Player Matchup

Skadi
Skadi
TrMx76
Skadi
Level 29
God Stats
4W - 3L
1,456 SR
Queue Stats
163W - 192L
1,446 Elo+
Party 2
Tyr
Tyr
lDarthPotatol
Tyr
Level 84
God Stats
6W - 15L
1,178 SR
Queue Stats
80W - 86L
1,376 Elo+
Party 4
Fenrir
Fenrir
llNesdipll
Fenrir
Level 52
God Stats
6W - 6L
1,413 SR
Queue Stats
114W - 114L
1,442 Elo+
Party 2
Cthulhu
Cthulhu
lothe300
Cthulhu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 18L
1,427 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
valbeatbox
Morgan Le Fay
Level 19
God Stats
2W - 9L
1,247 SR
Queue Stats
77W - 63L
1,477 Elo+
Party 2
Team Averages
Level 40
1,359 SR
1,434 Elo+

VS

Team Averages
Level 65
1,491 SR
1,494 Elo+
Awilix
Awilix
B0ngleInJ0ng1e
Awilix
Level 124
God Stats
7W - 7L
1,596 SR
Queue Stats
170W - 164L
1,545 Elo+
Party 1
Bellona
Bellona
B4AL
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SparkledXD
Morgan Le Fay
Level 90
God Stats
0W - 3L
1,354 SR
Queue Stats
83W - 103L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
ohikosll
Aphrodite
Level 88
God Stats
4W - 6L
1,581 SR
Queue Stats
88W - 112L
1,460 Elo+
Party 3
Olorun
Olorun
two1popugaichika
Olorun
Level 16
God Stats
8W - 12L
1,426 SR
Queue Stats
61W - 78L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
TrMx76
Skadi
20
7 / 3 / 14
13,202
574
18,048
16,757
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 16
12,210
531
9,432
22,676
24,004
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
llNesdipll
Fenrir
20
13 / 8 / 16
14,010
609
21,348
25,822
19,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
lothe300
Cthulhu
19
10 / 2 / 17
13,613
592
15,919
23,115
20,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
valbeatbox
Morgan Le Fay
20
6 / 3 / 18
13,323
579
20,346
15,813
7,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
12,681
551
17,809
19,384
7,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
B4AL
Bellona
17
1 / 8 / 5
10,931
475
8,170
20,298
12,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SparkledXD
Morgan Le Fay
18
5 / 7 / 3
11,643
506
15,490
19,344
6,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
ohikosll
Aphrodite
14
1 / 9 / 5
8,901
387
8,578
23,403
10,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 9 / 2
9,774
425
15,778
23,068
7,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
39
39
Kills
18
19
Deaths
39
81
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
6
6
1.67
L
Bellona
B4AL
Bellona
1
8
5
0.44
L
Morgan Le Fay
SparkledXD
Morgan Le Fay
5
7
3
0.93
W
Skadi
TrMx76
Skadi
7
3
14
4.67
W
3
3
16
3.67
W
Fenrir
llNesdipll
Fenrir
13
8
16
2.63
W
Cthulhu
lothe300
Cthulhu
10
2
17
9.25
L
Aphrodite
ohikosll
Aphrodite
1
9
5
0.39
L
4
9
2
0.56
W
Morgan Le Fay
valbeatbox
Morgan Le Fay
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,093
Damage
65,825
104,183
Taken
105,497
77,523
Mitigated
44,280
32,623
Healing
29,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,809
8,232
0
737
19,384
7,431
0
6,596
12,788
0
90,731
L
Bellona
B4AL
Bellona
8,170
2,300
0
1,971
20,298
12,226
350
5,640
14,658
0
52,265
L
Morgan Le Fay
SparkledXD
Morgan Le Fay
15,490
1,803
175
3,559
19,344
6,584
148
7,005
12,339
71,610
0
W
Skadi
TrMx76
Skadi
18,048
8,649
566
6,527
16,757
6,010
4,563
10,663
5,904
0
117,023
W
9,432
1,900
633
6,977
22,676
24,004
1,569
4,755
17,516
0
52,515
W
Fenrir
llNesdipll
Fenrir
21,348
4,510
0
8,083
25,822
19,625
659
5,474
19,337
0
93,372
W
Cthulhu
lothe300
Cthulhu
15,919
694
538
4,133
23,115
20,627
904
19,422
3,437
38,159
0
L
Aphrodite
ohikosll
Aphrodite
8,578
1,267
5,196
9,445
23,403
10,216
1,045
8,504
14,899
32,516
0
L
15,778
7,693
1,270
6,687
23,068
7,823
2,408
8,520
14,548
69,025
0
W
Morgan Le Fay
valbeatbox
Morgan Le Fay
20,346
533
144
5,022
15,813
7,257
1,683
6,246
9,285
91,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,358
Gold Earned
53,930
521
Minions Killed
523
0
Camps Cleared
0
2,165,688
Distance Traveled
2,005,259
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,681
551
132
6
0
466,305
8
L
Bellona
10,931
475
95
4
0
420,436
0
L
Morgan Le Fay
11,643
506
127
6
0
400,820
4
W
Skadi
13,202
574
148
6
0
419,261
1
W
Tyr
12,210
531
94
4
0
464,482
1
W
Fenrir
14,010
609
115
5
0
407,226
3
W
Cthulhu
13,613
592
35
2
0
415,440
1
L
Aphrodite
8,901
387
59
3
0
372,149
3
L
Olorun
9,774
425
110
5
0
345,549
2
W
Morgan Le Fay
13,323
579
129
6
0
459,279
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role