Player Matchup

Nemesis
Nemesis
AhBadMan
Nemesis
Level 17
God Stats
21W - 34L
1,349 SR
Queue Stats
67W - 84L
1,320 Elo+
Solo
Heimdallr
Heimdallr
Ar_Elessar
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,416 Elo+
Solo
Ares
Ares
Baby boy6148
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 60L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
Volcra
Gilgamesh
Level 29
God Stats
7W - 8L
1,521 SR
Queue Stats
192W - 162L
1,603 Elo+
Solo
Sun Wukong
Sun Wukong
tch-santiago12
Sun Wukong
Level 27
God Stats
5W - 5L
1,324 SR
Queue Stats
95W - 101L
1,353 Elo+
Solo
Team Averages
Level 24
1,439 SR
1,408 Elo+

VS

Team Averages
Level 23
1,474 SR
1,476 Elo+
Izanami
Izanami
Captn Puso
Izanami
Level 27
God Stats
1W - 2L
1,155 SR
Queue Stats
23W - 26L
1,356 Elo+
Party 1
Khepri
Khepri
Facree
Khepri
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 3L
1,711 Elo+
Party 1
Terra
Terra
PeanutZ650
Terra
Level 22
God Stats
5W - 3L
1,600 SR
Queue Stats
49W - 48L
1,421 Elo+
Solo
Fenrir
Fenrir
YoungdaggerX907
Fenrir
Level 28
God Stats
9W - 4L
1,614 SR
Queue Stats
80W - 59L
1,496 Elo+
Party 1
Nox
Nox
Zizuba
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AhBadMan
Nemesis
14
1 / 4 / 0
8,217
483
3,190
11,236
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heimdallr
Ar_Elessar
Heimdallr
10
0 / 11 / 1
6,963
410
6,914
12,748
3,157
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 10 / 0
7,153
421
3,099
20,258
16,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Volcra
Gilgamesh
14
0 / 5 / 0
8,287
487
6,665
14,770
12,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
tch-santiago12
Sun Wukong
8
1 / 2 / 0
6,499
382
1,960
5,035
1,734
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Captn Puso
Izanami
14
9 / 1 / 11
9,462
557
13,239
8,874
3,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Facree
Khepri
13
4 / 0 / 15
9,113
536
4,420
12,035
14,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Terra
14
0 / 0 / 6
8,655
509
4,185
11,490
10,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
16 / 0 / 3
10,132
596
15,474
9,134
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Zizuba
Nox
14
3 / 2 / 5
8,728
513
5,122
6,970
2,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
72
3
Kills
32
32
Deaths
3
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AhBadMan
Nemesis
1
4
0
0.25
L
Heimdallr
Ar_Elessar
Heimdallr
0
11
1
0.05
L
1
10
0
0.1
W
Izanami
Captn Puso
Izanami
9
1
11
14.5
W
Khepri
Facree
Khepri
4
0
15
11.5
W
Terra
0
0
6
3
L
Gilgamesh
Volcra
Gilgamesh
0
5
0
0
W
16
0
3
17.5
W
Nox
Zizuba
Nox
3
2
5
2.75
L
Sun Wukong
tch-santiago12
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,828
Damage
42,440
64,047
Taken
48,503
36,661
Mitigated
35,431
6,573
Healing
18,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AhBadMan
Nemesis
3,190
1,579
0
777
11,236
3,088
684
436
10,792
0
61,868
L
Heimdallr
Ar_Elessar
Heimdallr
6,914
3,134
0
544
12,748
3,157
0
3,223
9,419
0
32,331
L
3,099
434
0
527
20,258
16,651
0
3,319
16,833
16,095
0
W
Izanami
Captn Puso
Izanami
13,239
10,055
482
4,123
8,874
3,117
1,562
786
8,088
0
60,485
W
Khepri
Facree
Khepri
4,420
889
165
3,368
12,035
14,954
495
1,562
10,473
23,009
0
W
Terra
4,185
1,042
96
4,514
11,490
10,618
434
0
10,633
28,908
0
L
Gilgamesh
Volcra
Gilgamesh
6,665
1,647
0
4,680
14,770
12,031
275
4,495
10,237
0
48,009
W
15,474
5,325
0
4,747
9,134
3,871
601
618
8,348
0
57,747
W
Nox
Zizuba
Nox
5,122
683
0
1,293
6,970
2,871
1,382
375
6,595
41,389
0
L
Sun Wukong
tch-santiago12
Sun Wukong
1,960
759
0
45
5,035
1,734
107
1,848
3,039
0
18,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
46,090
324
Minions Killed
333
0
Camps Cleared
0
1,388,946
Distance Traveled
1,658,831
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,217
483
113
7
0
283,141
0
L
Heimdallr
6,963
410
55
3
0
274,057
2
L
Ares
7,153
421
26
2
0
285,578
1
W
Izanami
9,462
557
96
6
0
325,576
1
W
Khepri
9,113
536
36
2
0
327,199
3
W
Terra
8,655
509
53
3
0
322,300
1
L
Gilgamesh
8,287
487
100
6
0
336,834
1
W
Fenrir
10,132
596
73
4
0
369,440
1
W
Nox
8,728
513
75
4
0
314,316
0
L
Sun Wukong
6,499
382
30
2
0
209,336
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role