Player Matchup

Athena
Athena
 
Athena
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Darklay7
Jormungandr
Level 18
God Stats
46W - 38L
1,683 SR
Queue Stats
85W - 78L
1,598 Elo+
Solo
Hera
Hera
DontBeToxic1
Hera
Level 29
God Stats
6W - 4L
1,791 SR
Queue Stats
102W - 62L
1,675 Elo+
Solo
Awilix
Awilix
pericoooo
Awilix
Level 16
God Stats
11W - 8L
1,571 SR
Queue Stats
22W - 17L
1,633 Elo+
Solo
Neith
Neith
ryuhabusa
Neith
Level 20
God Stats
2W - 2L
1,590 SR
Queue Stats
48W - 37L
1,638 Elo+
Solo
Team Averages
Level 21
1,627 SR
1,609 Elo+

VS

Team Averages
Level 21
1,551 SR
1,700 Elo+
Ra
Ra
CatTailTavern
Ra
Level 18
God Stats
3W - 2L
1,713 SR
Queue Stats
36W - 28L
1,652 Elo+
Party 1
Ravana
Ravana
IBeenShadowBand
Ravana
Level 27
God Stats
1W - 6L
1,543 SR
Queue Stats
275W - 205L
1,674 Elo+
Solo
Ullr
Ullr
Shisseki
Ullr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 100L
1,637 Elo+
Party 1
Fenrir
Fenrir
ToxicR6Queennn
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,816 Elo+
Solo
Khepri
Khepri
therazzledazzle
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 9L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 3 / 5
5,486
499
3,553
10,395
6,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
Darklay7
Jormungandr
11
1 / 3 / 0
6,516
592
4,312
8,475
4,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
6,780
616
4,164
4,558
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Awilix
pericoooo
Awilix
11
2 / 1 / 5
6,509
592
4,824
5,739
1,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
ryuhabusa
Neith
11
5 / 3 / 2
6,393
581
10,549
6,040
1,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,533
594
1,805
5,208
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
4 / 1 / 1
7,085
644
7,150
5,715
3,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ullr
8
1 / 4 / 4
5,046
459
4,082
7,519
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
6 / 3 / 1
6,661
606
5,529
9,208
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 6
5,523
502
3,576
9,620
5,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
11
Kills
12
12
Deaths
11
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
3
5
1.17
L
1
2
1
0.75
W
Jormungandr
Darklay7
Jormungandr
1
3
0
0.33
W
2
2
2
1.5
L
4
1
1
4.5
L
Ullr
1
4
4
0.75
L
6
3
1
2.17
W
Awilix
pericoooo
Awilix
2
1
5
4.5
W
Neith
ryuhabusa
Neith
5
3
2
2
L
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
22,142
35,207
Taken
37,270
16,320
Mitigated
15,634
10,323
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,553
1,835
0
1,137
10,395
6,602
0
2,228
8,167
11,008
0
L
1,805
117
78
1,344
5,208
2,003
0
3,597
1,611
44,651
0
W
Jormungandr
Darklay7
Jormungandr
4,312
2,367
0
2,462
8,475
4,947
0
0
7,773
41,136
0
W
4,164
1,138
0
500
4,558
1,532
60
1,755
2,761
46,570
0
L
7,150
1,785
0
3,128
5,715
3,140
0
3,906
1,809
0
43,086
L
Ullr
4,082
2,568
0
1,773
7,519
2,355
0
1,535
5,984
0
23,452
L
5,529
2,402
0
3,401
9,208
2,848
0
1,179
8,029
0
28,103
W
Awilix
pericoooo
Awilix
4,824
2,373
0
3,981
5,739
1,726
0
68
5,629
0
40,041
W
Neith
ryuhabusa
Neith
10,549
4,918
0
2,243
6,040
1,513
29
1,438
4,602
0
43,937
L
3,576
732
0
3,093
9,620
5,288
0
1,812
7,808
16,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,684
Gold Earned
30,848
371
Minions Killed
330
0
Camps Cleared
0
1,070,189
Distance Traveled
1,063,821
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,486
499
10
1
0
205,662
4
L
Ra
6,533
594
100
9
0
215,336
4
W
Jormungandr
6,516
592
94
9
0
193,602
0
W
Hera
6,780
616
93
8
0
204,138
4
L
Ravana
7,085
644
101
9
0
225,755
2
L
Ullr
5,046
459
53
5
0
195,120
1
L
Fenrir
6,661
606
55
5
0
216,472
5
W
Awilix
6,509
592
90
8
0
265,900
0
W
Neith
6,393
581
84
8
0
200,887
1
L
Khepri
5,523
502
21
2
0
211,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role