Player Matchup

Thor
Thor
Avengers5667
Thor
Level 5
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 3L
1,257 Elo+
Solo
Set
Set
SAIKISANNN
Set
Level 29
God Stats
0W - 2L
1,435 SR
Queue Stats
60W - 45L
1,559 Elo+
Solo
Ares
Ares
TheBeefCak3
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,136 Elo+
Solo
Freya
Freya
fellipefonsekinh
Freya
Level 27
God Stats
10W - 9L
1,477 SR
Queue Stats
61W - 52L
1,348 Elo+
Solo
Sun Wukong
Sun Wukong
kevingonzxlez666
Sun Wukong
Level 14
God Stats
4W - 5L
1,604 SR
Queue Stats
50W - 51L
1,346 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,329 Elo+

VS

Team Averages
Level 23
1,445 SR
1,270 Elo+
Loki
Loki
Dark Haste
Loki
Level 22
God Stats
4W - 13L
1,331 SR
Queue Stats
31W - 30L
1,222 Elo+
Solo
Bellona
Bellona
GODcotty98
Bellona
Level 13
God Stats
4W - 5L
1,438 SR
Queue Stats
33W - 30L
1,158 Elo+
Solo
Fenrir
Fenrir
US187Drifter
Fenrir
Level 8
God Stats
1W - 2L
1,232 SR
Queue Stats
23W - 19L
1,269 Elo+
Party 1
Janus
Janus
kxcc
Janus
Level 44
God Stats
33W - 30L
1,471 SR
Queue Stats
242W - 246L
1,392 Elo+
Party 1
Discordia
Discordia
spardaeva
Discordia
Level 28
God Stats
2W - 0L
1,751 SR
Queue Stats
26W - 27L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 6 / 1
4,133
459
1,585
5,837
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
2 / 2 / 0
5,132
570
2,409
6,279
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 0
5,081
565
1,616
5,662
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
1 / 3 / 0
3,779
420
478
2,023
493
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kevingonzxlez666
Sun Wukong
6
0 / 2 / 0
4,080
453
363
3,818
1,374
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 2
4,892
544
1,591
4,048
892
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
GODcotty98
Bellona
9
3 / 1 / 1
5,639
627
1,720
3,855
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
10
4 / 2 / 2
5,790
643
2,135
5,867
1,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
kxcc
Janus
10
5 / 2 / 4
6,329
703
2,940
3,643
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
spardaeva
Discordia
8
0 / 0 / 0
4,896
544
2,781
989
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
6
Kills
13
13
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
1
2
2
1
W
Bellona
GODcotty98
Bellona
3
1
1
3.5
L
2
2
0
1
L
2
0
0
2
W
Fenrir
4
2
2
2.5
L
1
3
0
0.33
L
Sun Wukong
kevingonzxlez666
Sun Wukong
0
2
0
0
W
Janus
kxcc
Janus
5
2
4
3.5
W
Discordia
spardaeva
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,451
Damage
11,167
23,619
Taken
18,402
8,504
Mitigated
6,876
6,608
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,585
650
0
706
5,837
1,366
0
648
5,093
0
12,184
W
1,591
262
0
87
4,048
892
26
1,114
2,934
0
16,853
W
Bellona
GODcotty98
Bellona
1,720
686
0
594
3,855
2,926
1,477
0
3,855
0
28,411
L
2,409
1,129
0
2,088
6,279
1,982
0
1,608
4,579
0
20,187
L
1,616
23
0
2,979
5,662
3,289
0
2,258
3,404
13,158
0
W
Fenrir
2,135
698
0
2,004
5,867
1,872
689
534
5,333
0
22,310
L
478
261
0
95
2,023
493
0
438
1,527
4,177
0
L
Sun Wukong
kevingonzxlez666
Sun Wukong
363
189
0
740
3,818
1,374
0
523
3,295
0
12,011
W
Janus
kxcc
Janus
2,940
512
0
662
3,643
768
519
124
3,519
29,599
0
W
Discordia
spardaeva
Discordia
2,781
181
0
0
989
418
0
322
667
18,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,205
Gold Earned
27,546
119
Minions Killed
246
0
Camps Cleared
0
774,639
Distance Traveled
900,786
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,133
459
16
2
0
177,947
0
W
Loki
4,892
544
34
4
0
183,590
1
W
Bellona
5,639
627
64
7
0
193,254
0
L
Set
5,132
570
50
6
0
194,694
0
L
Ares
5,081
565
31
3
0
172,307
2
W
Fenrir
5,790
643
56
6
0
196,136
0
L
Freya
3,779
420
3
0
0
69,414
1
L
Sun Wukong
4,080
453
19
2
0
160,277
0
W
Janus
6,329
703
61
7
0
166,923
0
W
Discordia
4,896
544
31
3
0
160,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role