Player Matchup

Anubis
Anubis
Anlocu
Anubis
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 29L
1,353 Elo+
Party 2
Sun Wukong
Sun Wukong
Gervi225
Sun Wukong
Level 26
God Stats
5W - 3L
1,553 SR
Queue Stats
51W - 74L
1,309 Elo+
Party 2
King Arthur
King Arthur
Sparty174
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,533 Elo+
Solo
Ares
Ares
Xfranmi_11X
Ares
Level 22
God Stats
2W - 3L
1,441 SR
Queue Stats
40W - 55L
1,329 Elo+
Party 2
Bastet
Bastet
javierRC22
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,319 Elo+
Party 2
Team Averages
Level 23
1,499 SR
1,369 Elo+

VS

Team Averages
Level 22
1,524 SR
1,376 Elo+
Athena
Athena
AhBadMan
Athena
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 84L
1,305 Elo+
Solo
Achilles
Achilles
NoobWa75
Achilles
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
180W - 192L
1,595 Elo+
Solo
Tsukuyomi
Tsukuyomi
SMG45
Tsukuyomi
Level 22
God Stats
11W - 5L
1,624 SR
Queue Stats
17W - 18L
1,340 Elo+
Solo
Olorun
Olorun
X-Luckyluck-
Olorun
Level 15
God Stats
12W - 7L
1,593 SR
Queue Stats
39W - 51L
1,327 Elo+
Party 1
Izanami
Izanami
x_X-ACEE21-X_x
Izanami
Level 29
God Stats
26W - 31L
1,404 SR
Queue Stats
86W - 103L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anlocu
Anubis
16
2 / 9 / 2
10,171
442
11,851
11,615
5,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Gervi225
Sun Wukong
12
2 / 9 / 2
8,413
366
6,089
19,860
7,991
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Sparty174
King Arthur
19
1 / 6 / 0
10,899
474
8,941
31,567
22,919
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 10 / 3
9,455
411
8,845
30,380
30,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
javierRC22
Bastet
16
2 / 3 / 4
9,658
420
10,867
22,958
8,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AhBadMan
Athena
15
3 / 1 / 6
10,942
476
3,758
14,230
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
NoobWa75
Achilles
20
6 / 0 / 4
14,245
619
24,091
18,471
30,846
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
SMG45
Tsukuyomi
17
2 / 6 / 7
11,341
493
7,235
14,948
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
19
16 / 0 / 12
13,054
568
23,115
15,474
6,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 3 / 14
12,367
538
26,217
19,590
7,444
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
79
10
Kills
36
37
Deaths
10
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Athena
AhBadMan
Athena
3
1
6
6
L
Anubis
Anlocu
Anubis
2
9
2
0.33
L
Sun Wukong
Gervi225
Sun Wukong
2
9
2
0.33
W
Achilles
NoobWa75
Achilles
6
0
4
8
W
Tsukuyomi
SMG45
Tsukuyomi
2
6
7
0.92
L
King Arthur
Sparty174
King Arthur
1
6
0
0.17
W
Olorun
16
0
12
22
L
3
10
3
0.45
L
Bastet
javierRC22
Bastet
2
3
4
1.33
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,593
Damage
84,416
116,380
Taken
82,713
75,571
Mitigated
56,130
22,328
Healing
38,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AhBadMan
Athena
3,758
1,463
0
2,627
14,230
6,669
45
2,861
11,369
50,633
0
L
Anubis
Anlocu
Anubis
11,851
1,020
31
320
11,615
5,206
882
7,559
3,924
57,988
0
L
Sun Wukong
Gervi225
Sun Wukong
6,089
1,628
154
468
19,860
7,991
657
6,042
13,578
0
28,803
W
Achilles
NoobWa75
Achilles
24,091
5,965
0
10,443
18,471
30,846
1,028
2,872
15,599
0
106,802
W
Tsukuyomi
SMG45
Tsukuyomi
7,235
1,183
0
4,476
14,948
5,121
2,301
3,972
10,976
0
65,128
L
King Arthur
Sparty174
King Arthur
8,941
1,075
0
9,263
31,567
22,919
210
4,055
25,836
7,786
68,355
W
Olorun
23,115
10,600
1,804
9,002
15,474
6,050
2,037
5,679
9,795
69,903
0
L
8,845
812
791
1,019
30,380
30,618
312
7,062
22,761
36,073
0
L
Bastet
javierRC22
Bastet
10,867
2,660
309
9,973
22,958
8,837
949
2,155
20,480
0
59,233
W
26,217
18,026
0
10,109
19,590
7,444
3,528
6,485
13,105
0
86,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,596
Gold Earned
61,949
426
Minions Killed
608
0
Camps Cleared
0
2,059,205
Distance Traveled
2,084,443
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,942
476
71
3
0
319,856
0
L
Anubis
10,171
442
109
5
0
360,845
0
L
Sun Wukong
8,413
366
51
2
0
431,702
0
W
Achilles
14,245
619
194
8
0
448,895
6
W
Tsukuyomi
11,341
493
118
5
0
434,236
1
L
King Arthur
10,899
474
139
6
0
378,802
0
W
Olorun
13,054
568
94
4
0
456,310
0
L
Ares
9,455
411
38
2
0
386,895
0
L
Bastet
9,658
420
89
4
0
500,961
0
W
Izanami
12,367
538
131
6
0
425,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role