Player Matchup

Baron Samedi
Baron Samedi
Evil-SamuraiJack
Baron Samedi
Level 60
God Stats
6W - 8L
1,567 SR
Queue Stats
291W - 232L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jake_OR95
Tsukuyomi
Level 136
God Stats
14W - 14L
1,549 SR
Queue Stats
917W - 878L
1,586 Elo+
Party 3
Cabrakan
Cabrakan
RisingShift
Cabrakan
Level 69
God Stats
23W - 21L
1,542 SR
Queue Stats
103W - 108L
1,546 Elo+
Party 3
King Arthur
King Arthur
Speigei
King Arthur
Level 132
God Stats
3W - 6L
1,444 SR
Queue Stats
300W - 225L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
Spoagei
Danzaburou
Level 145
God Stats
103W - 91L
1,628 SR
Queue Stats
391W - 313L
1,529 Elo+
Party 2
Team Averages
Level 108
1,546 SR
1,552 Elo+

VS

Team Averages
Level 140
1,568 SR
1,606 Elo+
Baron Samedi
Baron Samedi
LawinGanjo
Baron Samedi
Level 120
God Stats
31W - 26L
1,693 SR
Queue Stats
262W - 230L
1,654 Elo+
Party 1
Cupid
Cupid
NakidSnake111
Cupid
Level 138
God Stats
5W - 9L
1,310 SR
Queue Stats
670W - 671L
1,514 Elo+
Solo
Ra
Ra
SweetBabyJebbus
Ra
Level 141
God Stats
12W - 6L
1,639 SR
Queue Stats
208W - 181L
1,605 Elo+
Party 1
Sun Wukong
Sun Wukong
Thy_Dredgen
Sun Wukong
Level 155
God Stats
6W - 6L
1,485 SR
Queue Stats
437W - 358L
1,650 Elo+
Party 1
Hun Batz
Hun Batz
talion__i
Hun Batz
Level 147
God Stats
4W - 0L
1,713 SR
Queue Stats
84W - 66L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evil-SamuraiJack
Baron Samedi
16
2 / 7 / 10
9,687
387
9,625
20,615
20,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Jake_OR95
Tsukuyomi
20
10 / 3 / 4
14,200
568
16,906
14,320
5,610
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
RisingShift
Cabrakan
17
6 / 11 / 7
11,332
453
14,527
26,646
22,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Speigei
King Arthur
17
2 / 7 / 4
11,649
466
13,531
25,292
18,517
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Spoagei
Danzaburou
17
3 / 7 / 6
11,215
449
15,796
18,370
7,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LawinGanjo
Baron Samedi
17
2 / 7 / 10
10,857
434
8,371
22,216
23,895
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 7 / 4
13,869
555
13,208
22,184
8,543
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 3 / 14
14,554
582
18,416
12,913
8,628
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Thy_Dredgen
Sun Wukong
20
16 / 1 / 8
16,345
654
29,028
25,270
17,902
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
talion__i
Hun Batz
20
6 / 5 / 10
14,028
561
13,527
19,224
8,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
81
23
Kills
35
35
Deaths
23
31
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Evil-SamuraiJack
Baron Samedi
2
7
10
1
L
Tsukuyomi
Jake_OR95
Tsukuyomi
10
3
4
4
W
Baron Samedi
LawinGanjo
Baron Samedi
2
7
10
1
W
4
7
4
0.86
L
Cabrakan
RisingShift
Cabrakan
6
11
7
0.86
L
King Arthur
Speigei
King Arthur
2
7
4
0.57
L
Danzaburou
Spoagei
Danzaburou
3
7
6
0.86
W
7
3
14
4.67
W
Sun Wukong
Thy_Dredgen
Sun Wukong
16
1
8
20
W
Hun Batz
talion__i
Hun Batz
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,385
Damage
82,550
105,243
Taken
101,807
74,353
Mitigated
67,681
21,480
Healing
41,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Evil-SamuraiJack
Baron Samedi
9,625
659
2,220
4,201
20,615
20,150
0
5,643
14,732
30,967
0
L
Tsukuyomi
Jake_OR95
Tsukuyomi
16,906
3,296
0
3,335
14,320
5,610
0
3,308
10,816
0
125,392
W
Baron Samedi
LawinGanjo
Baron Samedi
8,371
463
1,520
5,099
22,216
23,895
110
6,555
15,661
32,055
0
W
13,208
10,443
239
10,576
22,184
8,543
2,070
5,842
16,342
0
110,293
L
Cabrakan
RisingShift
Cabrakan
14,527
1,579
0
1,873
26,646
22,364
178
7,377
19,052
80,268
0
L
King Arthur
Speigei
King Arthur
13,531
887
0
5,859
25,292
18,517
0
7,002
17,491
11,148
65,006
L
Danzaburou
Spoagei
Danzaburou
15,796
6,055
0
3,992
18,370
7,712
830
3,457
14,747
0
84,714
W
18,416
1,983
4,685
4,218
12,913
8,628
1,309
2,427
10,486
129,188
0
W
Sun Wukong
Thy_Dredgen
Sun Wukong
29,028
6,222
0
8,799
25,270
17,902
2,374
7,531
17,739
0
134,042
W
Hun Batz
talion__i
Hun Batz
13,527
4,268
0
6,162
19,224
8,713
2,018
4,399
14,825
0
96,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,083
Gold Earned
69,653
640
Minions Killed
789
0
Camps Cleared
0
2,240,294
Distance Traveled
2,447,806
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,687
387
36
1
0
428,316
9
L
Tsukuyomi
14,200
568
229
9
0
524,458
7
W
Baron Samedi
10,857
434
40
2
0
454,125
7
W
Cupid
13,869
555
180
7
0
409,769
0
L
Cabrakan
11,332
453
104
4
0
405,190
3
L
King Arthur
11,649
466
136
5
0
460,720
2
L
Danzaburou
11,215
449
135
5
0
421,610
2
W
Ra
14,554
582
211
8
0
519,366
1
W
Sun Wukong
16,345
654
229
9
0
521,055
7
W
Hun Batz
14,028
561
129
5
0
543,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role