Player Matchup

Serqet
Serqet
DarkPikachuFTW
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,556 Elo+
Solo
Agni
Agni
McBizzleClutch
Agni
Level 141
God Stats
13W - 6L
2,080 SR
Queue Stats
688W - 585L
1,616 Elo+
Party 3
Izanami
Izanami
PokenTheFierce
Izanami
Level 133
God Stats
91W - 71L
1,633 SR
Queue Stats
552W - 459L
1,611 Elo+
Party 3
Nemesis
Nemesis
Timmmmid
Nemesis
Level 146
God Stats
12W - 11L
1,608 SR
Queue Stats
272W - 248L
1,598 Elo+
Party 3
Gilgamesh
Gilgamesh
UnholySaintJudas
Gilgamesh
Level 44
God Stats
8W - 4L
1,816 SR
Queue Stats
217W - 153L
1,656 Elo+
Party 3
Team Averages
Level 102
1,727 SR
1,608 Elo+

VS

Team Averages
Level 76
1,720 SR
1,556 Elo+
Ares
Ares
Deathninjadude
Ares
Level 38
God Stats
19W - 9L
1,673 SR
Queue Stats
48W - 50L
1,503 Elo+
Party 1
Charybdis
Charybdis
StannDarshh
Charybdis
Level 65
God Stats
19W - 21L
1,541 SR
Queue Stats
211W - 242L
1,494 Elo+
Party 1
Vulcan
Vulcan
Yahsteen
Vulcan
Level 122
God Stats
1W - 0L
1,734 SR
Queue Stats
16W - 17L
1,510 Elo+
Party 2
Awilix
Awilix
Zachaw
Awilix
Level 128
God Stats
7W - 0L
1,739 SR
Queue Stats
55W - 28L
1,619 Elo+
Solo
Guan Yu
Guan Yu
damunky
Guan Yu
Level 28
God Stats
2W - 1L
1,912 SR
Queue Stats
13W - 7L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,706
471
1,820
5,740
2,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 2
5,896
590
3,863
3,241
1,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 2 / 0
4,465
447
2,214
3,623
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Timmmmid
Nemesis
10
1 / 0 / 2
5,507
551
2,198
4,063
1,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
8
0 / 6 / 0
5,000
500
2,705
8,565
2,874
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,079
608
3,498
5,910
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
StannDarshh
Charybdis
9
1 / 1 / 1
5,505
551
1,409
4,900
1,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vulcan
Yahsteen
Vulcan
10
2 / 3 / 3
5,842
584
3,120
4,353
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
Zachaw
Awilix
10
1 / 0 / 2
5,842
584
1,335
5,866
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Guan Yu
damunky
Guan Yu
10
5 / 0 / 3
6,316
632
6,834
6,407
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
11
11
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
1
3
3.5
L
3
1
2
4
L
0
2
0
0
W
Charybdis
StannDarshh
Charybdis
1
1
1
1.5
L
Nemesis
Timmmmid
Nemesis
1
0
2
2
L
Gilgamesh
0
6
0
0
W
Vulcan
Yahsteen
Vulcan
2
3
3
1.17
W
Awilix
Zachaw
Awilix
1
0
2
2
W
Guan Yu
damunky
Guan Yu
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,800
Damage
16,196
25,232
Taken
27,436
8,036
Mitigated
11,612
5,390
Healing
9,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
289
0
967
5,740
2,034
0
2,154
3,550
0
12,690
W
3,498
34
0
1,957
5,910
2,599
0
77
5,795
12,383
0
L
3,863
186
0
662
3,241
1,044
0
2,013
1,228
31,352
0
L
2,214
1,654
0
959
3,623
780
0
1,355
2,268
0
19,040
W
Charybdis
StannDarshh
Charybdis
1,409
631
0
1,673
4,900
1,044
2,589
155
4,745
0
31,740
L
Nemesis
Timmmmid
Nemesis
2,198
661
0
1,273
4,063
1,304
0
315
3,712
0
31,686
L
Gilgamesh
2,705
466
0
1,529
8,565
2,874
0
2,104
6,007
1,828
20,552
W
Vulcan
Yahsteen
Vulcan
3,120
628
33
983
4,353
1,329
437
2,117
2,013
28,303
0
W
Awilix
Zachaw
Awilix
1,335
467
0
2,672
5,866
1,792
0
1,151
4,623
0
30,554
W
Guan Yu
damunky
Guan Yu
6,834
662
0
1,969
6,407
4,848
162
469
5,788
5,655
22,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
29,584
277
Minions Killed
259
0
Camps Cleared
0
959,809
Distance Traveled
1,041,641
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,706
471
24
2
0
193,840
1
W
Ares
6,079
608
21
2
0
198,618
1
L
Agni
5,896
590
78
8
0
207,816
3
L
Izanami
4,465
447
47
5
0
115,744
3
W
Charybdis
5,505
551
66
7
0
190,070
2
L
Nemesis
5,507
551
72
7
0
255,809
0
L
Gilgamesh
5,000
500
56
6
0
186,600
3
W
Vulcan
5,842
584
57
6
0
200,856
3
W
Awilix
5,842
584
65
7
0
246,925
6
W
Guan Yu
6,316
632
50
5
0
205,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role