Player Matchup

Hercules
Hercules
DrunkBard
Hercules
Level 57
God Stats
5W - 7L
1,367 SR
Queue Stats
27W - 32L
1,338 Elo+
Party 1
Anubis
Anubis
EvilErv
Anubis
Level 68
God Stats
0W - 1L
1,507 SR
Queue Stats
33W - 35L
1,366 Elo+
Party 1
Medusa
Medusa
Mickkay22
Medusa
Level 42
God Stats
0W - 1L
1,751 SR
Queue Stats
28W - 28L
1,394 Elo+
Party 1
Bellona
Bellona
RedRunic
Bellona
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,392 Elo+
Party 1
Team Averages
Level 47
1,531 SR
1,373 Elo+

VS

Team Averages
Level 110
1,504 SR
1,425 Elo+
Zhong Kui
Zhong Kui
LighOfDeath
Zhong Kui
Level 160
God Stats
8W - 10L
1,570 SR
Queue Stats
86W - 97L
1,486 Elo+
Solo
Athena
Athena
NatureLizard69
Athena
Level 88
God Stats
1W - 1L
1,441 SR
Queue Stats
25W - 38L
1,411 Elo+
Party 2
Neith
Neith
RobbieRob711
Neith
Level 66
God Stats
3W - 8L
1,443 SR
Queue Stats
14W - 26L
1,372 Elo+
Party 2
Bastet
Bastet
spidermonkey05
Bastet
Level 127
God Stats
6W - 7L
1,562 SR
Queue Stats
289W - 335L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DrunkBard
Hercules
17
7 / 2 / 2
12,357
772
10,694
17,815
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
EvilErv
Anubis
16
0 / 6 / 3
10,370
648
14,284
13,281
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Mickkay22
Medusa
15
1 / 4 / 3
10,323
645
9,447
12,241
4,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
RedRunic
Bellona
16
3 / 4 / 1
10,434
652
7,578
20,154
14,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
LighOfDeath
Zhong Kui
18
6 / 3 / 5
12,205
763
19,440
15,310
10,010
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 4 / 10
12,502
781
11,265
26,553
31,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 3 / 5
10,876
680
8,163
12,189
5,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

19
7 / 1 / 5
12,790
799
14,750
13,664
5,601
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
11
Kills
16
16
Deaths
11
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
DrunkBard
Hercules
7
2
2
4
L
Anubis
EvilErv
Anubis
0
6
3
0.25
W
Zhong Kui
LighOfDeath
Zhong Kui
6
3
5
2.83
L
Medusa
Mickkay22
Medusa
1
4
3
0.63
W
2
4
10
1.75
L
Bellona
RedRunic
Bellona
3
4
1
0.88
W
1
3
5
1.17
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,003
Damage
53,618
63,491
Taken
67,716
40,728
Mitigated
52,067
12,608
Healing
12,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DrunkBard
Hercules
10,694
3,509
889
4,464
17,815
16,268
210
7,912
9,742
0
24,907
L
Anubis
EvilErv
Anubis
14,284
762
0
2,003
13,281
5,830
407
5,311
7,970
53,284
0
W
Zhong Kui
LighOfDeath
Zhong Kui
19,440
1,177
0
3,923
15,310
10,010
1,962
4,387
10,923
47,768
0
L
Medusa
Mickkay22
Medusa
9,447
4,875
0
2,405
12,241
4,218
1,650
7,399
4,732
0
39,826
W
11,265
2,742
2,273
2,054
26,553
31,410
479
3,793
22,760
35,894
0
L
Bellona
RedRunic
Bellona
7,578
2,444
0
2,847
20,154
14,412
558
9,701
9,827
984
26,496
W
8,163
3,525
0
1,247
12,189
5,046
1,730
3,712
8,477
0
30,374
W
14,750
3,242
0
2,870
13,664
5,601
3,281
3,533
10,131
0
64,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,484
Gold Earned
48,373
241
Minions Killed
264
6
Camps Cleared
12
1,108,045
Distance Traveled
1,266,923
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,357
772
26
2
0
320,374
0
L
Anubis
10,370
648
92
6
2
236,222
1
W
Zhong Kui
12,205
763
71
4
5
257,869
3
L
Medusa
10,323
645
73
5
3
289,159
3
W
Athena
12,502
781
48
3
3
357,178
1
L
Bellona
10,434
652
50
3
1
262,290
1
W
Neith
10,876
680
50
3
2
284,121
1
W
Bastet
12,790
799
95
6
2
367,755
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role