Player Matchup

Terra
Terra
HellfireAnkh
Terra
Level 38
God Stats
0W - 2L
1,283 SR
Queue Stats
4W - 9L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
Hellsfury255
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,696 Elo+
Solo
Artemis
Artemis
Hiii Penguin
Artemis
Level 62
God Stats
11W - 9L
1,574 SR
Queue Stats
185W - 183L
1,499 Elo+
Party 1
Chang'e
Chang'e
JuninAntiHeroi
Chang'e
Level 47
God Stats
0W - 1L
1,288 SR
Queue Stats
77W - 77L
1,476 Elo+
Solo
Chaac
Chaac
ThatMoonBoiTTV
Chaac
Level 25
God Stats
36W - 15L
1,694 SR
Queue Stats
111W - 73L
1,575 Elo+
Party 1
Team Averages
Level 60
1,468 SR
1,544 Elo+

VS

Team Averages
Level 76
1,502 SR
1,486 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Arct1c Phantom
Vamana
Level 48
God Stats
5W - 2L
1,653 SR
Queue Stats
106W - 79L
1,547 Elo+
Solo
Ares
Ares
Casper9979
Ares
Level 23
God Stats
11W - 5L
1,651 SR
Queue Stats
95W - 77L
1,528 Elo+
Party 2
Freya
Freya
I23-cry
Freya
Level 46
God Stats
94W - 84L
1,454 SR
Queue Stats
385W - 348L
1,437 Elo+
Solo
Ne Zha
Ne Zha
piRCastlee
Ne Zha
Level 117
God Stats
1W - 3L
1,253 SR
Queue Stats
35W - 49L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
10,360
1,036
4,108
17,050
16,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kuzenbo
Hellsfury255
Kuzenbo
16
0 / 4 / 7
9,143
914
6,535
19,753
28,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
Hiii Penguin
Artemis
15
0 / 5 / 4
8,813
881
12,294
12,585
5,324
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 5 / 3
9,719
972
12,705
14,046
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 6 / 4
9,821
982
24,540
18,099
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

188

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 1 / 11
11,252
1,125
19,404
8,643
4,125
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 14
11,379
1,138
17,229
15,953
10,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 10
10,015
1,002
7,914
18,645
22,273
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
I23-cry
Freya
17
5 / 2 / 12
10,142
1,014
14,504
10,602
4,600
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
piRCastlee
Ne Zha
17
2 / 3 / 15
9,843
984
16,374
11,810
5,069
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
8
Kills
23
23
Deaths
8
20
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
1
11
12.5
W
5
0
14
12
W
4
2
10
4.5
L
1
3
2
0.67
L
Kuzenbo
Hellsfury255
Kuzenbo
0
4
7
0.88
L
Artemis
Hiii Penguin
Artemis
0
5
4
0.4
W
Freya
I23-cry
Freya
5
2
12
5.5
L
3
5
3
0.9
L
4
6
4
1
W
Ne Zha
piRCastlee
Ne Zha
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,182
Damage
75,425
81,533
Taken
65,653
71,876
Mitigated
46,071
20,455
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
19,404
7,796
40
2,207
8,643
4,125
0
4,133
4,416
0
50,797
W
17,229
9,470
1,865
2,914
15,953
10,004
0
5,130
10,368
0
30,536
W
7,914
626
0
1,359
18,645
22,273
0
6,964
11,346
11,822
0
L
4,108
460
2,026
3,488
17,050
16,828
0
6,091
10,959
17,629
0
L
Kuzenbo
Hellsfury255
Kuzenbo
6,535
2,817
0
1,330
19,753
28,373
0
5,035
14,718
17,309
0
L
Artemis
Hiii Penguin
Artemis
12,294
6,441
0
1,289
12,585
5,324
0
2,954
9,631
0
32,181
W
Freya
I23-cry
Freya
14,504
6,092
0
3,654
10,602
4,600
0
3,335
7,051
26,803
0
L
12,705
345
3,426
3,375
14,046
5,436
0
2,048
11,998
35,918
0
L
24,540
6,422
0
5,521
18,099
15,915
0
6,290
11,809
0
34,566
W
Ne Zha
piRCastlee
Ne Zha
16,374
4,179
0
2,301
11,810
5,069
0
3,786
7,786
0
33,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,856
Gold Earned
52,631
168
Minions Killed
177
6
Camps Cleared
8
922,963
Distance Traveled
970,732
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,252
1,125
76
8
4
193,380
0
W
Vamana
11,379
1,138
29
3
1
220,449
0
W
Ares
10,015
1,002
4
0
0
191,510
1
L
Terra
10,360
1,036
30
3
0
199,059
2
L
Kuzenbo
9,143
914
23
2
2
196,128
2
L
Artemis
8,813
881
37
4
1
156,381
0
W
Freya
10,142
1,014
29
3
2
186,506
1
L
Chang'e
9,719
972
46
5
1
176,741
1
L
Chaac
9,821
982
32
3
2
194,654
2
W
Ne Zha
9,843
984
39
4
1
178,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role