Player Matchup

Ravana
Ravana
BroodjesUnox
Ravana
Level 58
God Stats
1W - 3L
1,387 SR
Queue Stats
200W - 225L
1,433 Elo+
Party 1
Artio
Artio
Cthumlu
Artio
Level 112
God Stats
8W - 7L
1,545 SR
Queue Stats
277W - 290L
1,458 Elo+
Party 1
Apollo
Apollo
GewoonMilan0416
Apollo
Level 40
God Stats
34W - 35L
1,486 SR
Queue Stats
76W - 79L
1,427 Elo+
Party 1
Hercules
Hercules
tomvg66
Hercules
Level 83
God Stats
1W - 2L
1,674 SR
Queue Stats
169W - 174L
1,473 Elo+
Party 1
Eset
Eset
willumenowen
Eset
Level 89
God Stats
4W - 3L
1,702 SR
Queue Stats
248W - 283L
1,423 Elo+
Party 1
Team Averages
Level 76
1,559 SR
1,443 Elo+

VS

Team Averages
Level 97
1,612 SR
1,509 Elo+
Pele
Pele
ArchieMaccallum
Pele
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
233W - 227L
1,521 Elo+
Solo
Nox
Nox
Shoto_Todoroki_A
Nox
Level 45
God Stats
2W - 0L
1,695 SR
Queue Stats
140W - 112L
1,497 Elo+
Party 2
Bakasura
Bakasura
TarTine-alexi
Bakasura
Level 145
God Stats
10W - 4L
1,549 SR
Queue Stats
400W - 311L
1,512 Elo+
Party 2
Zeus
Zeus
darkbee2411
Zeus
Level 155
God Stats
3W - 4L
1,586 SR
Queue Stats
700W - 598L
1,496 Elo+
Party 2
Ymir
Ymir
hugo77d
Ymir
Level 26
God Stats
8W - 4L
1,732 SR
Queue Stats
79W - 63L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
3 / 2 / 1
5,891
589
4,923
6,558
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Cthumlu
Artio
8
0 / 3 / 2
4,765
477
3,318
9,482
5,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 1 / 2
5,057
506
2,369
5,536
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
tomvg66
Hercules
9
0 / 0 / 0
4,993
499
2,026
4,288
2,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 5 / 1
5,428
543
3,918
6,636
1,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,914
591
1,866
4,716
1,924
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 4
5,300
530
3,153
4,188
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
TarTine-alexi
Bakasura
10
6 / 1 / 1
6,389
639
4,983
6,510
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 3
5,572
557
6,769
4,913
1,034
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
hugo77d
Ymir
7
2 / 1 / 2
4,929
493
2,284
5,530
2,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
11
11
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
Ravana
3
2
1
1.75
L
Artio
Cthumlu
Artio
0
3
2
0.33
L
1
1
2
2
W
1
2
4
1.5
W
Bakasura
TarTine-alexi
Bakasura
6
1
1
6.5
W
2
1
3
3.5
W
Ymir
hugo77d
Ymir
2
1
2
3
L
Hercules
tomvg66
Hercules
0
0
0
0
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,554
Damage
19,055
32,500
Taken
25,857
13,327
Mitigated
9,261
11,642
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,866
612
0
1,360
4,716
1,924
0
0
4,426
0
34,892
L
Ravana
4,923
1,125
0
2,426
6,558
2,003
0
2,127
4,098
0
23,629
L
Artio
Cthumlu
Artio
3,318
312
1,454
3,628
9,482
5,401
0
4,548
4,706
14,302
0
L
2,369
1,562
0
1,247
5,536
1,343
132
2,948
2,378
0
23,563
W
3,153
396
0
730
4,188
1,315
0
2,390
1,798
19,530
0
W
Bakasura
TarTine-alexi
Bakasura
4,983
3,346
0
2,661
6,510
2,573
0
1,637
4,873
0
26,566
W
6,769
1,587
0
1,668
4,913
1,034
111
1,287
3,626
31,977
0
W
Ymir
hugo77d
Ymir
2,284
713
165
1,010
5,530
2,415
0
1,922
3,608
10,403
0
L
Hercules
tomvg66
Hercules
2,026
659
0
1,819
4,288
2,587
0
0
4,288
0
20,268
L
3,918
292
0
1,068
6,636
1,993
416
2,625
3,657
29,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,134
Gold Earned
28,104
204
Minions Killed
265
0
Camps Cleared
0
957,773
Distance Traveled
1,039,477
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,914
591
81
8
0
232,892
5
L
Ravana
5,891
589
49
5
0
223,586
0
L
Artio
4,765
477
16
2
0
191,399
0
L
Apollo
5,057
506
45
5
0
166,337
1
W
Nox
5,300
530
40
4
0
178,062
2
W
Bakasura
6,389
639
68
7
0
253,253
2
W
Zeus
5,572
557
64
6
0
175,083
2
W
Ymir
4,929
493
12
1
0
200,187
3
L
Hercules
4,993
499
43
4
0
202,408
0
L
Eset
5,428
543
51
5
0
174,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role