Player Matchup

Athena
Athena
DeathWhiteVEVO
Athena
Level 126
God Stats
1W - 3L
1,547 SR
Queue Stats
366W - 331L
1,636 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skades
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,757 Elo+
Party 1
Tiamat
Tiamat
TdslDarkLogic
Tiamat
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,850 Elo+
Party 1
Team Averages
Level 111
1,516 SR
1,748 Elo+

VS

Team Averages
Level 154
1,618 SR
1,595 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LaughingWyvern
Ravana
Level 155
God Stats
4W - 1L
1,611 SR
Queue Stats
321W - 318L
1,627 Elo+
Party 2
Fafnir
Fafnir
PapaFrozie
Fafnir
Level 152
God Stats
3W - 2L
1,741 SR
Queue Stats
295W - 296L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,730
673
4,010
7,525
4,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
Skades
Tsukuyomi
10
0 / 5 / 2
6,072
607
2,500
7,808
3,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
0 / 4 / 2
6,014
601
4,615
6,883
3,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 0 / 5
7,125
713
5,538
3,262
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
6 / 2 / 3
7,545
755
7,650
5,280
2,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
PapaFrozie
Fafnir
12
1 / 0 / 8
7,976
798
4,645
8,878
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
9
9
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
5
4.5
L
2
0
0
2
W
6
2
3
3.75
W
Fafnir
PapaFrozie
Fafnir
1
0
8
5
L
Tsukuyomi
Skades
Tsukuyomi
0
5
2
0.2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,125
Damage
17,833
22,216
Taken
17,420
11,378
Mitigated
14,303
4,353
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
5,538
388
0
1,420
3,262
1,158
733
1,433
1,613
27,692
0
L
4,010
923
0
2,311
7,525
4,591
0
3,737
3,677
17,665
0
W
7,650
2,292
0
904
5,280
2,483
352
2,782
2,077
0
18,664
W
Fafnir
PapaFrozie
Fafnir
4,645
1,448
0
3,640
8,878
10,662
72
3,943
4,306
17,178
0
L
Tsukuyomi
Skades
Tsukuyomi
2,500
269
0
1,224
7,808
3,049
0
2,934
4,622
0
12,344
L
4,615
1,027
0
818
6,883
3,738
0
3,764
2,969
14,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,816
Gold Earned
22,646
99
Minions Killed
120
2
Camps Cleared
7
543,791
Distance Traveled
494,988
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,125
713
58
6
1
139,578
3
L
Athena
6,730
673
20
2
0
197,572
4
W
Ravana
7,545
755
26
3
4
186,046
1
W
Fafnir
7,976
798
36
4
2
169,364
4
L
Tsukuyomi
6,072
607
41
4
1
177,243
0
L
Tiamat
6,014
601
38
4
1
168,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role