Player Matchup

Sol
Sol
DonnerFuge
Sol
Level 59
God Stats
3W - 3L
1,694 SR
Queue Stats
27W - 38L
1,280 Elo+
Party 4
Vulcan
Vulcan
Gamji
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 2
Cupid
Cupid
JDCev
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Solo
Tyr
Tyr
TheVoidDaddy
Tyr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,511 Elo+
Party 2
Anhur
Anhur
frankTH3tank33
Anhur
Level 23
God Stats
5W - 8L
1,290 SR
Queue Stats
27W - 38L
1,280 Elo+
Party 4
Team Averages
Level 54
1,497 SR
1,364 Elo+

VS

Team Averages
Level 108
1,485 SR
1,453 Elo+
Zeus
Zeus
AspendosTR
Zeus
Level 66
God Stats
28W - 29L
1,490 SR
Queue Stats
91W - 88L
1,443 Elo+
Party 1
Nemesis
Nemesis
Dtercenter
Nemesis
Level 144
God Stats
1W - 0L
1,722 SR
Queue Stats
17W - 21L
1,462 Elo+
Party 3
Artemis
Artemis
GameBut
Artemis
Level 138
God Stats
5W - 5L
1,344 SR
Queue Stats
59W - 57L
1,455 Elo+
Party 1
Awilix
Awilix
KarizmaTR
Awilix
Level 129
God Stats
10W - 7L
1,372 SR
Queue Stats
90W - 87L
1,439 Elo+
Party 1
Poseidon
Poseidon
Rozya
Poseidon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 4
9,458
860
7,144
13,877
4,768
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Gamji
Vulcan
16
0 / 9 / 6
9,424
857
4,093
13,455
4,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
JDCev
Cupid
16
4 / 5 / 2
10,432
948
7,118
12,145
4,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 6 / 6
9,562
869
5,940
20,985
22,371
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 5 / 4
9,707
882
2,298
8,967
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

132

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 14
11,526
1,048
24,451
5,962
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Dtercenter
Nemesis
18
7 / 0 / 11
11,808
1,073
6,541
5,171
2,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
GameBut
Artemis
19
7 / 1 / 15
11,792
1,072
18,061
6,037
2,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
KarizmaTR
Awilix
18
5 / 4 / 18
11,319
1,029
11,010
10,003
4,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Rozya
Poseidon
18
3 / 0 / 17
10,793
981
6,735
2,814
860
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
7
Kills
32
32
Deaths
7
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
10
2
14
8.5
L
1
7
4
0.43
W
Nemesis
Dtercenter
Nemesis
7
0
11
12.5
W
Artemis
GameBut
Artemis
7
1
15
14.5
L
Vulcan
Gamji
Vulcan
0
9
6
0.33
L
Cupid
JDCev
Cupid
4
5
2
1
W
Awilix
KarizmaTR
Awilix
5
4
18
3.5
W
Poseidon
Rozya
Poseidon
3
0
17
11.5
L
1
6
6
0.67
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,593
Damage
66,798
69,429
Taken
29,987
39,796
Mitigated
11,659
4,952
Healing
3,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,451
1,406
0
0
5,962
1,875
0
2,801
3,161
39,412
0
L
7,144
1,002
101
941
13,877
4,768
0
7,298
6,579
28,395
0
W
Nemesis
Dtercenter
Nemesis
6,541
2,025
0
1,020
5,171
2,243
0
2,204
2,967
0
22,058
W
Artemis
GameBut
Artemis
18,061
8,117
0
1,479
6,037
2,240
0
2,855
3,182
0
39,125
L
Vulcan
Gamji
Vulcan
4,093
851
0
40
13,455
4,559
0
7,087
6,368
23,359
0
L
Cupid
JDCev
Cupid
7,118
1,266
1,004
1,453
12,145
4,360
0
5,399
6,746
0
30,784
W
Awilix
KarizmaTR
Awilix
11,010
3,669
0
0
10,003
4,441
0
2,537
7,466
0
23,453
W
Poseidon
Rozya
Poseidon
6,735
967
19
861
2,814
860
0
887
1,927
32,109
0
L
5,940
746
0
1,289
20,985
22,371
0
9,216
11,769
59
16,765
L
2,298
1,043
0
124
8,967
3,738
0
2,186
6,781
0
19,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
57,238
204
Minions Killed
216
5
Camps Cleared
12
1,016,048
Distance Traveled
1,075,912
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,526
1,048
37
3
0
215,984
0
L
Sol
9,458
860
53
5
1
191,806
0
W
Nemesis
11,808
1,073
40
4
5
219,097
0
W
Artemis
11,792
1,072
45
4
4
208,967
0
L
Vulcan
9,424
857
35
3
1
201,330
0
L
Cupid
10,432
948
58
5
1
213,948
0
W
Awilix
11,319
1,029
41
4
3
224,645
2
W
Poseidon
10,793
981
53
5
0
207,219
0
L
Tyr
9,562
869
25
2
1
226,072
0
L
Anhur
9,707
882
33
3
1
182,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role