Player Matchup

Kukulkan
Kukulkan
Silver III
FugtigiFugen
Kukulkan
Silver III
Level 97
God Stats
8W - 8L
1,529 SR
Queue Stats
145W - 194L
1,218 MMR
Party 1
Mulan
Mulan
Gold V
YoungMessiah89
Mulan
Gold V
Level 82
God Stats
14W - 15L
1,537 SR
Queue Stats
187W - 237L
1,429 MMR
Party 1
Hercules
Hercules
Silver II
bodker91
Hercules
Silver II
Level 69
God Stats
81W - 128L
1,429 SR
Queue Stats
239W - 329L
1,170 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,498 SR
1,272 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,663 SR
1,258 MMR
Cerberus
Cerberus
Silver I
PotatoPunisher
Cerberus
Silver I
Level 115
God Stats
22W - 15L
1,555 SR
Queue Stats
142W - 187L
1,291 MMR
Solo
Skadi
Skadi
Silver V
RLS_GAM3R_18
Skadi
Silver V
Level 116
God Stats
2W - 1L
1,709 SR
Queue Stats
15W - 25L
1,239 MMR
Solo
Nox
Nox
Silver II
cracken99m
Nox
Silver II
Level 109
God Stats
1W - 1L
1,725 SR
Queue Stats
17W - 28L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FugtigiFugen
Kukulkan
14
0 / 4 / 0
9,212
542
11,677
10,141
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 10 / 1
8,884
523
12,116
20,213
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
bodker91
Hercules
12
1 / 3 / 0
8,991
529
8,894
18,441
16,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TyrArtioOsirisMorgan Le FayOdin

VS

Bans
AresHeimdallrAthenaDanzaburouGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 0 / 13
12,060
709
16,686
25,297
29,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
12 / 0 / 4
12,345
726
16,345
12,288
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 1 / 16
10,706
630
8,272
6,887
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
17
17
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FugtigiFugen
Kukulkan
0
4
0
0
W
Cerberus
4
0
13
10.5
W
12
0
4
14
L
0
10
1
0.05
L
Hercules
bodker91
Hercules
1
3
0
0.33
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,687
Damage
41,303
48,795
Taken
44,472
37,365
Mitigated
36,766
10,921
Healing
14,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FugtigiFugen
Kukulkan
11,677
1,534
0
619
10,141
2,560
0
7,188
2,953
53,651
0
W
Cerberus
16,686
1,492
729
10,568
25,297
29,313
100
6,925
17,571
45,031
0
W
16,345
7,560
0
1,072
12,288
4,876
1,623
3,920
8,025
0
58,440
L
12,116
949
385
3,174
20,213
18,518
0
8,065
12,148
4,535
28,794
L
Hercules
bodker91
Hercules
8,894
2,552
666
6,077
18,441
16,287
0
10,350
8,091
123
20,235
W
8,272
771
0
1,710
6,887
2,577
897
2,929
3,882
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
35,111
170
Minions Killed
223
7
Camps Cleared
8
905,836
Distance Traveled
995,045
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,212
542
109
6
3
305,062
1
W
Cerberus
12,060
709
69
4
0
356,126
4
W
Skadi
12,345
726
87
5
6
326,140
4
L
Mulan
8,884
523
34
2
2
286,646
5
L
Hercules
8,991
529
27
2
2
314,128
1
W
Nox
10,706
630
67
4
2
312,779
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role