Player Matchup

Hades
Hades
Aphill796
Hades
Level 104
God Stats
43W - 45L
1,493 SR
Queue Stats
64W - 89L
1,406 Elo+
Party 3
Athena
Athena
Diaboof
Athena
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 87L
1,387 Elo+
Party 1
Sylvanus
Sylvanus
FireUpAWendy
Sylvanus
Level 36
God Stats
1W - 1L
1,254 SR
Queue Stats
26W - 30L
1,418 Elo+
Party 1
Neith
Neith
Nathombie
Neith
Level 36
God Stats
27W - 22L
1,489 SR
Queue Stats
36W - 43L
1,411 Elo+
Party 3
Aphrodite
Aphrodite
Skipii93
Aphrodite
Level 88
God Stats
140W - 129L
1,540 SR
Queue Stats
152W - 158L
1,450 Elo+
Party 3
Team Averages
Level 62
1,455 SR
1,414 Elo+

VS

Team Averages
Level 65
1,483 SR
1,425 Elo+
Raijin
Raijin
Buzzzar
Raijin
Level 69
God Stats
1W - 2L
1,281 SR
Queue Stats
105W - 136L
1,329 Elo+
Party 2
Set
Set
Desibira
Set
Level 45
God Stats
1W - 5L
1,207 SR
Queue Stats
136W - 178L
1,310 Elo+
Solo
Amaterasu
Amaterasu
Edodeath
Amaterasu
Level 79
God Stats
0W - 1L
1,501 SR
Queue Stats
49W - 39L
1,530 Elo+
Party 2
Charybdis
Charybdis
Raydo-_-
Charybdis
Level 24
God Stats
16W - 17L
1,679 SR
Queue Stats
102W - 94L
1,478 Elo+
Party 2
Geb
Geb
Sims-sama33
Geb
Level 108
God Stats
25W - 17L
1,749 SR
Queue Stats
439W - 438L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Aphill796
Hades
20
17 / 1 / 17
14,983
576
31,763
18,866
16,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Diaboof
Athena
20
10 / 2 / 11
13,413
516
18,147
20,182
17,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
FireUpAWendy
Sylvanus
17
4 / 2 / 12
13,049
502
7,477
18,647
17,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Nathombie
Neith
18
5 / 4 / 7
11,770
453
12,887
12,222
5,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Skipii93
Aphrodite
20
6 / 1 / 16
13,969
537
20,331
21,399
23,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Buzzzar
Raijin
15
1 / 19 / 3
9,740
375
12,723
24,150
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 7 / 1
9,553
367
5,373
12,814
4,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
Edodeath
Amaterasu
16
1 / 6 / 4
10,610
408
10,781
25,722
17,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Raydo-_-
Charybdis
19
4 / 7 / 3
12,743
490
13,125
22,821
8,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 4
12,315
474
17,886
28,976
39,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
25
42
Kills
10
10
Deaths
43
63
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hades
Aphill796
Hades
17
1
17
25.5
L
Raijin
Buzzzar
Raijin
1
19
3
0.13
L
1
7
1
0.21
W
Athena
Diaboof
Athena
10
2
11
7.75
L
Amaterasu
Edodeath
Amaterasu
1
6
4
0.5
W
Sylvanus
FireUpAWendy
Sylvanus
4
2
12
5
W
Neith
Nathombie
Neith
5
4
7
2.13
L
Charybdis
Raydo-_-
Charybdis
4
7
3
0.79
L
3
4
4
1.25
W
Aphrodite
Skipii93
Aphrodite
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,605
Damage
59,888
91,316
Taken
114,483
79,634
Mitigated
78,110
48,173
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Aphill796
Hades
31,763
3,139
1,415
9,931
18,866
16,242
3,248
6,769
11,439
117,860
0
L
Raijin
Buzzzar
Raijin
12,723
923
0
325
24,150
8,004
838
18,706
5,444
61,863
0
L
5,373
1,439
0
2,837
12,814
4,648
0
7,833
4,981
0
44,958
W
Athena
Diaboof
Athena
18,147
4,492
0
5,876
20,182
17,499
1,369
4,460
15,283
87,850
0
L
Amaterasu
Edodeath
Amaterasu
10,781
2,856
0
3,275
25,722
17,052
0
20,585
5,137
0
53,675
W
Sylvanus
FireUpAWendy
Sylvanus
7,477
2,838
2,395
4,888
18,647
17,756
1,056
8,437
10,045
33,533
0
W
Neith
Nathombie
Neith
12,887
5,955
0
3,032
12,222
5,106
3,532
4,529
7,605
0
75,380
L
Charybdis
Raydo-_-
Charybdis
13,125
6,840
0
7,282
22,821
8,551
0
14,759
8,062
0
92,783
L
17,886
887
0
5,653
28,976
39,855
0
15,835
13,141
59,553
0
W
Aphrodite
Skipii93
Aphrodite
20,331
1,870
6,010
14,626
21,399
23,031
4,313
5,786
14,944
102,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,184
Gold Earned
54,961
637
Minions Killed
560
0
Camps Cleared
0
2,375,076
Distance Traveled
2,088,633
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,983
576
181
7
0
494,982
3
L
Raijin
9,740
375
106
4
0
371,054
2
L
Set
9,553
367
91
4
0
285,319
0
W
Athena
13,413
516
106
4
0
554,968
4
L
Amaterasu
10,610
408
112
4
0
457,580
1
W
Sylvanus
13,049
502
54
2
0
425,302
2
W
Neith
11,770
453
121
5
0
430,352
10
L
Charybdis
12,743
490
194
7
0
447,031
2
L
Geb
12,315
474
57
2
0
527,649
3
W
Aphrodite
13,969
537
175
7
0
469,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role