Player Matchup

Guan Yu
Guan Yu
DBORK-333
Guan Yu
Level 6
God Stats
2W - 3L
1,324 SR
Queue Stats
5W - 8L
1,162 Elo+
Party 1
Chang'e
Chang'e
Slaiar21
Chang'e
Level 36
God Stats
4W - 15L
1,254 SR
Queue Stats
158W - 244L
1,284 Elo+
Party 1
Fenrir
Fenrir
benny2015
Fenrir
Level 60
God Stats
12W - 32L
1,389 SR
Queue Stats
330W - 471L
1,346 Elo+
Party 1
Team Averages
Level 34
1,323 SR
1,264 Elo+

VS

Team Averages
Level 19
1,602 SR
1,179 Elo+
Discordia
Discordia
FTH_The2TapGod
Discordia
Level 21
God Stats
4W - 4L
1,621 SR
Queue Stats
27W - 47L
1,194 Elo+
Solo
Odin
Odin
SheepOnGas
Odin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,064 Elo+
Solo
Rama
Rama
omegastrongbean
Rama
Level 18
God Stats
2W - 0L
1,685 SR
Queue Stats
2W - 5L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DBORK-333
Guan Yu
11
0 / 10 / 7
8,971
561
2,837
27,297
19,356
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Slaiar21
Chang'e
12
6 / 9 / 5
10,303
644
10,742
20,011
9,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
benny2015
Fenrir
12
6 / 7 / 2
10,234
640
11,207
20,571
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FTH_The2TapGod
Discordia
17
14 / 2 / 11
12,897
806
30,309
8,289
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 1 / 21
11,973
748
13,008
14,560
15,381
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
7 / 9 / 10
11,413
713
14,531
10,449
3,312
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
12
Kills
26
26
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DBORK-333
Guan Yu
0
10
7
0.35
W
Discordia
FTH_The2TapGod
Discordia
14
2
11
9.75
W
5
1
21
15.5
L
Chang'e
Slaiar21
Chang'e
6
9
5
0.94
L
Fenrir
benny2015
Fenrir
6
7
2
1
W
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,786
Damage
57,848
67,879
Taken
33,298
39,299
Mitigated
21,448
14,248
Healing
9,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DBORK-333
Guan Yu
2,837
1,027
291
731
27,297
19,356
0
10,182
17,115
0
7,252
W
Discordia
FTH_The2TapGod
Discordia
30,309
4,593
1,049
3,070
8,289
2,755
438
2,935
5,221
63,969
0
W
13,008
3,107
0
4,848
14,560
15,381
278
5,290
8,919
0
28,666
L
Chang'e
Slaiar21
Chang'e
10,742
692
5,171
5,269
20,011
9,703
0
11,207
8,804
34,343
0
L
Fenrir
benny2015
Fenrir
11,207
3,759
442
2,344
20,571
10,240
0
9,456
11,115
0
24,062
W
14,531
11,730
0
630
10,449
3,312
2,427
3,932
6,304
0
34,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
36,283
88
Minions Killed
134
3
Camps Cleared
6
759,568
Distance Traveled
735,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,971
561
6
0
1
261,309
0
W
Discordia
12,897
806
63
4
3
263,987
0
W
Odin
11,973
748
25
2
3
277,190
2
L
Chang'e
10,303
644
55
3
2
256,619
2
L
Fenrir
10,234
640
27
2
0
241,640
0
W
Rama
11,413
713
46
3
0
194,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role