Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Fractal86
Zhong Kui
Level 160
God Stats
2W - 6L
1,366 SR
Queue Stats
208W - 226L
1,529 Elo+
Solo
Camazotz
Camazotz
Freporta
Camazotz
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 53L
1,475 Elo+
Party 1
Serqet
Serqet
Mordecaiazull
Serqet
Level 88
God Stats
0W - 2L
1,249 SR
Queue Stats
64W - 66L
1,535 Elo+
Party 1
Set
Set
deprssion
Set
Level 140
God Stats
12W - 22L
1,537 SR
Queue Stats
370W - 404L
1,489 Elo+
Solo
Team Averages
Level 112
1,431 SR
1,506 Elo+

VS

Team Averages
Level 109
1,487 SR
1,517 Elo+
Arachne
Arachne
BDSchneider
Arachne
Level 139
God Stats
3W - 6L
1,410 SR
Queue Stats
417W - 419L
1,543 Elo+
Solo
Osiris
Osiris
JoJoCrack
Osiris
Level 23
God Stats
1W - 0L
1,484 SR
Queue Stats
3W - 2L
1,509 Elo+
Solo
Ares
Ares
MichiQT
Ares
Level 149
God Stats
3W - 0L
1,572 SR
Queue Stats
305W - 267L
1,544 Elo+
Solo
Fenrir
Fenrir
RobotNyck
Fenrir
Level 109
God Stats
1W - 0L
1,669 SR
Queue Stats
78W - 74L
1,531 Elo+
Solo
Janus
Janus
Touro_90
Janus
Level 124
God Stats
4W - 9L
1,301 SR
Queue Stats
275W - 255L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
19
4 / 3 / 8
10,229
639
11,461
30,042
28,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Fractal86
Zhong Kui
17
2 / 11 / 10
10,590
662
15,344
19,849
19,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Freporta
Camazotz
19
5 / 6 / 9
10,861
679
14,234
22,754
10,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
3 / 9 / 6
9,873
617
9,037
17,007
12,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 11 / 8
10,226
639
17,589
24,251
10,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BDSchneider
Arachne
20
9 / 4 / 20
12,227
764
14,641
17,148
8,427
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
JoJoCrack
Osiris
20
9 / 2 / 23
12,441
778
22,997
21,478
23,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ares
MichiQT
Ares
18
4 / 3 / 30
11,386
712
18,319
19,084
28,701
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
RobotNyck
Fenrir
19
11 / 5 / 18
12,413
776
26,711
21,503
16,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Janus
Touro_90
Janus
19
6 / 3 / 22
12,443
778
22,027
7,981
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
152
17
Kills
39
40
Deaths
17
41
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
3
8
2.67
W
Arachne
BDSchneider
Arachne
9
4
20
4.75
L
Zhong Kui
Fractal86
Zhong Kui
2
11
10
0.64
L
Camazotz
Freporta
Camazotz
5
6
9
1.58
W
Osiris
JoJoCrack
Osiris
9
2
23
10.25
W
Ares
MichiQT
Ares
4
3
30
6.33
L
3
9
6
0.67
W
Fenrir
RobotNyck
Fenrir
11
5
18
4
W
Janus
Touro_90
Janus
6
3
22
5.67
L
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,665
Damage
104,695
113,903
Taken
87,194
81,825
Mitigated
79,360
45,114
Healing
34,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
11,461
3,778
1,405
15,734
30,042
28,565
0
10,271
18,823
0
31,278
W
Arachne
BDSchneider
Arachne
14,641
10,935
2,441
5,906
17,148
8,427
211
3,668
13,077
0
19,851
L
Zhong Kui
Fractal86
Zhong Kui
15,344
128
535
3,784
19,849
19,954
0
8,275
11,045
35,694
0
L
Camazotz
Freporta
Camazotz
14,234
4,059
1,373
10,044
22,754
10,466
0
11,145
11,154
0
32,509
W
Osiris
JoJoCrack
Osiris
22,997
6,576
2,593
4,606
21,478
23,001
1,824
3,229
17,715
4,545
28,932
W
Ares
MichiQT
Ares
18,319
827
1,121
1,768
19,084
28,701
487
3,747
15,181
23,285
0
L
9,037
1,238
689
3,100
17,007
12,204
0
6,319
10,045
0
12,231
W
Fenrir
RobotNyck
Fenrir
26,711
9,328
4,610
7,500
21,503
16,456
1,171
4,032
17,471
0
38,220
W
Janus
Touro_90
Janus
22,027
797
2,630
1,009
7,981
2,775
1,768
668
7,019
60,856
0
L
17,589
9,484
463
7,987
24,251
10,636
0
7,442
16,152
0
32,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,779
Gold Earned
60,910
170
Minions Killed
144
0
Camps Cleared
0
1,266,154
Distance Traveled
1,552,173
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,229
639
41
3
0
304,005
0
W
Arachne
12,227
764
12
1
0
333,579
1
L
Zhong Kui
10,590
662
52
3
0
202,865
0
L
Camazotz
10,861
679
42
3
0
275,049
1
W
Osiris
12,441
778
16
1
0
317,704
0
W
Ares
11,386
712
9
1
0
318,904
1
L
Serqet
9,873
617
6
0
0
251,522
0
W
Fenrir
12,413
776
29
2
0
280,663
0
W
Janus
12,443
778
78
5
0
301,323
5
L
Set
10,226
639
29
2
0
232,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role