Player Matchup

Cerberus
Cerberus
Arheroz
Cerberus
Level 15
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 3L
1,373 Elo+
Solo
Medusa
Medusa
Briginny
Medusa
Level 30
God Stats
9W - 13L
1,506 SR
Queue Stats
81W - 111L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
Humber7o
Kukulkan
Level 6
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 2L
1,486 Elo+
Solo
Pele
Pele
Lumabest
Pele
Level 25
God Stats
1W - 4L
1,720 SR
Queue Stats
75W - 92L
1,497 Elo+
Party 2
Athena
Athena
burpinchurpin
Athena
Level 16
God Stats
5W - 1L
2,092 SR
Queue Stats
12W - 5L
1,773 Elo+
Solo
Team Averages
Level 18
1,727 SR
1,506 Elo+

VS

Team Averages
Level 15
1,611 SR
1,544 Elo+
Fenrir
Fenrir
FKNiteMare
Fenrir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Agni
Agni
PhillPanic
Agni
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
45W - 31L
1,643 Elo+
Party 3
Neith
Neith
Renzo567
Neith
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,554 Elo+
Party 1
Athena
Athena
giovannilwd
Athena
Level 27
God Stats
3W - 0L
1,808 SR
Queue Stats
7W - 8L
1,579 Elo+
Party 1
Bellona
Bellona
psychoticslasher
Bellona
Level 12
God Stats
5W - 4L
1,515 SR
Queue Stats
13W - 11L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arheroz
Cerberus
10
0 / 4 / 1
5,924
456
2,285
11,347
8,317
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Briginny
Medusa
8
0 / 3 / 0
5,252
404
3,710
6,695
1,699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Humber7o
Kukulkan
11
0 / 4 / 2
6,308
485
1,789
5,058
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
11
4 / 5 / 0
7,077
544
7,063
11,686
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 3 / 0
5,241
403
1,378
10,949
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FKNiteMare
Fenrir
13
6 / 2 / 1
7,562
582
4,223
8,221
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 2 / 5
8,268
636
8,143
6,334
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Renzo567
Neith
13
4 / 0 / 3
7,392
569
10,899
5,594
2,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
10
1 / 0 / 3
6,713
516
1,350
4,179
2,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 1
7,153
550
4,654
7,063
4,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
19
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arheroz
Cerberus
0
4
1
0.13
L
Medusa
Briginny
Medusa
0
3
0
0
W
Fenrir
FKNiteMare
Fenrir
6
2
1
3.25
L
Kukulkan
Humber7o
Kukulkan
0
4
2
0.25
L
Pele
4
5
0
0.8
W
5
2
5
3.75
W
Neith
Renzo567
Neith
4
0
3
5.5
L
0
3
0
0
W
Athena
1
0
3
2.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,225
Damage
29,269
45,735
Taken
31,391
23,050
Mitigated
14,294
8,330
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arheroz
Cerberus
2,285
591
0
3,119
11,347
8,317
222
1,398
9,855
27,967
0
L
Medusa
Briginny
Medusa
3,710
526
0
602
6,695
1,699
572
829
5,840
0
33,765
W
Fenrir
FKNiteMare
Fenrir
4,223
1,778
0
3,844
8,221
2,643
85
390
7,831
0
40,395
L
Kukulkan
Humber7o
Kukulkan
1,789
271
0
180
5,058
1,744
0
2,963
1,877
28,970
0
L
Pele
7,063
1,868
0
3,784
11,686
3,604
0
2,634
8,938
0
32,541
W
8,143
893
0
1,722
6,334
1,985
0
970
5,364
55,079
0
W
Neith
Renzo567
Neith
10,899
4,575
0
2,775
5,594
2,099
771
667
4,927
0
49,869
L
1,378
602
0
645
10,949
7,686
478
1,177
9,732
8,417
0
W
Athena
1,350
317
0
721
4,179
2,610
0
1,284
2,895
12,295
0
W
4,654
2,243
0
2,392
7,063
4,957
792
2,141
4,922
0
32,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,802
Gold Earned
37,088
302
Minions Killed
394
0
Camps Cleared
0
1,172,269
Distance Traveled
1,323,779
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,924
456
98
8
0
200,649
1
L
Medusa
5,252
404
60
5
0
225,460
1
W
Fenrir
7,562
582
82
6
0
263,639
5
L
Kukulkan
6,308
485
71
5
0
222,749
1
L
Pele
7,077
544
57
4
0
255,080
0
W
Agni
8,268
636
116
9
0
272,415
4
W
Neith
7,392
569
99
8
0
245,077
2
L
Athena
5,241
403
16
1
0
268,331
1
W
Athena
6,713
516
20
2
0
277,930
0
W
Bellona
7,153
550
77
6
0
264,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role