Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
EskimoDubZ
Sobek
Level 125
God Stats
0W - 1L
1,654 SR
Queue Stats
260W - 251L
1,517 Elo+
Party 1
Horus
Horus
FIYASkengman
Horus
Level 138
God Stats
10W - 11L
1,705 SR
Queue Stats
527W - 480L
1,596 Elo+
Solo
Tiamat
Tiamat
NastasyJinkz
Tiamat
Level 148
God Stats
2W - 3L
1,559 SR
Queue Stats
556W - 404L
1,651 Elo+
Party 1
Chiron
Chiron
v IYoshyy
Chiron
Level 124
God Stats
17W - 8L
1,725 SR
Queue Stats
162W - 121L
1,670 Elo+
Party 1
Team Averages
Level 139
1,629 SR
1,587 Elo+

VS

Team Averages
Level 150
1,695 SR
1,656 Elo+
Chronos
Chronos
 
Chronos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Hayeseyyyy
Gilgamesh
Level 153
God Stats
23W - 14L
1,729 SR
Queue Stats
407W - 223L
1,706 Elo+
Party 2
Hades
Hades
Xi Gary R iX
Hades
Level 160
God Stats
3W - 1L
1,745 SR
Queue Stats
122W - 120L
1,617 Elo+
Solo
Ullr
Ullr
skeIetons
Ullr
Level 124
God Stats
6W - 1L
1,871 SR
Queue Stats
27W - 11L
1,737 Elo+
Party 2
Ratatoskr
Ratatoskr
yCythraul
Ratatoskr
Level 160
God Stats
4W - 1L
1,629 SR
Queue Stats
1,048W - 389L
1,720 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 8 / 4
7,798
520
5,853
14,864
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
11
0 / 3 / 5
7,036
469
4,172
13,829
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 0
7,431
495
11,322
14,629
9,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
13
2 / 8 / 2
7,627
508
4,192
9,854
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
v IYoshyy
Chiron
14
4 / 2 / 1
8,140
543
7,565
10,077
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 3 / 2
7,463
498
9,049
11,137
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
Hayeseyyyy
Gilgamesh
13
7 / 2 / 4
8,180
545
6,048
8,228
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 8
7,662
511
5,319
10,990
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
13 / 1 / 3
9,600
640
16,483
7,449
2,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
yCythraul
Ratatoskr
14
1 / 1 / 2
7,927
528
9,117
14,350
8,943
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
24
24
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
4
0.5
W
Chronos
 
Chronos
1
3
2
0.67
L
Sobek
0
3
5
0.83
L
1
3
0
0.33
W
Gilgamesh
Hayeseyyyy
Gilgamesh
7
2
4
4.5
L
Tiamat
2
8
2
0.38
W
2
2
8
3
W
Ullr
13
1
3
14.5
L
Chiron
v IYoshyy
Chiron
4
2
1
2.25
W
Ratatoskr
yCythraul
Ratatoskr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,104
Damage
46,016
63,253
Taken
52,154
31,447
Mitigated
23,588
21,742
Healing
20,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,853
2,782
0
2,596
14,864
4,211
0
2,770
12,094
0
39,903
W
Chronos
 
Chronos
9,049
3,166
0
4,022
11,137
3,062
0
2,090
9,047
50,157
0
L
Sobek
4,172
483
184
6,049
13,829
11,012
0
5,075
8,754
16,979
0
L
11,322
4,723
0
5,578
14,629
9,110
0
195
13,498
5,255
42,773
W
Gilgamesh
Hayeseyyyy
Gilgamesh
6,048
1,989
0
2,254
8,228
3,032
128
228
7,929
0
32,624
L
Tiamat
4,192
340
0
1,757
9,854
4,083
0
831
9,023
49,120
0
W
5,319
967
223
4,252
10,990
5,790
142
2,980
8,010
27,470
0
W
Ullr
16,483
8,229
0
1,797
7,449
2,761
30
3,178
4,271
0
64,521
L
Chiron
v IYoshyy
Chiron
7,565
2,965
304
5,274
10,077
3,031
0
5,497
4,580
0
57,359
W
Ratatoskr
yCythraul
Ratatoskr
9,117
2,799
0
7,965
14,350
8,943
0
1,218
12,079
0
47,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,032
Gold Earned
40,832
393
Minions Killed
425
0
Camps Cleared
0
1,450,050
Distance Traveled
1,421,269
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,798
520
66
4
0
280,524
7
W
Chronos
7,463
498
83
6
0
262,722
4
L
Sobek
7,036
469
13
1
0
316,757
3
L
Horus
7,431
495
87
6
0
285,555
6
W
Gilgamesh
8,180
545
75
5
0
320,438
2
L
Tiamat
7,627
508
122
8
0
289,261
2
W
Hades
7,662
511
52
3
0
284,393
2
W
Ullr
9,600
640
123
8
0
272,871
6
L
Chiron
8,140
543
105
7
0
277,953
7
W
Ratatoskr
7,927
528
92
6
0
280,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role