Player Matchup

Set
Set
CHATO_MORRIS
Set
Level 27
God Stats
4W - 4L
1,241 SR
Queue Stats
74W - 68L
1,393 Elo+
Solo
Sun Wukong
Sun Wukong
Dragon2035
Sun Wukong
Level 28
God Stats
15W - 12L
1,460 SR
Queue Stats
34W - 25L
1,333 Elo+
Solo
Fenrir
Fenrir
edgar29vlds
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,249 Elo+
Solo
Izanami
Izanami
iStrelz
Izanami
Level 24
God Stats
52W - 62L
1,454 SR
Queue Stats
80W - 95L
1,453 Elo+
Solo
Ares
Ares
killinnpilln
Ares
Level 29
God Stats
17W - 15L
1,546 SR
Queue Stats
78W - 88L
1,387 Elo+
Solo
Team Averages
Level 25
1,440 SR
1,363 Elo+

VS

Team Averages
Level 10
1,393 SR
1,299 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
GrandGhoulio
Tiamat
Level 17
God Stats
2W - 5L
1,250 SR
Queue Stats
10W - 18L
1,228 Elo+
Solo
Olorun
Olorun
Lukera163571
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,057 Elo+
Solo
Bastet
Bastet
Tionnor4152
Bastet
Level 2
God Stats
8W - 12L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Solo
Nemesis
Nemesis
trinny_hoch
Nemesis
Level 11
God Stats
3W - 8L
1,216 SR
Queue Stats
9W - 18L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,549
437
4,593
9,556
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
Dragon2035
Sun Wukong
12
8 / 4 / 2
7,434
496
9,831
13,733
5,540
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
11
1 / 3 / 1
6,506
434
1,416
9,024
2,907
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
iStrelz
Izanami
13
4 / 7 / 4
7,874
525
5,025
11,600
3,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
1 / 1 / 0
5,412
361
515
3,566
1,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
14 / 0 / 0
10,839
723
12,068
12,346
13,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
10
0 / 7 / 6
6,410
427
3,900
9,638
3,367
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
9
0 / 4 / 1
6,135
409
2,878
6,131
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
16
5 / 2 / 6
9,239
616
9,444
10,558
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
trinny_hoch
Nemesis
9
0 / 2 / 1
6,607
440
1,321
6,324
2,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
15
Kills
19
20
Deaths
15
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
14
0
0
14
L
1
5
2
0.4
L
Sun Wukong
Dragon2035
Sun Wukong
8
4
2
2.25
W
Tiamat
0
7
6
0.43
W
Olorun
0
4
1
0.13
W
Bastet
5
2
6
4
L
Fenrir
1
3
1
0.5
L
Izanami
iStrelz
Izanami
4
7
4
0.86
L
1
1
0
1
W
Nemesis
trinny_hoch
Nemesis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,380
Damage
29,611
47,479
Taken
44,997
16,166
Mitigated
24,546
13,723
Healing
15,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
12,068
3,231
0
6,226
12,346
13,074
3,662
0
12,346
8,627
68,097
L
4,593
1,982
0
1,732
9,556
3,097
297
351
9,205
0
28,456
L
Sun Wukong
Dragon2035
Sun Wukong
9,831
1,797
0
4,942
13,733
5,540
0
5,713
7,694
0
35,886
W
Tiamat
3,900
933
0
1,704
9,638
3,367
1,507
0
9,638
17,150
0
W
Olorun
2,878
1,781
151
1,232
6,131
1,947
1,706
17
6,114
20,675
0
W
Bastet
9,444
1,826
0
5,248
10,558
3,810
189
498
10,060
0
59,801
L
Fenrir
1,416
707
0
3,270
9,024
2,907
476
594
8,418
0
29,350
L
Izanami
iStrelz
Izanami
5,025
4,273
0
2,018
11,600
3,510
891
782
10,818
0
46,699
L
515
58
549
1,212
3,566
1,112
276
463
3,055
4,479
0
W
Nemesis
trinny_hoch
Nemesis
1,321
209
0
773
6,324
2,348
32
0
6,324
0
15,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,775
Gold Earned
39,230
292
Minions Killed
345
0
Camps Cleared
0
1,054,602
Distance Traveled
1,321,923
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,839
723
143
10
0
294,165
2
L
Set
6,549
437
56
4
0
210,560
0
L
Sun Wukong
7,434
496
57
4
0
262,168
1
W
Tiamat
6,410
427
22
1
0
237,943
0
W
Olorun
6,135
409
40
3
0
242,837
0
W
Bastet
9,239
616
110
7
0
316,350
0
L
Fenrir
6,506
434
66
4
0
285,911
1
L
Izanami
7,874
525
105
7
0
215,428
3
L
Ares
5,412
361
8
1
0
80,535
0
W
Nemesis
6,607
440
30
2
0
230,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role