Player Matchup

Sun Wukong
Sun Wukong
B0nehead
Sun Wukong
Level 23
God Stats
13W - 11L
1,596 SR
Queue Stats
70W - 70L
1,483 Elo+
Solo
Cthulhu
Cthulhu
DeathsNecrosis
Cthulhu
Level 12
God Stats
18W - 3L
1,948 SR
Queue Stats
24W - 7L
1,743 Elo+
Party 2
Athena
Athena
Inflatedjeans69
Athena
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Thobek
Scylla
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 7L
1,599 Elo+
Solo
Nemesis
Nemesis
ultrashinigami
Nemesis
Level 31
God Stats
5W - 5L
1,492 SR
Queue Stats
135W - 111L
1,605 Elo+
Solo
Team Averages
Level 19
1,607 SR
1,586 Elo+

VS

Team Averages
Level 12
1,579 SR
1,466 Elo+
Kali
Kali
ChiefJudgeFIsh
Kali
Level 17
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 2L
1,525 Elo+
Party 1
Athena
Athena
Cyrra
Athena
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
Gimli8340
Ymir
Level 2
God Stats
0W - 2L
1,271 SR
Queue Stats
0W - 2L
1,181 Elo+
Party 1
Thanatos
Thanatos
NotHyde
Thanatos
Level 8
God Stats
5W - 3L
1,927 SR
Queue Stats
16W - 14L
1,648 Elo+
Solo
Raijin
Raijin
dr adamantia
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
B0nehead
Sun Wukong
16
4 / 2 / 15
9,668
967
8,634
7,919
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
10 / 0 / 8
11,223
1,122
7,241
8,297
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 2 / 14
9,903
990
2,832
6,159
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Thobek
Scylla
16
4 / 1 / 15
10,328
1,033
19,874
4,305
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 14
10,083
1,008
6,362
5,008
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

421

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,544
854
3,153
10,874
3,624
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Cyrra
Athena
14
0 / 6 / 5
8,535
854
1,803
13,576
8,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
14
1 / 1 / 4
8,873
887
3,633
5,634
3,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
NotHyde
Thanatos
14
1 / 3 / 5
8,688
869
3,496
5,549
1,752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
14
0 / 5 / 6
8,530
853
2,527
13,903
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
21
Kills
3
6
Deaths
21
66
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
B0nehead
Sun Wukong
4
2
15
5.75
L
1
6
3
0.42
L
Athena
Cyrra
Athena
0
6
5
0.42
W
10
0
8
14
L
Ymir
1
1
4
3
W
1
2
14
4
L
Thanatos
NotHyde
Thanatos
1
3
5
1.17
W
Scylla
Thobek
Scylla
4
1
15
11.5
L
Raijin
0
5
6
0.6
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
14,612
31,688
Taken
49,536
16,112
Mitigated
21,698
4,810
Healing
2,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
B0nehead
Sun Wukong
8,634
2,093
0
1,018
7,919
2,933
0
1,364
2,446
912
13,912
L
3,153
1,306
0
769
10,874
3,624
0
6,535
3,621
0
7,604
L
Athena
Cyrra
Athena
1,803
258
0
204
13,576
8,504
0
7,289
5,661
7,109
0
W
7,241
1,971
199
1,944
8,297
7,066
0
3,291
5,006
35,107
0
L
Ymir
3,633
318
0
144
5,634
3,106
0
3,001
2,472
9,791
0
W
2,832
991
0
648
6,159
3,682
0
1,306
2,482
15,169
0
L
Thanatos
NotHyde
Thanatos
3,496
902
0
1,855
5,549
1,752
0
2,182
3,106
0
8,015
W
Scylla
Thobek
Scylla
19,874
2,105
0
552
4,305
1,201
0
1,132
1,648
42,826
0
L
Raijin
2,527
1,067
0
0
13,903
4,712
0
9,396
3,958
8,316
0
W
6,362
2,738
0
449
5,008
1,230
0
870
1,662
0
20,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,205
Gold Earned
43,170
217
Minions Killed
61
10
Camps Cleared
3
819,736
Distance Traveled
573,122
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,668
967
19
2
0
154,915
1
L
Kali
8,544
854
14
1
1
143,066
0
L
Athena
8,535
854
7
1
0
122,542
0
W
Cthulhu
11,223
1,122
78
8
1
195,873
1
L
Ymir
8,873
887
14
1
1
103,591
0
W
Athena
9,903
990
23
2
0
133,831
0
L
Thanatos
8,688
869
17
2
1
80,440
0
W
Scylla
10,328
1,033
72
7
0
152,691
0
L
Raijin
8,530
853
9
1
0
123,483
1
W
Nemesis
10,083
1,008
25
3
9
182,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role