Player Matchup

Geb
Geb
 
Geb
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DANYsimo
Discordia
Level 46
God Stats
3W - 2L
1,455 SR
Queue Stats
16W - 17L
1,427 Elo+
Solo
Cupid
Cupid
Nazurath
Cupid
Level 66
God Stats
4W - 5L
1,497 SR
Queue Stats
165W - 177L
1,442 Elo+
Party 1
King Arthur
King Arthur
Templaris
King Arthur
Level 46
God Stats
9W - 15L
1,426 SR
Queue Stats
137W - 162L
1,430 Elo+
Party 1
Hera
Hera
ZirraWolfie
Hera
Level 42
God Stats
5W - 7L
1,486 SR
Queue Stats
132W - 149L
1,445 Elo+
Party 1
Team Averages
Level 64
1,473 SR
1,449 Elo+

VS

Team Averages
Level 48
1,485 SR
1,472 Elo+
Skadi
Skadi
Ketflix
Skadi
Level 67
God Stats
39W - 24L
1,630 SR
Queue Stats
100W - 101L
1,521 Elo+
Solo
Freya
Freya
MixTape332
Freya
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 14L
1,595 Elo+
Solo
Aphrodite
Aphrodite
carloscosta26-ca
Aphrodite
Level 65
God Stats
3W - 5L
1,478 SR
Queue Stats
41W - 67L
1,393 Elo+
Party 2
Chaac
Chaac
fáfá
Chaac
Level 27
God Stats
2W - 6L
1,301 SR
Queue Stats
67W - 80L
1,379 Elo+
Party 2
Ganesha
Ganesha
oneshotyoutwice
Ganesha
Level 36
God Stats
43W - 56L
1,514 SR
Queue Stats
207W - 207L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
20
0 / 3 / 26
10,555
1,056
10,135
14,882
16,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
DANYsimo
Discordia
17
3 / 3 / 12
10,538
1,054
10,589
5,781
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Nazurath
Cupid
20
20 / 3 / 11
14,797
1,480
32,730
15,478
5,396
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
Templaris
King Arthur
17
2 / 5 / 17
10,403
1,040
14,492
17,555
17,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 5 / 16
12,757
1,276
16,122
11,574
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

205

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ketflix
Skadi
16
6 / 4 / 4
11,163
1,116
16,214
14,546
6,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
16
6 / 8 / 5
10,283
1,028
8,490
14,652
6,763
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
16
2 / 8 / 10
9,877
988
7,626
17,271
13,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
fáfá
Chaac
17
4 / 6 / 8
10,812
1,081
12,605
20,824
21,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
1 / 8 / 18
10,712
1,071
14,984
21,063
11,796
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
64
34
Kills
19
19
Deaths
34
82
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
26
4.33
W
Discordia
DANYsimo
Discordia
3
3
12
3
L
Skadi
Ketflix
Skadi
6
4
4
2
L
Freya
6
8
5
1.06
W
Cupid
Nazurath
Cupid
20
3
11
8.5
W
King Arthur
Templaris
King Arthur
2
5
17
2.1
W
9
5
16
3.4
L
Aphrodite
2
8
10
0.88
L
Chaac
fáfá
Chaac
4
6
8
1.33
L
1
8
18
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,068
Damage
59,919
65,270
Taken
88,356
44,711
Mitigated
60,342
7,648
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,135
941
0
0
14,882
16,214
0
7,335
7,187
13,088
0
W
Discordia
DANYsimo
Discordia
10,589
176
0
250
5,781
2,008
0
2,434
3,250
24,811
0
L
Skadi
Ketflix
Skadi
16,214
6,706
0
0
14,546
6,525
0
4,372
10,174
0
46,989
L
Freya
8,490
3,109
87
966
14,652
6,763
0
5,364
9,288
13,955
0
W
Cupid
Nazurath
Cupid
32,730
27,843
406
4,779
15,478
5,396
0
6,808
8,509
0
60,463
W
King Arthur
Templaris
King Arthur
14,492
842
0
230
17,555
17,546
0
7,965
9,284
206
26,966
W
16,122
3,805
699
1,284
11,574
3,547
0
6,558
4,837
31,335
0
L
Aphrodite
7,626
631
3,926
4,940
17,271
13,622
0
7,638
9,633
19,382
0
L
Chaac
fáfá
Chaac
12,605
1,309
0
5,049
20,824
21,636
0
10,512
10,312
395
33,063
L
14,984
203
0
0
21,063
11,796
0
9,166
11,897
31,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,050
Gold Earned
52,847
165
Minions Killed
184
5
Camps Cleared
5
1,063,018
Distance Traveled
943,288
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,555
1,056
6
1
0
244,067
1
W
Discordia
10,538
1,054
41
4
1
206,419
0
L
Skadi
11,163
1,116
73
7
2
186,775
0
L
Freya
10,283
1,028
3
0
1
179,410
0
W
Cupid
14,797
1,480
56
6
4
190,420
1
W
King Arthur
10,403
1,040
26
3
0
212,492
1
W
Hera
12,757
1,276
36
4
0
209,620
0
L
Aphrodite
9,877
988
28
3
0
181,144
0
L
Chaac
10,812
1,081
77
8
2
198,255
0
L
Ganesha
10,712
1,071
3
0
0
197,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role