Player Matchup

Ao Kuang
Ao Kuang
Masters
DiamondEyez510
Ao Kuang
Masters
Level 160
God Stats
15W - 29L
1,521 SR
Queue Stats
421W - 411L
2,701 MMR
Solo
Xing Tian
Xing Tian
Masters
Romayshon65
Xing Tian
Masters
Level 101
God Stats
17W - 7L
1,828 SR
Queue Stats
209W - 189L
2,689 MMR
Solo
Tiamat
Tiamat
Masters
Smlyeon3
Tiamat
Masters
Level 160
God Stats
1W - 1L
1,697 SR
Queue Stats
396W - 391L
2,277 MMR
Solo
Izanami
Izanami
Diamond III
killerstrim
Izanami
Diamond III
Level 140
God Stats
42W - 20L
1,749 SR
Queue Stats
281W - 251L
2,397 MMR
Solo
Achilles
Achilles
Masters
lFreedomI
Achilles
Masters
Level 118
God Stats
12W - 31L
1,496 SR
Queue Stats
559W - 522L
2,905 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,658 SR
2,594 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 109
1,632 SR
2,308 MMR
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond III
Beezus69
Artemis
Diamond III
Level 103
God Stats
4W - 4L
1,591 SR
Queue Stats
316W - 312L
2,267 MMR
Solo
Chang'e
Chang'e
Diamond III
Drugies
Chang'e
Diamond III
Level 64
God Stats
1W - 0L
1,385 SR
Queue Stats
43W - 21L
2,580 MMR
Party 1
Camazotz
Camazotz
Diamond II
l3ec-l3ec
Camazotz
Diamond II
Level 67
God Stats
5W - 0L
1,981 SR
Queue Stats
30W - 12L
2,607 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
zCattzy
Sun Wukong
Masters
Level 157
God Stats
41W - 35L
1,702 SR
Queue Stats
123W - 99L
2,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
18
5 / 9 / 5
11,981
479
17,818
31,695
14,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
Romayshon65
Xing Tian
14
0 / 6 / 10
10,810
432
11,236
26,426
31,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Smlyeon3
Tiamat
15
4 / 11 / 2
11,124
445
19,866
20,529
12,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
killerstrim
Izanami
20
6 / 5 / 2
13,271
531
21,856
22,493
9,398
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
lFreedomI
Achilles
17
2 / 5 / 3
11,700
468
20,179
27,287
30,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
GebOdinArtio

VS

Bans
CharybdisAthenaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
0 / 0 / 24
12,233
489
9,379
24,799
40,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Beezus69
Artemis
19
6 / 5 / 12
12,989
520
14,657
19,926
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Drugies
Chang'e
19
5 / 5 / 16
13,066
523
19,713
22,361
9,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
l3ec-l3ec
Camazotz
20
18 / 4 / 11
16,014
641
37,591
44,208
26,128
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
zCattzy
Sun Wukong
19
7 / 4 / 17
13,234
529
20,245
30,753
36,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
17
Kills
36
36
Deaths
18
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
24
12
W
Artemis
Beezus69
Artemis
6
5
12
2.4
L
Ao Kuang
5
9
5
0.83
W
Chang'e
Drugies
Chang'e
5
5
16
2.6
L
Xing Tian
Romayshon65
Xing Tian
0
6
10
0.83
L
Tiamat
Smlyeon3
Tiamat
4
11
2
0.45
L
Izanami
killerstrim
Izanami
6
5
2
1.4
W
Camazotz
l3ec-l3ec
Camazotz
18
4
11
5.88
L
Achilles
lFreedomI
Achilles
2
5
3
0.7
W
Sun Wukong
zCattzy
Sun Wukong
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,955
Damage
101,585
128,430
Taken
142,047
98,701
Mitigated
121,166
32,008
Healing
79,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
9,379
1,097
967
6,693
24,799
40,323
468
10,344
13,647
28,929
0
W
Artemis
Beezus69
Artemis
14,657
7,320
0
8,897
19,926
8,454
6,961
7,759
11,902
0
72,379
L
Ao Kuang
17,818
3,787
0
12,384
31,695
14,561
55
8,150
23,039
73,210
14,442
W
Chang'e
Drugies
Chang'e
19,713
1,624
9,235
11,689
22,361
9,754
1,338
10,742
11,133
92,516
0
L
Xing Tian
Romayshon65
Xing Tian
11,236
497
0
1,785
26,426
31,586
0
6,795
19,084
30,630
0
L
Tiamat
Smlyeon3
Tiamat
19,866
1,221
450
3,174
20,529
12,785
551
5,660
14,339
64,375
0
L
Izanami
killerstrim
Izanami
21,856
16,282
0
7,719
22,493
9,398
834
1,363
20,849
0
136,000
W
Camazotz
l3ec-l3ec
Camazotz
37,591
10,740
0
29,887
44,208
26,128
2,768
14,315
28,877
0
147,081
L
Achilles
lFreedomI
Achilles
20,179
4,035
0
6,496
27,287
30,371
0
6,456
19,813
0
79,817
W
Sun Wukong
zCattzy
Sun Wukong
20,245
2,131
0
12,608
30,753
36,507
959
9,708
20,138
0
73,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,886
Gold Earned
67,536
592
Minions Killed
580
0
Camps Cleared
0
2,189,635
Distance Traveled
2,476,106
36
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,233
489
31
1
0
516,523
6
W
Artemis
12,989
520
135
5
0
415,174
7
L
Ao Kuang
11,981
479
102
4
0
437,942
4
W
Chang'e
13,066
523
147
6
0
477,078
0
L
Xing Tian
10,810
432
35
1
0
446,642
7
L
Tiamat
11,124
445
95
4
0
400,196
5
L
Izanami
13,271
531
209
8
0
398,012
10
W
Camazotz
16,014
641
166
7
0
550,239
4
L
Achilles
11,700
468
151
6
0
506,843
10
W
Sun Wukong
13,234
529
101
4
0
517,092
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role