - 1L
1,519 SR
Queue Stats
77W - 76L
1,496 Elo+
Party 2
Sobek
Sobek
Coco Sanchis
Sobek
Level 140
God Stats
12W - 2L
1,567 SR
Queue Stats
351W - 384L
1,516 Elo+
Solo
Terra
Terra
Mithrilon
Terra
Level 63
God Stats
3W - 5L
1,369 SR
Queue Stats
158W - 169L
1,508 Elo+
Solo
Nox
Nox
Ryntor
Nox
Level 127
God Stats
3W - 1L
1,587 SR
Queue Stats
84W - 86L
1,503 Elo+
Party 2
Vulcan
Vulcan
russoXD545
Vulcan
Level 107
God Stats
3W - 2L
1,394 SR
Queue Stats
82W - 95L
1,474 Elo+
Solo
Team Averages
Level 101
1,487 SR
1,499 Elo+

VS

Team Averages
Level 111
1,554 SR
1,469 Elo+
Horus
Horus
NOPENAHNEVER
Horus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 47L
1,457 Elo+
Party 1
Ganesha
Ganesha
Willy_Maxwell
Ganesha
Level 78
God Stats
3W - 2L
1,613 SR
Queue Stats
177W - 181L
1,452 Elo+
Party 1
Sol
Sol
bullbeast
Sol
Level 160
God Stats
35W - 29L
1,611 SR
Queue Stats
1,952W - 1,958L
1,525 Elo+
Solo
Da Ji
Da Ji
caaIee
Da Ji
Level 123
God Stats
3W - 4L
1,537 SR
Queue Stats
570W - 576L
1,475 Elo+
Party 1
Kali
Kali
kill-99_
Kali
Level 89
God Stats
4W - 4L
1,510 SR
Queue Stats
406W - 434L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 14
9,987
713
13,688
15,905
6,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
3 / 3 / 13
11,105
793
9,355
28,254
36,364
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
Mithrilon
Terra
16
0 / 3 / 12
10,137
724
3,144
20,104
16,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
Ryntor
Nox
19
7 / 2 / 12
11,352
811
15,493
9,388
4,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
russoXD545
Vulcan
19
7 / 2 / 12
12,024
859
21,453
14,824
7,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,483
606
2,309
15,848
19,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
18
0 / 3 / 13
10,668
762
13,830
17,923
23,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 4 / 7
11,883
849
34,461
15,249
7,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
caaIee
Da Ji
17
4 / 3 / 9
11,104
793
9,807
10,941
8,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Kali
17
3 / 4 / 10
10,347
739
15,363
17,119
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
61
19
Kills
16
16
Deaths
19
63
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
6
14
1.5
W
3
3
13
3.17
W
Terra
Mithrilon
Terra
0
3
12
2
L
0
5
6
0.6
W
Nox
Ryntor
Nox
7
2
12
6.5
L
Ganesha
0
3
13
2.17
L
9
4
7
3.13
L
Da Ji
caaIee
Da Ji
4
3
9
2.83
L
Kali
3
4
10
2
W
Vulcan
russoXD545
Vulcan
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,133
Damage
75,770
88,475
Taken
77,080
72,292
Mitigated
68,747
47,106
Healing
33,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,688
6,685
0
2,411
15,905
6,973
1,971
9,655
6,250
0
29,246
W
9,355
413
1,543
8,568
28,254
36,364
380
15,116
13,138
21,748
0
W
Terra
Mithrilon
Terra
3,144
605
19,202
10,834
20,104
16,718
370
11,953
8,151
6,028
0
L
2,309
1,143
4,062
4,238
15,848
19,059
106
8,368
7,480
0
3,497
W
Nox
Ryntor
Nox
15,493
1,662
0
753
9,388
4,674
1,992
5,133
4,255
29,634
0
L
Ganesha
13,830
252
1,009
4,713
17,923
23,260
233
10,037
7,886
26,749
0
L
34,461
13,758
1,840
5,732
15,249
7,983
1,217
10,617
4,632
66,042
0
L
Da Ji
caaIee
Da Ji
9,807
1,178
360
3,062
10,941
8,776
582
7,653
3,288
0
12,348
L
Kali
15,363
4,856
1,964
6,841
17,119
9,669
1,321
12,770
4,349
0
34,685
W
Vulcan
russoXD545
Vulcan
21,453
7,524
529
3,266
14,824
7,563
735
6,434
8,390
46,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,605
Gold Earned
52,485
136
Minions Killed
165
0
Camps Cleared
0
1,249,280
Distance Traveled
1,316,616
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,987
713
26
2
0
230,149
1
W
Sobek
11,105
793
15
1
0
277,375
0
W
Terra
10,137
724
2
0
0
250,837
1
L
Horus
8,483
606
13
1
0
263,077
2
W
Nox
11,352
811
35
3
0
213,501
0
L
Ganesha
10,668
762
0
0
0
270,468
0
L
Sol
11,883
849
84
6
0
254,059
1
L
Da Ji
11,104
793
7
1
0
258,278
0
L
Kali
10,347
739
61
4
0
270,734
0
W
Vulcan
12,024
859
58
4
0
277,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role