Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Big_Mike_563
Fenrir
Level 66
God Stats
5W - 10L
1,316 SR
Queue Stats
77W - 103L
1,328 Elo+
Solo
Cabrakan
Cabrakan
ColbertDolbert
Cabrakan
Level 59
God Stats
1W - 2L
1,193 SR
Queue Stats
131W - 176L
1,346 Elo+
Solo
Sol
Sol
Lightt_IK
Sol
Level 96
God Stats
9W - 6L
1,452 SR
Queue Stats
121W - 118L
1,429 Elo+
Solo
Nox
Nox
Sk-aleygianna
Nox
Level 75
God Stats
3W - 1L
1,275 SR
Queue Stats
85W - 94L
1,366 Elo+
Solo
Team Averages
Level 73
1,347 SR
1,394 Elo+

VS

Team Averages
Level 89
1,465 SR
1,333 Elo+
Vamana
Vamana
FancyASmash
Vamana
Level 106
God Stats
62W - 64L
1,411 SR
Queue Stats
337W - 384L
1,305 Elo+
Solo
Aphrodite
Aphrodite
Jaykayzack
Aphrodite
Level 127
God Stats
1W - 8L
1,322 SR
Queue Stats
588W - 729L
1,369 Elo+
Solo
Discordia
Discordia
Ladytho
Discordia
Level 66
God Stats
2W - 5L
1,408 SR
Queue Stats
79W - 74L
1,323 Elo+
Solo
Cernunnos
Cernunnos
MouraBolt
Cernunnos
Level 55
God Stats
1W - 1L
1,683 SR
Queue Stats
131W - 212L
1,289 Elo+
Solo
Hun Batz
Hun Batz
Tamone7
Hun Batz
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 100L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
4 / 0 / 4
7,475
680
7,741
6,935
4,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
9 / 1 / 3
7,293
663
5,803
6,381
2,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cabrakan
9
4 / 3 / 6
6,176
561
2,338
7,930
5,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
5 / 2 / 4
6,703
609
5,714
8,030
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 4
5,544
504
1,475
3,830
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
0 / 5 / 1
5,089
463
2,338
7,748
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
Jaykayzack
Aphrodite
8
1 / 4 / 3
5,125
466
1,767
6,386
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
Ladytho
Discordia
9
2 / 6 / 1
5,406
491
4,072
6,065
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
MouraBolt
Cernunnos
8
2 / 5 / 2
4,977
452
4,024
7,304
2,217
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Tamone7
Hun Batz
10
2 / 3 / 3
6,100
555
5,270
6,945
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
23
Kills
7
7
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
4
6
W
Fenrir
9
1
3
10.5
W
Cabrakan
4
3
6
2.33
L
Vamana
0
5
1
0.1
L
Aphrodite
Jaykayzack
Aphrodite
1
4
3
0.63
L
Discordia
Ladytho
Discordia
2
6
1
0.42
W
5
2
4
3.5
L
Cernunnos
MouraBolt
Cernunnos
2
5
2
0.6
W
1
1
4
3
L
Hun Batz
Tamone7
Hun Batz
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,071
Damage
17,471
33,106
Taken
34,448
15,528
Mitigated
15,384
8,444
Healing
8,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,741
1,237
0
2,226
6,935
4,234
13
1,208
5,727
6,748
39,154
W
Fenrir
5,803
1,248
0
250
6,381
2,326
1,098
1,775
4,606
0
22,775
W
Cabrakan
2,338
166
0
1,739
7,930
5,619
100
1,320
6,610
10,623
0
L
Vamana
2,338
1,132
0
1,334
7,748
4,933
0
1,532
6,216
0
25,143
L
Aphrodite
Jaykayzack
Aphrodite
1,767
571
95
2,494
6,386
4,865
0
1,562
4,824
10,349
0
L
Discordia
Ladytho
Discordia
4,072
142
0
623
6,065
1,329
137
885
5,180
24,226
0
W
5,714
1,655
0
3,438
8,030
2,224
582
304
7,726
37,768
0
L
Cernunnos
MouraBolt
Cernunnos
4,024
2,231
67
2,088
7,304
2,217
0
4,732
2,572
0
19,105
W
1,475
219
0
791
3,830
1,125
216
1,232
2,598
23,761
0
L
Hun Batz
Tamone7
Hun Batz
5,270
1,809
0
1,352
6,945
2,040
0
2,406
4,539
0
32,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
26,697
261
Minions Killed
227
0
Camps Cleared
0
1,076,070
Distance Traveled
992,044
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,475
680
99
9
0
232,122
1
W
Fenrir
7,293
663
42
4
0
244,276
0
W
Cabrakan
6,176
561
19
2
0
195,492
3
L
Vamana
5,089
463
55
5
0
183,791
0
L
Aphrodite
5,125
466
16
1
0
190,952
5
L
Discordia
5,406
491
41
4
0
183,551
0
W
Sol
6,703
609
55
5
0
187,365
0
L
Cernunnos
4,977
452
33
3
0
203,853
0
W
Nox
5,544
504
46
4
0
216,815
0
L
Hun Batz
6,100
555
82
7
0
229,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role