Player Matchup

Hun Batz
Hun Batz
Bluetacer
Hun Batz
Level 63
God Stats
2W - 4L
1,271 SR
Queue Stats
119W - 104L
1,554 Elo+
Party 1
Merlin
Merlin
ItsIRE
Merlin
Level 42
God Stats
9W - 5L
1,538 SR
Queue Stats
118W - 117L
1,409 Elo+
Party 3
Gilgamesh
Gilgamesh
PARGELONModoPro
Gilgamesh
Level 46
God Stats
7W - 2L
1,694 SR
Queue Stats
37W - 46L
1,439 Elo+
Party 1
Hel
Hel
lArwenl
Hel
Level 160
God Stats
2W - 0L
1,710 SR
Queue Stats
52W - 45L
1,440 Elo+
Party 3
Neith
Neith
tiosuperbueno1
Neith
Level 28
God Stats
1W - 1L
1,291 SR
Queue Stats
3W - 7L
1,181 Elo+
Party 1
Team Averages
Level 68
1,501 SR
1,405 Elo+

VS

Team Averages
Level 90
1,415 SR
1,413 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
AkielLu
Skadi
Level 16
God Stats
19W - 24L
1,421 SR
Queue Stats
28W - 47L
1,302 Elo+
Party 2
Kukulkan
Kukulkan
Helioscrusade
Kukulkan
Level 89
God Stats
3W - 6L
1,477 SR
Queue Stats
64W - 86L
1,370 Elo+
Party 2
Ao Kuang
Ao Kuang
M1kabosh1
Ao Kuang
Level 143
God Stats
28W - 22L
1,583 SR
Queue Stats
243W - 251L
1,532 Elo+
Solo
Ravana
Ravana
Onebeast
Ravana
Level 114
God Stats
0W - 3L
1,094 SR
Queue Stats
26W - 39L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bluetacer
Hun Batz
20
14 / 10 / 22
16,241
1,160
31,186
30,819
13,665
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
ItsIRE
Merlin
20
9 / 4 / 26
16,563
1,183
28,408
21,388
9,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
PARGELONModoPro
Gilgamesh
20
14 / 5 / 21
16,319
1,166
31,178
27,990
29,068
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
20
6 / 4 / 26
14,875
1,063
14,250
24,368
13,094
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 7 / 27
15,245
1,089
29,361
23,509
9,381
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
20
4 / 11 / 17
14,218
1,016
27,102
37,789
34,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
AkielLu
Skadi
20
1 / 10 / 16
13,272
948
7,201
22,944
9,673
Kukulkan
Helioscrusade
Kukulkan
20
2 / 9 / 17
14,016
1,001
39,047
20,901
9,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
M1kabosh1
Ao Kuang
20
15 / 11 / 4
16,784
1,199
27,731
34,939
15,259
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
Onebeast
Ravana
20
8 / 8 / 13
15,012
1,072
21,198
24,514
12,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
97
49
Kills
30
30
Deaths
49
122
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
11
17
1.14
L
Skadi
AkielLu
Skadi
1
10
16
0.9
W
Hun Batz
Bluetacer
Hun Batz
14
10
22
2.5
L
Kukulkan
Helioscrusade
Kukulkan
2
9
17
1.17
W
Merlin
ItsIRE
Merlin
9
4
26
5.5
L
Ao Kuang
M1kabosh1
Ao Kuang
15
11
4
1.55
L
Ravana
Onebeast
Ravana
8
8
13
1.81
W
Gilgamesh
PARGELONModoPro
Gilgamesh
14
5
21
4.9
W
Hel
6
4
26
4.75
W
6
7
27
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,383
Damage
122,279
128,074
Taken
141,087
75,019
Mitigated
80,988
46,220
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
27,102
12,700
0
2,722
37,789
34,004
0
13,017
24,772
0
46,962
L
Skadi
AkielLu
Skadi
7,201
3,207
0
228
22,944
9,673
0
8,078
14,866
0
26,022
W
Hun Batz
Bluetacer
Hun Batz
31,186
14,283
0
1,232
30,819
13,665
0
13,678
17,141
0
42,681
L
Kukulkan
Helioscrusade
Kukulkan
39,047
2,409
0
206
20,901
9,923
0
7,265
13,636
86,156
0
W
Merlin
ItsIRE
Merlin
28,408
1,688
504
2,646
21,388
9,811
0
10,955
10,433
66,917
0
L
Ao Kuang
M1kabosh1
Ao Kuang
27,731
8,174
0
9,594
34,939
15,259
0
10,021
24,838
49,904
0
L
Ravana
Onebeast
Ravana
21,198
5,304
0
1,185
24,514
12,129
0
8,440
16,074
0
37,071
W
Gilgamesh
PARGELONModoPro
Gilgamesh
31,178
10,291
1,981
2,736
27,990
29,068
0
14,648
13,342
6,171
38,662
W
Hel
14,250
1,933
18,717
12,868
24,368
13,094
0
13,512
10,856
27,696
0
W
29,361
18,174
0
5,536
23,509
9,381
0
13,985
9,524
0
52,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,243
Gold Earned
73,302
231
Minions Killed
240
6
Camps Cleared
10
1,328,118
Distance Traveled
1,376,745
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
14,218
1,016
22
2
3
272,110
0
L
Skadi
13,272
948
33
2
1
232,958
2
W
Hun Batz
16,241
1,160
21
2
3
283,332
0
L
Kukulkan
14,016
1,001
108
8
0
286,459
0
W
Merlin
16,563
1,183
89
6
0
271,341
0
L
Ao Kuang
16,784
1,199
39
3
3
271,518
1
L
Ravana
15,012
1,072
38
3
3
313,700
0
W
Gilgamesh
16,319
1,166
35
3
2
277,822
0
W
Hel
14,875
1,063
39
3
1
294,825
1
W
Neith
15,245
1,089
47
3
0
200,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role