Player Matchup

Raijin
Raijin
DanteCereza
Raijin
Level 17
God Stats
9W - 12L
1,435 SR
Queue Stats
44W - 49L
1,407 Elo+
Solo
Thor
Thor
SMP-_-Darkness
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Freya
Freya
SMP_SOPRA
Freya
Level 6
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 4L
1,522 Elo+
Party 2
Artemis
Artemis
Trestan
Artemis
Level 29
God Stats
44W - 35L
1,640 SR
Queue Stats
93W - 86L
1,546 Elo+
Solo
Geb
Geb
xRoller187x
Geb
Level 29
God Stats
13W - 6L
1,824 SR
Queue Stats
277W - 284L
1,464 Elo+
Solo
Team Averages
Level 17
1,540 SR
1,488 Elo+

VS

Team Averages
Level 30
1,451 SR
1,404 Elo+
Danzaburou
Danzaburou
Anberlinable
Danzaburou
Level 6
God Stats
2W - 1L
1,491 SR
Queue Stats
3W - 2L
1,259 Elo+
Solo
Agni
Agni
II_Don_Titjes_II
Agni
Level 109
God Stats
12W - 12L
1,490 SR
Queue Stats
29W - 28L
1,438 Elo+
Party 1
Medusa
Medusa
II_Safke_ll
Medusa
Level 7
God Stats
13W - 12L
1,633 SR
Queue Stats
20W - 20L
1,448 Elo+
Party 1
Thor
Thor
Norbi93play
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Skadi
Skadi
galacticedds
Skadi
Level 25
God Stats
1W - 0L
1,141 SR
Queue Stats
17W - 23L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
5 / 8 / 4
10,171
1,017
8,236
11,992
3,795
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 16 / 11
10,891
1,089
11,318
21,014
6,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Freya
SMP_SOPRA
Freya
17
1 / 11 / 6
9,676
968
1,850
19,272
5,755
Artemis
Trestan
Artemis
18
8 / 5 / 10
13,332
1,333
16,793
14,513
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
4 / 4 / 12
11,436
1,144
12,026
14,595
19,067
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anberlinable
Danzaburou
19
8 / 3 / 24
12,364
1,236
10,585
10,314
5,259
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
22 / 4 / 18
15,468
1,547
29,405
11,809
4,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
3 / 6 / 18
10,804
1,080
10,387
10,980
4,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 4 / 25
11,207
1,121
7,763
13,348
5,377
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 3 / 24
11,612
1,161
14,448
8,257
3,003
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
153
20
Kills
44
44
Deaths
20
43
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anberlinable
Danzaburou
8
3
24
6.67
L
Raijin
5
8
4
0.88
W
22
4
18
7.75
W
Medusa
3
6
18
2
W
3
4
25
3.88
L
2
16
11
0.47
L
Freya
SMP_SOPRA
Freya
1
11
6
0.36
L
Artemis
Trestan
Artemis
8
5
10
2.6
W
8
3
24
6.67
L
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,223
Damage
72,588
81,386
Taken
54,708
39,609
Mitigated
22,002
1,859
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anberlinable
Danzaburou
10,585
5,793
0
327
10,314
5,259
0
4,884
5,430
0
20,620
L
Raijin
8,236
927
0
1,224
11,992
3,795
0
4,482
7,510
12,141
0
W
29,405
2,544
126
4,104
11,809
4,273
0
3,357
8,452
57,636
0
W
Medusa
10,387
4,591
0
138
10,980
4,090
0
4,739
6,241
0
22,073
W
7,763
1,618
0
0
13,348
5,377
0
5,658
7,690
0
23,629
L
11,318
3,207
0
30
21,014
6,619
0
9,309
11,705
0
20,547
L
Freya
SMP_SOPRA
Freya
1,850
861
0
605
19,272
5,755
0
7,392
11,856
13,609
0
L
Artemis
Trestan
Artemis
16,793
8,845
0
0
14,513
4,373
0
5,457
9,056
0
44,330
W
14,448
7,842
0
405
8,257
3,003
0
3,474
4,783
0
23,311
L
12,026
1,111
0
0
14,595
19,067
0
2,765
11,830
32,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,506
Gold Earned
61,455
132
Minions Killed
175
9
Camps Cleared
3
813,590
Distance Traveled
787,466
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,364
1,236
33
3
0
144,517
0
L
Raijin
10,171
1,017
11
1
0
114,384
0
W
Agni
15,468
1,547
65
7
0
174,384
1
W
Medusa
10,804
1,080
27
3
2
136,448
0
W
Thor
11,207
1,121
31
3
0
172,389
0
L
Thor
10,891
1,089
30
3
0
163,325
1
L
Freya
9,676
968
10
1
3
174,487
3
L
Artemis
13,332
1,333
47
5
5
171,551
0
W
Skadi
11,612
1,161
19
2
1
159,728
0
L
Geb
11,436
1,144
34
3
1
189,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role